Commit Graph

19213 Commits

Author SHA1 Message Date
Benjamin Moir c6cd6b5eb3 Misc: Remove unused ps macros from Memory.h
The psHu64, psHu128 and psSu64 macros are also unused, but are kept for completeness.
2024-05-09 13:45:06 +10:00
Benjamin Moir 5f7e97c27c [SAVEVERSION+] EE: Expose advanced option for extra memory 2024-05-09 13:45:06 +10:00
TheLastRar 49d5e69e70 gitignore: Add deps-build path 2024-05-09 13:44:19 +10:00
Stenzek 7bc5427908 Qt: Fix remove game directory button being enabled w/o selection 2024-05-07 12:41:03 +10:00
Stenzek 1881139b0a Error: Fix negative formatting of HRESULT 2024-05-07 12:41:03 +10:00
Stenzek 339dc2313b CrashHandler: Use SetUnhandledExceptionFilter() and terminate on crash
Fixes zombie processes sticking around.
2024-05-07 12:41:03 +10:00
Stenzek 9752a037be HostSys: Simplify page fault handler installation
And include whether it was a write or a read access.
2024-05-07 12:41:03 +10:00
Stenzek d8cd336674 CI/Flatpak: Update to SDL2 2.30.3 2024-05-07 12:41:03 +10:00
PCSX2 Bot 7264e397e2 PAD: Update to latest controller database. 2024-05-06 18:17:50 +02:00
JordanTheToaster 3114332c89 Qt: Add label next to audio buffer size 2024-05-06 23:34:34 +10:00
TheLastRar f67611cbe6 DEV9: Inherit from QStyledItemDelegate for address fields in hosts table 2024-05-06 12:26:14 +10:00
xujibbs 11264e6c08 Mark %d ms for translation 2024-05-06 12:25:46 +10:00
KamFretoZ 89749f2206 Qt: Fix incorrectly labeled Reset Volume button 2024-05-06 12:25:19 +10:00
JordanTheToaster 6630783686 3rdparty: Update simpleini to v4.22 2024-05-05 12:14:16 +10:00
Stenzek 90338ed065 HeapArray: Add missing field swap 2024-05-05 12:13:20 +10:00
Stenzek 89f4ac9b9a Config: Remove unused FrameLimitEnable field 2024-05-05 12:13:20 +10:00
Stenzek 2ab6a3b873 Qt: Clean and remove empty game settings 2024-05-05 12:13:20 +10:00
Stenzek 12af031193 Qt: Fix volume reset button in game properties 2024-05-05 12:13:20 +10:00
JordanTheToaster ddd2018e81 Deps: Update to SDL 2.30.3 2024-05-04 19:02:32 +10:00
Stenzek 8d9c89a871 GS/SW: Remove redundant code generator classes
Makes space for ARM64.
2024-05-04 19:02:12 +10:00
TellowKrinkle e48c68d80f CI:mac: Disable libpng framework build
PCSX2 and Qt were disagreeing on which libpng to pick (framework or dylib), and wasting space putting both in the app
2024-05-04 14:34:12 +10:00
TellowKrinkle 0ccf8a7775 CI:mac: Use -dead_strip in dependency builds 2024-05-04 14:34:12 +10:00
TellowKrinkle 63e6248fd3 CI:mac: Build x86_64 only MoltenVK
Save some CI time
2024-05-04 14:34:12 +10:00
PCSX2 Bot 8d678c6c6f Qt: Update Base Translation 2024-05-04 14:13:58 +10:00
Stenzek 0f5e7355ff SPU2: Use AudioStream for output 2024-05-04 14:12:20 +10:00
Stenzek ca091eeea9 Host: Add AudioStream 2024-05-04 14:12:20 +10:00
Stenzek ca8a837614 3rdparty: Add FreeSurround 2024-05-04 14:12:20 +10:00
Stenzek dceac5372a Qt: Handle sliders in per-game settings 2024-05-04 14:12:20 +10:00
Stenzek 7fae0f499f SettingsWrapper: Add SmallString overloads 2024-05-04 14:12:20 +10:00
Stenzek 964dcfcb0a Console: Add log macros 2024-05-04 14:12:20 +10:00
TheLastRar 8bfcbdebf3 DEV9: Defer deletion of socket sessions 2024-05-04 14:00:59 +10:00
JordanTheToaster ce734f8a0d Qt: Add Classic Windows as theme option
But it'll bug out when switching between windows11/windowsvista.

Restart to fix.
2024-05-04 13:59:18 +10:00
Stenzek b67b555617 GS/HW: Fix blend_mix regression 2024-05-04 13:10:11 +10:00
Mrlinkwii 29b886eafb GameDB: patches for NHL 2K9 and Major League Baseball 2K9 2024-05-03 22:09:57 +01:00
Ziemas fd81349dab SPU: Only fire IRQ for Reverb reads when FxEnable 2024-05-03 21:35:51 +01:00
Connor McLaughlin 09ea13df55 CI/Linux: Remove invalid download links 2024-05-04 02:58:38 +10:00
JordanTheToaster ff3fc9b362 GameDB: CMR 2005 Timer fix 2024-05-03 17:51:05 +01:00
refractionpcsx2 3b63445f07 Timers: Fix up some timer behaviour 2024-05-02 09:07:09 +01:00
TellowKrinkle 999f0cc84f CMake: Unbreak finding base translations 2024-05-02 17:48:46 +10:00
JordanTheToaster 04957b6bda GameDB: Code Lyoko QFI fixes 2024-05-01 20:28:54 +01:00
lightningterror df6a33ef7c GS/HW: Implement dithering on blend second pass on some formulas.
Alpha = As or Af
Cs + Cd*Alpha, Cs - Cd*Alpha.
2024-05-01 14:23:25 +02:00
lightningterror 8f57d8afe0 GS/HW: Make sure when a draw is rta scaled for blend second pass. 2024-05-01 14:23:25 +02:00
lightningterror 4c24d96966 GS/HW: Ger rid of clr_blend1_2 condition.
Prefer sw blend instead when Alpha > 1 on Cd*(Alpha + 1) contitions when there's no overlap
on basic blend.
2024-05-01 14:23:25 +02:00
JordanTheToaster 8a7d5bc417 GameDB: Add missing GT fixes 2024-05-01 13:29:50 +02:00
refractionpcsx2 e46d435d28 EE/JIT: Increase size of jump for FPU MUL 2024-04-30 09:56:15 +01:00
TellowKrinkle c03cffb5c2 CMake: Don't assume all qt utils are in the same place
moc often installs to libexec, while lconvert and macdeployqt go to bin
2024-04-30 16:51:42 +10:00
Stenzek 40c7982dcf GS: Predivide ST by Q on large equal-Q triangles
In addition to sprites.

Fixes intro screen of IndyCar Series, which uses rotated sprites (tris).
Fixes some onscreen sprites in SpongeBob SquarePants - Revenge of the Flying Dutchman.
Fixes menu background in Cold Winter.
Fixes health bars in Biker Mice From Mars.
2024-04-30 16:43:23 +10:00
Stenzek fd0c82c04a GS: Use insertps/blendps instead of shuffles
Faster by one cycle on any CPU we care about these days.
2024-04-30 16:43:23 +10:00
Abel Briggs 8e5b84b097 DEV9: Fix MacOS crash upon receiving an ICMP reply
Apple (old BSD)'s raw IP sockets implementation converts the
`ip_len` field to host byte order, but also subtracts the
IP header length as well.

This caused us to effectively subtract the header length twice
and allocate the return ping in `ICMP_Session::Recv()
with a negative size, crashing PCSX2.
2024-04-30 16:42:58 +10:00
JordanTheToaster e862e68192 GameDB: God of War 2 mipmapping fixes 2024-04-29 19:58:57 +02:00