sudonim1
22c1b30ed6
Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself.
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Please set up auto-props in your svn client.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4488 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-25 05:06:49 +00:00
sudonim1
7d75a5a53b
Missed some SPU2-X and all zzogl code in the last commit.
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Fixed assumption that all paths received from pcsx2 end in the path separator.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4484 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-03-25 01:09:18 +00:00
cottonvibes
3b88defb36
rewrote zerospu2's pcsx2_aligned_malloc/free which linux builds might use.
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the old logic was wrong for a few cases.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4206 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-01-12 23:05:46 +00:00
arcum42
0297a6d364
Various changes to avoid using deprecated Gtk+ code. Gtk+ 3.0 is slated to remove most of the currently deprecated calls...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4139 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-24 23:58:56 +00:00
gregory.hainaut@gmail.com
c8ebbdc00f
zerospu2: Use local copy of wavfile like spu2x
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4089 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-12-12 11:08:04 +00:00
Jake.Stine
116f9ec193
Plugins (MSW only): Removed the Image Randomization flag from most plugins' projects. They now default to the value specified by the PCSX2 properties sheet, which enables image randomization by default.
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Technical details: Image randomization is a feature on Vista/7 that loads DLLs at random(-ish) addresses, improving security and reducing the amount of DLL relocation work required. This option has no effect on WinXP.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3993 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-11-04 12:12:11 +00:00
gregory.hainaut
83604ec59d
cmake: properly separate ldflags from cflags
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3567 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-25 14:20:03 +00:00
gregory.hainaut
4e90b10c76
cmake: Use same variable name for output. Allow easier copy-paste between files. Do not know why I did not do it earlier.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3566 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-25 13:54:26 +00:00
gregory.hainaut
b326504054
[cmake]
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* Major rework of the linker flags. Use some globals flags for -s and -m32
Add a USER_CMAKE_LD_FLAGS variable. Easier to play with advanced link flags for future gcc version (>=4.5)
* Remove useless stub file
[debian]
* minor dependency fix
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3475 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-13 09:16:13 +00:00
gregory.hainaut
f0f0cef2d5
[autotool] Remove autotools for *null plugins, CDVDiso, zerospu2. Superseed by cmake & codeblock, no reason to keep them.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3463 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-11 12:35:36 +00:00
gregory.hainaut
6bd3aa9889
[copyright]
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* another bunch of copyright fix.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3439 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-09 15:36:09 +00:00
gregory.hainaut
f8163336b7
[cmake] remove -fPIC. Expect a little speed up.
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[plugins] remove __forceinline on variadic function that has been broken by the removal of -fPIC.
[debian] update readme about fpic status. And add some lintian overrides.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3395 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-05 15:43:21 +00:00
gregory.hainaut
1394b9e03c
[copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3391 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-04 22:49:00 +00:00
gregory.hainaut
3d9c63b0f0
[cmake]:
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* Print a fatal_error when users do not source the good CMakeLists file.
* Do not search system libraries if the user force the internal libraries
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3269 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-22 13:30:36 +00:00
arcum42
8bbb5848af
spu2-x/ZeroSPU2: Let's add in clobber lists, and take out volatile on the rng as well...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3253 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-21 10:09:19 +00:00
arcum42
10576c5b01
spu2-x: Fix a crash in Linux. (Do the same thing to ZeroSPU2 for good measure.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3252 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-21 09:40:15 +00:00
Jake.Stine
5e33e270fd
ZeroSPU2: Fix compilation errors and warnings under Windows/MSVC.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3204 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-11 19:06:35 +00:00
arcum42
b43d8b650f
Bring codeblock in sync with the new soundtouch path.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3201 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-11 14:03:37 +00:00
gregory.hainaut
6e118887a5
* Apply a co-patch of Air and me to use linux friendly include path
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[cmake]:
* Update to use the above patch.
* Remove a52. Need to use system version.
* Remove stub file. Append pcsx2 to 3rparty library to ease futur support.
Important Note: codeblock will probably need some update. (add 3rdparty/soundtouch_linux_include in include path)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3200 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-11 13:51:43 +00:00
arcum42
68eeefd130
zzogl-pg: Shuffle things around a bit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3199 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-11 11:48:07 +00:00
arcum42
54b89a4717
zerospu2: Redo the dialog, and get rid of all the crufty Glade 2 files.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3198 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-11 08:56:54 +00:00
gregory.hainaut
7883180ab9
[cmake]
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* align cmake flags with codeblock one. (note spu2x may still fail to compile with inline problem)
* Some final cleaning. You must be able to see your reflection now ;)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3169 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-05 11:56:52 +00:00
gregory.hainaut
6055ca126b
* Grunt work :) Use variables to set flags to ease futur modifications
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3146 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-06-03 15:12:29 +00:00
arcum42
58786f8218
cmake: commit some cleanup work (done by gregory).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3061 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-23 07:51:43 +00:00
arcum42
9baed432c9
cmake: A bunch of 32 bit/64 bit stuff.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3022 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 00:36:42 +00:00
arcum42
b363b7c715
cmake: Change the way stripping is handled.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3021 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-16 00:12:10 +00:00
ramapcsx2
6cb3f00f68
Add "setSettingsDir" export definitions to a few plugins that were missing them.
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Fixes an issue where they could not access their config files in restrained PCSX2 installs.
Fixes issue 686.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3005 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-05-14 23:15:23 +00:00
ramapcsx2
7e8c22b4f5
Committing "blood's" work on building PCSX2 and plugins under msvc 2010.
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Changes: Fixed all compile errors in VS 2010. Added support for new w32pthreads.v4. Fixed all MSB8012 warnings. Fixed LNK419 warnings with /DELAYLOAD. Fixed issues when compiling Devel before Release. Added GSdx Devel target. Minor cleanups.
Thanks a bunch, blood :)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2930 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-30 19:46:43 +00:00
sudonim1
4457fe40fc
Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2897 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-25 00:31:27 +00:00
sudonim1
a05e9c62be
Set svn:eol-style=native on all *.c *.cpp *.h
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2894 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-24 21:37:39 +00:00
gigaherz
cd36e5fd24
Fix PadSSSPSX building, properly fix ZeroSPU2 and the null plugins too. Remove nullplugin_svnroot.props since it's not used anymore (I misunderstood the way props work).
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Silence many of the warnings related to TargetName.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2861 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-15 22:18:32 +00:00
gigaherz
73142bb2f2
Apparently ZeroSPU2 has a 3-folder structure like the null plugins, instead of 4-folder like the rest, so make it use the other .props, so that it can be compiled.
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Somehow there's a pair of files in wxcore that won't build correctly, even tho they did build before... and it seems to work fine if I turn them off, so i did.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2851 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 21:59:18 +00:00
gigaherz
a3ca69a620
Made a special .props file for null plugins, since they seem to have a different folder structure than the rest.
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Add a ton of missing .props
Tell me if anything else is missing >_<
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2846 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:57:33 +00:00
gigaherz
954847fca4
Initial work on vs2010 project files for PCSX2 and plugins.
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The *null projects don't build, and neither do ZZOgl or ZeroSPU2.
Pcsx2 project has some issues with Resources' custom build steps not being run.
Only Debug target tested.
Needs work before it's usable.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2843 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-04-14 19:44:04 +00:00
arcum42
3b4ccf8a31
Fix for my last commit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2592 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-13 01:06:10 +00:00
arcum42
7f46f80015
ZeroSPU2: Various cleanups, refactors, and general mucking about with code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2588 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-12 11:42:29 +00:00
arcum42
fbbe9c3299
Forgot this in the last commit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2575 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-07 13:04:37 +00:00
arcum42
dc79e34ac9
ZeroSpu2: Add some placeholders for new iop dma code.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2574 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-02-07 12:36:49 +00:00
arcum42
b76d7c164b
Just a few minor things.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2469 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-22 08:49:54 +00:00
arcum42
b64452f074
Commit Athostr's latest patch to the cmake build support to svn. Standardizes the CMakeList files a bit, copies ps2hw.dat in to plugins, preliminary PortAudio support. Only uses the builtin SoundTouch now.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2467 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-22 04:36:49 +00:00
arcum42
cbb2000400
Commit a modified copy of the CMake files from issue 513. (Note: work in progress. Not currently for general use. Builds made using cmake are currently not supported, and unlikely to work properly.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2464 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-21 15:12:50 +00:00
arcum42
ea254bac5e
ZeroSPU2: Exclude a few files from the project in Visual C++, to avoid potential issues.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2444 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-17 13:45:21 +00:00
arcum42
f04235177c
ZeroSPU2: Add PortAudio, and make it possible for it to be compiled as Alsa, OSS, or PortAudio on the Linux side.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2443 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-17 11:19:01 +00:00
arcum42
78aa3de579
Bring Windows in sync with the earlier changes I made to ZeroSPU2.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2442 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-17 03:21:23 +00:00
arcum42
03e29f3f71
Missed the project file.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2438 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-16 16:08:48 +00:00
arcum42
e3687d6027
ZeroSPU2: Made the way different sound archetectures are done a bit more flexable so we could conceivably switch them at run time rather then compilation. And it occurred to me that the dynamic sound buffering Zedr0n is doing with PulseAudio is probably how it should be done in Alsa as well...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2437 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-01-16 16:08:17 +00:00
Jake.Stine
9f41fc4793
(Most Plugins) Updated plugins to obey PCSX2's ini folder requests. This will fix problems with plugins failing to save settings on Vista/Win7 due to lack of Admin rights, and also ensures all the plugin inis show up where you would expect them to.
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Fixed a couple UI bugs: FirstTime Wizard display bug and the "Configure..." button in the plugin control panel grays out when it should.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2361 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-12-19 18:30:56 +00:00
arcum42
0cac04b028
Fix the definition of VERSION in ZeroSpu2 and OnePad.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2211 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-17 22:24:20 +00:00
Jake.Stine
ed444cb876
More MSVC/Win32 buildsystem fixes: Made is so you can now optionally unload all 3rdparty libs (after building at least once!) and still build the rest of PCSX2 and plugins without linker errors. This is useful for reducing the memory overhead of working in the MSVC IDE, and reduces the size of the .ncb file and the bugs that come with it.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1969 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-06 01:52:22 +00:00
Jake.Stine
b71b837efa
Linux: Added more correct __asm__ qualifiers and conditions; including __volatile__ on a lot of asm code (it should really be the default behavior and non-vlatile the specifier, but whatever >_<), and added register clobber specifiers. Might help unbreak some of GCC 4.4's optimization problems, although VIFdma's uber-hack SSE optimization looks like a real problem.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1964 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-05 11:05:11 +00:00