Adam Hirst
b98e53e059
Minor spelling/punctuation fixes in SPU2-X
2014-10-02 12:35:13 +02:00
Gregory Hainaut
79e8a912cd
gsdx-ogl: keep the draw buffer enabled by default
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Note: Only DATE requires to disable the draw buffer
2014-09-30 22:18:20 +02:00
Gregory Hainaut
f46e8cc6ac
gsdx-ogl: bump base requirement to 3.3
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A couple of fallbacks were introduced for the Mesa driver that only support 3.0
DSA will require a recent Mesa which already support GL3.3
Require at least SandyBridge for Intel GPU
2014-09-30 22:18:20 +02:00
Gregory Hainaut
594f6c33a2
gsdx-ogl-ES: require GL_EXT_shader_io_blocks + GLES3.1
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Allow to use same shader interface for all API
Note: on the GL API it will require GL3.3 (see next commit)
2014-09-30 22:18:01 +02:00
Gregory Hainaut
1c501047f5
gsdx-ogl: refresh the linux gui with latest extension
2014-09-28 12:23:44 +02:00
Gregory Hainaut
8833afc2fa
gsdx-ogl: drop GL_ARB_multi_bind
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It will be replaced by DSA so let's reduce the complexity of opengl
2014-09-28 12:23:44 +02:00
Gregory Hainaut
fa43018d10
gsdx-ogl: no DSA isn't mandatory yet...
2014-09-28 12:11:22 +02:00
Gregory Hainaut
1e86e3cb08
gsdx-ogl: rework callback debug
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* use DebugOutputToFile as a callback of gl error. Add a breakpoint to
find the culprit GL call
* use string instead of char[n]
Note: CheckDebugLog is potentially useless now
2014-09-28 12:00:34 +02:00
Gregory Hainaut
b7601a9add
gsdx-ogl: Enable various GL4+ extensions
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* GL_ARB_clip_control: reduce z fighting
* GL_ARB_clear_texture: no real speed gain (but improve code quality)
* GL_ARB_bindless_texture: +1fps (if you're CPU limited)
2014-09-28 12:00:34 +02:00
Gregory Hainaut
9d8d702aa6
gsdx-ogl: drop GL_NV_depth_clamp extension
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superseeded by GL_ARB_clip_control
2014-09-28 12:00:34 +02:00
Gregory Hainaut
4659184cc1
gsdx-ogl: add support of clip_control (depth only)
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* replace the [-1;1] depth range of openGL with the DX range [0;1].
2014-09-28 12:00:34 +02:00
Gregory Hainaut
104688e3ee
gsdx-ogl: fix ARB_bindless support
2014-09-28 12:00:34 +02:00
Gregory Hainaut
cc24da128c
gsdx-ogl: fix for gl_clear_texture
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Note: Disabled for depth_stencil texture (I'm not sure we can split the two)
2014-09-28 12:00:34 +02:00
Gregory Hainaut
d720cc16a6
gsdx-ogl: gl4.5: add plumbering to support direct_state_access and clip_control
2014-09-28 12:00:33 +02:00
Gregory Hainaut
0118d578a2
gitignore: debug file (linux)
2014-09-28 11:59:50 +02:00
Gregory Hainaut
1ea86eedc0
debian: force some dependencies
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* i686 to use optimized version of the std lib
* libpulse (provide a sound plugin)
2014-09-28 11:59:50 +02:00
Gregory Hainaut
5297bd7b2c
Merge pull request #316 from nE0sIghT/master
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Use cmake variable "BIN_DIR" for binaries installation
2014-09-28 11:37:31 +02:00
nE0sIghT
7f57692ee3
Use cmake variable "BIN_DIR" for binaries installation
2014-09-27 22:26:42 +04:00
Gregory Hainaut
20b9dbadda
pcsx2: replace wxStrtoul by ToUlong method
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Close issue #308
2014-09-27 11:50:31 +02:00
Gregory Hainaut
c85221c64f
openSuse vs openSUSE
2014-09-27 11:50:31 +02:00
ramapcsx2
962d136cbc
Merge pull request #315 from tadatada/patch-1
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Cheat code cleanup
2014-09-26 13:15:30 +02:00
tadatada
728840b7c5
Code cleanup
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Altered some variable names and comments. Removed some redundant parentheses.
2014-09-26 06:55:00 +09:00
Gregory Hainaut
c66ea9f740
linux: openSuse don't follow the FHS, so manually pick the lib path
2014-09-24 09:02:56 +02:00
Gregory Hainaut
5b3f031654
cmake: fix commit f3a50a01a7
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* link common with c lib (required for gold linker)
* fix the macro to properly set the library variable
=> use the variable instead to hardcoded value
2014-09-24 09:02:56 +02:00
ramapcsx2
cee80eb5f4
Merge pull request #279 from Kingcom/StackFrames
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Add stack trace and step out
2014-09-22 16:34:52 +02:00
Gregory Hainaut
60297403a2
i10n: update th_TH mo file
2014-09-22 09:27:57 +02:00
Gregory Hainaut
58a8683d7d
gsdx-ogl: disable texture compare mode
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It seems to be used for depth texture
2014-09-22 09:27:34 +02:00
Gregory Hainaut
d51f008c72
gsdx: openglES fix
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* require a 3.1 context
* unattach texture of the fbo when they're not used
(avoid to have a texture and depth_stencil with different size)
Note: except minor shader bug it works on Nvidia 340.23.01
2014-09-22 09:27:31 +02:00
Gregory Hainaut
9656fad0f5
Merge pull request #286 from jobermayr/master
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Two patches from openSUSE / Packman
2014-09-21 17:34:14 +02:00
Gregory Hainaut
fd7b692d00
Merge pull request #251 from xsacha/memzero_ptr
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Remove redundant memzero_ptr. All compilers use SSE implementation
2014-09-21 17:15:54 +02:00
Gregory Hainaut
39491f789b
Merge pull request #309 from blackb1rd/master
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Update th_TH po
2014-09-21 13:18:51 +02:00
blackb1rd
c4eca8b3cc
Update th_TH po
2014-09-21 00:37:32 +07:00
Gregory Hainaut
47cafaaa7c
windows build: fix typo introduced in bf7c29e4cd
2014-09-20 09:59:23 +02:00
Gregory Hainaut
1b6188ee1d
Merge pull request #281 from xsacha/memcmp
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Remove usages of memcmp_mmx
2014-09-19 21:43:19 +02:00
ramapcsx2
9ee88ad070
Merge pull request #273 from Kingcom/Interpreter
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R5900 interpreter breakpoints
2014-09-18 16:40:56 +02:00
Kingcom
a95e55dc54
Add breakpoint support to R5900 interpreter
2014-09-18 16:31:44 +02:00
Johannes Obermayr
9fd2f3dd8a
Don't use build date on openSUSE.
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Fixes RPMLINT warning:
pcsx2.i586: W: file-contains-date-and-time /usr/bin/pcsx2
Your file uses __DATE and __TIME__ this causes the package to rebuild when not needed
2014-09-17 22:37:34 +02:00
Johannes Obermayr
7b1d3ba7ea
Do commits 2bc2047
and f287754
the right way ...
2014-09-16 19:11:11 +02:00
ramapcsx2
e59c9b0e65
Merge pull request #305 from ramapcsx2/memory_patch
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"Support all functions of type D and E codes" for cheat patches (pnach) by tadatada
2014-09-16 11:22:10 +02:00
ramapcsx2
12e8f7d0b4
"Support all functions of type D and E codes" for cheat patches (pnach) by
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tadatada
2014-09-16 11:03:10 +02:00
Sacha
bf7c29e4cd
Disable memcmp_mmx for non-msvc compilers and 64-bit. Remove MemcpyFast.S (Linux).
2014-09-16 17:53:54 +10:00
blackb1rd
4f2c9a05fb
Update th_TH po
2014-09-16 11:20:31 +07:00
Gregory Hainaut
f287754477
linux: add a desktop file that install PCSX2 on system menu
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* Some people prefers emulator/system than emulator/game
2014-09-14 13:15:18 +02:00
Johannes Obermayr
2bc2047770
cmake: Fix RPATH/RUNPATH issue with openSuse wxWidgets libdir.
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Gregory: Add an if clause to only change the rpath on openSuse
For me it doesn't follow the FHS => http://www.tldp.org/HOWTO/HighQuality-Apps-HOWTO/fhs.html
2014-09-14 13:12:26 +02:00
Gregory Hainaut
73433c25f2
linux build: take 3 :p
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close issue #300
2014-09-14 13:02:55 +02:00
Gregory Hainaut
9c81272278
cmake: oups forget to change the usage of 64BIT_BUILD variable
2014-09-13 14:22:41 +02:00
Gregory Hainaut
efa4a50cf5
linux package: update desktop file
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get commit 45a09bfa8c4fa347c68799520df921c9554ad2d6 from pseiler
However keep Game instead of System
2014-09-12 20:41:28 +02:00
Gregory Hainaut
27992b16c2
common: fix std type define on windows
2014-09-12 20:41:28 +02:00
Gregory Hainaut
e101a1d77a
linux build: let's be clear that 64 bit is not supported
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* rename the cmake option to 64BIT_BUILD_DONT_WORK
* add --64-bit-dont-work to build.sh
2014-09-12 20:10:14 +02:00
Gregory Hainaut
20243ff6fb
i10n: refresh es_ES/ja_JP
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(due to po update)
2014-09-12 20:10:14 +02:00