TellowKrinkle
|
2cd5ce6aea
|
GHActions: Update release pipeline for MultiISA
|
2023-01-25 18:27:06 -06:00 |
Florin9doi
|
64fbaff82b
|
DInput: Support for up to 128 buttons
|
2023-01-25 20:46:44 +00:00 |
Stenzek
|
15a38f5f9d
|
x86/iR5900: Remove reset atomics
These only ever get changed on the EE thread now, this ain't no wx mess.
|
2023-01-25 15:51:53 +00:00 |
Stenzek
|
4c1d93a322
|
VMManager: Defer reset when running
Stops us resetting during the event test, which can leave things in a
pretty messed up state.
|
2023-01-25 15:51:53 +00:00 |
Silent
|
6a40959f3a
|
DInputSource: Use wil on m_dinput_module
|
2023-01-25 13:21:51 +00:00 |
Mrlinkwii
|
c4bf297f42
|
GameDB: clean up comments
|
2023-01-25 13:15:58 +00:00 |
Stenzek
|
da1b408f97
|
GS: Remove config.h
It conflicts with the main PCSX2 Config.h, and the defines don't need to
be set in the global namespace anymore.
|
2023-01-25 13:15:17 +00:00 |
Stenzek
|
91c3e3b684
|
GS/SW: Use rip-relative addressing for constants
|
2023-01-25 13:15:17 +00:00 |
Stenzek
|
609a44aaf2
|
GS/SW: Move code buffer into main memory map
|
2023-01-25 13:15:17 +00:00 |
Stenzek
|
3d84443bcf
|
GS/SW: Share JIT code between all threads
|
2023-01-25 13:15:17 +00:00 |
Stenzek
|
56046d4db8
|
GS/SW: Move scanline local data to rasterizer
|
2023-01-25 13:15:17 +00:00 |
Stenzek
|
90fc037833
|
GS/SW: Share global data between threads
|
2023-01-25 13:15:17 +00:00 |
Stenzek
|
ee4eadf7a6
|
GS/SW: Make local a function parameter to DrawScanline
|
2023-01-25 13:15:17 +00:00 |
Stenzek
|
3292121e67
|
GS/SW: Make local a function parameter to SetupPrim
.. and associated 32-bit removal.
|
2023-01-25 13:15:17 +00:00 |
Stenzek
|
c8416b820b
|
GS/SW: Combine IDrawScanline and GSDrawScanline
|
2023-01-25 13:15:17 +00:00 |
Stenzek
|
c9d229e336
|
OpenGLHostDisplay: Set colour mask before drawing OSD
Fixes OSD getting messed up when the GS output is turned off.
|
2023-01-25 12:08:43 +00:00 |
pgert
|
bfbcd7a949
|
GameDB: Force English in Tomb Raider - The Angel of Darkness US (#7950)
Due to a game bug, the game will crash if your BIOS language is set to French or Spanish due to missing files on the disc.
|
2023-01-25 10:29:23 +00:00 |
JordanTheToaster
|
bf2ba3c4d1
|
GameDB: Add missing demos
Adds some missing PAL demos to the DB.
|
2023-01-24 18:31:36 +00:00 |
Stenzek
|
9d50d44c99
|
GS: Show VRAM usage in statistics
|
2023-01-24 10:38:03 +00:00 |
Stenzek
|
e76afee12d
|
GS/TextureCache: Only expand target on write on TBW match
|
2023-01-24 10:20:42 +00:00 |
TheLastRar
|
06ef51db2e
|
DEV9: Move NetLib functions into header and mark as inline
|
2023-01-23 18:47:28 +00:00 |
TheLastRar
|
a85a2a3cc5
|
DEV9: Make use of MAC_Address struct
|
2023-01-23 18:47:28 +00:00 |
TheLastRar
|
8fbecbcdd7
|
DEV9: Add MAC_Address struct
|
2023-01-23 18:47:28 +00:00 |
TheLastRar
|
b386f78d68
|
DEV9: Make use of WriteIPAddress
|
2023-01-23 18:47:28 +00:00 |
TheLastRar
|
095757044a
|
DEV9: Add IP_Address helpers to NetLib
|
2023-01-23 18:47:28 +00:00 |
PCSX2 Bot
|
9b3b8aa4de
|
PAD: Update to latest controller database.
|
2023-01-23 17:05:04 +01:00 |
Connor McLaughlin
|
4932834441
|
GSRunner: Release globals on shutdown
|
2023-01-23 16:49:24 +01:00 |
refractionpcsx2
|
8773ebf64b
|
VM: Queue shutdown message when called from inside emulation.
|
2023-01-23 16:45:58 +01:00 |
Connor McLaughlin
|
f628795b3f
|
GS/Vulkan: Don't apply TFX state on utility draw
|
2023-01-23 15:01:57 +01:00 |
lightningterror
|
0c78bda328
|
GS-hw: Fix texture shuffle assert which broke debug builds.
|
2023-01-23 14:48:40 +01:00 |
lightningterror
|
d9f4bc70fb
|
common-ogl: Fix Shader compiled with warnings log spam on gl.
Observed on intel igpu.
|
2023-01-23 14:48:40 +01:00 |
lightningterror
|
ddd2ea5f4d
|
GS-gl/vk: Cleanup some logs.
Instead of ifdefing the longs use Devcon, does the same thing.
Hide point expansion logs behind dev/debug build.
|
2023-01-23 14:48:40 +01:00 |
JordanTheToaster
|
a326303956
|
GameDB: Fixes for TC SC Pandora Tomorrow
Fixes for black loading screens and misaligned bloom.
|
2023-01-23 09:47:19 +00:00 |
refractionpcsx2
|
ba1eba98ea
|
GS/Debug: Fix bitfield reading in fprintf for cross compatibility.
|
2023-01-22 23:49:40 +00:00 |
refractionpcsx2
|
8282ebce40
|
GS-HW: Don't optimise clamp on shuffle
|
2023-01-22 23:12:19 +00:00 |
Berylskid
|
4c3b7c45cf
|
GameDB: Remove Preload Frame Data for AC Last Raven
On SLPS-25462, disabling Preload Frame Data no longer causes black screens during missions, so it seems no longer necessary.
|
2023-01-22 16:18:39 +00:00 |
JordanTheToaster
|
668251274a
|
GameDB: Disable Instant VU in Kim Possible WTS
Disables Instant VU to dramatically decrease the load the game puts on the EE and VU for seemingly no reason.
|
2023-01-22 15:51:38 +00:00 |
KFZ
|
e79fc72950
|
GameDB: Fixes for SpongeBob - The Movie (#7936)
|
2023-01-22 15:51:22 +00:00 |
JordanTheToaster
|
bcda41120e
|
GameDB: Add Autoflush to Dynasty Warriors 5 Xtreme
Autoflush fixes the missing sun luminosity.
|
2023-01-22 15:01:54 +00:00 |
Mrlinkwii
|
80fc00bb05
|
GameDB: fixes for 'Snowboard Heaven'
|
2023-01-21 18:39:45 +00:00 |
refractionpcsx2
|
f71ccab811
|
GameDB: Remove BFF deinterlacing from Alpine Racer 3, no longer required
|
2023-01-21 18:14:13 +00:00 |
refractionpcsx2
|
795951a2e8
|
Build: Fix some VS filers.
|
2023-01-21 18:14:13 +00:00 |
refractionpcsx2
|
d62999ed16
|
GS: Don't do fast clear if SCANMSK is enabled.
|
2023-01-21 18:14:13 +00:00 |
lightningterror
|
9b1699a5a4
|
GS-hw: Cleanup GS memory clear.
Create IsConstantDirectWriteMemClear function to reduce code duplication and making code cleaner.
|
2023-01-21 17:01:32 +00:00 |
Stenzek
|
88c1f00b62
|
GS: Add audio capture and custom resolution
|
2023-01-21 16:56:57 +00:00 |
Stenzek
|
6834367a3e
|
GS: Move video capture encoding onto its own thread
|
2023-01-21 16:56:57 +00:00 |
Stenzek
|
dedcf21a37
|
GSCapture: Make readback for capture asynchronous
|
2023-01-21 16:56:57 +00:00 |
Stenzek
|
a747a5f9fa
|
SPU2: Make SndOut.h compile in isolation
|
2023-01-21 16:56:57 +00:00 |
Stenzek
|
fcfb9865df
|
GS: Add GSDownloadTexture (so we can download more than one at once)
|
2023-01-21 16:56:57 +00:00 |
JordanTheToaster
|
aa1e9cc9fa
|
GameDB: Add AutoFlush to Battle For Volcano Island
Adds autoflush to fix texture corruptions.
|
2023-01-21 16:02:08 +00:00 |