mirror of https://github.com/PCSX2/pcsx2.git
GameDB: clean up comments
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@ -157,7 +157,6 @@ PAPX-90512:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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halfPixelOffset: 1 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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PAPX-90516:
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name: "Jak and Daxter II [Trial]"
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@ -309,7 +308,6 @@ PBPX-95524:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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halfPixelOffset: 1 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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# vuClampMode = 2 Text in GT mode works.
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PBPX-95601:
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@ -333,7 +331,6 @@ PBPX-95601:
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- "SCPS-19304"
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- "SCPS-15009"
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- "SCPS-55007"
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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PCPX-96303:
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name: "6-gatsu Hatsubai Title Promotion Disc (Aconcagua - Boku no Natsuyasumi - TVDJ)"
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@ -385,7 +382,6 @@ PCPX-96649:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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halfPixelOffset: 1 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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PCPX-96660:
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name: "Tourist Trophy [Demo]"
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@ -739,7 +735,6 @@ SCAJ-20066:
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- "SCPS-19304"
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- "SCPS-15009"
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- "SCPS-55007"
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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# vuClampMode = 2 Text in GT mode works.
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SCAJ-20067:
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@ -1555,7 +1550,6 @@ SCAJ-30006:
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- "SCPS-19304"
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- "SCPS-15009"
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- "SCPS-55007"
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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SCAJ-30007:
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name: "Gran Turismo 4"
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@ -1567,7 +1561,6 @@ SCAJ-30007:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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halfPixelOffset: 1 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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SCAJ-30008:
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name: "Gran Turismo 4 [PlayStation 2 The Best]"
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@ -3449,7 +3442,6 @@ SCES-51719:
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- "SCES-51719"
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- "SCES-52438"
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- "SCES-50294"
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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SCES-51725:
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name: "Everquest Online Adventures"
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@ -3663,7 +3655,6 @@ SCES-52438:
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- "SCES-51719"
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- "SCES-52438"
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- "SCES-50294"
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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# vuClampMode = 2 Text in GT mode works.
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SCES-52456:
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@ -4923,7 +4914,6 @@ SCKA-20022:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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halfPixelOffset: 1 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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# vuClampMode = 2 Text in GT mode works.
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SCKA-20023:
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@ -5374,7 +5364,6 @@ SCKA-30001:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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halfPixelOffset: 1 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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SCKA-30002:
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name: "God of War"
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@ -5796,7 +5785,6 @@ SCPS-15055:
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- "SCPS-19304"
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- "SCPS-15009"
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- "SCPS-55007"
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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# vuClampMode = 2 Text in GT mode works.
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SCPS-15056:
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@ -6196,7 +6184,6 @@ SCPS-17001:
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- "SCPS-19304"
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- "SCPS-15009"
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- "SCPS-55007"
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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SCPS-17002:
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name: "Wild ARMs - Alter Code F"
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@ -6374,7 +6361,6 @@ SCPS-19252:
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- "SCPS-19304"
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- "SCPS-15009"
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- "SCPS-55007"
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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SCPS-19253:
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name: "Wild ARMs - Alter Code F [PlayStation 2 The Best - Reprint]"
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@ -6412,7 +6398,6 @@ SCPS-19304:
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- "SCPS-19304"
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- "SCPS-15009"
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- "SCPS-55007"
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# Comments from old GameIndex.dbf for this Game.
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# vuClampMode = 2 Text in GT mode works.
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# eeClampMode = 3 Text in races works.
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SCPS-19305:
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@ -7808,7 +7793,6 @@ SCUS-97328:
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- "SCUS-97102"
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- "SCUS-97219"
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- "SCUS-97512"
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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SCUS-97329:
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name: "Downhill Domination [Demo]"
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@ -8181,7 +8165,6 @@ SCUS-97436:
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- "SCUS-97102"
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- "SCUS-97219"
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- "SCUS-97512"
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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SCUS-97437:
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name: "ATV Offroad Fury 3 [Demo]"
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@ -8383,7 +8366,6 @@ SCUS-97483:
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mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
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trilinearFiltering: 1
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halfPixelOffset: 1 # Fixes weird edge shadows and depth bleed which happens on the edge as well.
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# Comments from old GameIndex.dbf for this Game.
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# eeClampMode = 3 Text in races works.
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SCUS-97484:
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name: "Sly 3 - Honor Among Thieves [E3 Demo]"
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@ -11112,7 +11094,7 @@ SLES-50776:
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name: "Slam Tennis"
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region: "PAL-M5"
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gsHWFixes:
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mipmap: 1
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mipmap: 1 # Fixes tennis net & signage.
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SLES-50777:
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name: "Battle Engine Aquila"
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region: "PAL-M5"
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@ -11518,7 +11500,6 @@ SLES-50905:
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region: "PAL-E"
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clampModes:
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eeClampMode: 2 # Fixes Abnormal AI behavior.
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# Comments from old GameIndex.dbf for this Game.
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# Save import option was removed from PAL release.
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SLES-50906:
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name: "Master Rally"
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@ -12101,7 +12082,7 @@ SLES-51197:
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clampModes:
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vuClampMode: 2 # Missing geometry with microVU.
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gsHWFixes:
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mipmap: 1
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mipmap: 1 # Improves field textures.
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SLES-51198:
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name: "NBA Live 2003"
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region: "PAL-M5"
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@ -13795,14 +13776,14 @@ SLES-51963:
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clampModes:
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vuClampMode: 2 # Missing geometry with microVU.
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gsHWFixes:
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mipmap: 1
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mipmap: 1 # Improves field textures.
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SLES-51964:
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name: "FIFA 2004"
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region: "PAL-P-S"
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clampModes:
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vuClampMode: 2 # Missing geometry with microVU.
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gsHWFixes:
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mipmap: 1
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mipmap: 1 # Improves field textures.
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SLES-51966:
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name: "Bombastic"
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region: "PAL-E"
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@ -15022,35 +15003,35 @@ SLES-52559:
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gameFixes:
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- GIFFIFOHack # Partially fixes graphical issues also needs EE cycle rate + 3.
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gsHWFixes:
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mipmap: 1
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mipmap: 1 # Improves field textures.
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SLES-52560:
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name: "FIFA 2005"
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region: "PAL-G"
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gameFixes:
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- GIFFIFOHack # Partially fixes graphical issues also needs EE cycle rate + 3.
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gsHWFixes:
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mipmap: 1
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mipmap: 1 # Improves field textures.
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SLES-52561:
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name: "FIFA 2005"
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region: "PAL-P-S"
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gameFixes:
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- GIFFIFOHack # Partially fixes graphical issues also needs EE cycle rate + 3.
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gsHWFixes:
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mipmap: 1
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mipmap: 1 # Improves field textures.
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SLES-52562:
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name: "FIFA 2005"
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region: "PAL-I"
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gameFixes:
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- GIFFIFOHack # Partially fixes graphical issues also needs EE cycle rate + 3.
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gsHWFixes:
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mipmap: 1
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mipmap: 1 # Improves field textures.
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SLES-52563:
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name: "FIFA Football 2005"
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region: "PAL-M6"
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gameFixes:
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- GIFFIFOHack # Partially fixes graphical issues also needs EE cycle rate + 3.
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gsHWFixes:
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mipmap: 1
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mipmap: 1 # Improves field textures.
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SLES-52567:
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name: "Catwoman"
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region: "PAL-M7"
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@ -19878,8 +19859,6 @@ SLES-54453:
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SLES-54454:
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name: "Disgaea 2 - Cursed Memories"
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region: "PAL-E"
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# Comments from old GameIndex.dbf for this Game.
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# Voices can be switched between Japanese and English via Options menu.
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SLES-54455:
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name: "Thrillville"
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region: "PAL-E"
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@ -37122,7 +37101,7 @@ SLPS-25179:
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clampModes:
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vuClampMode: 2 # Missing geometry with microVU.
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gsHWFixes:
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mipmap: 1
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mipmap: 1 # Improves field textures.
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SLPS-25181:
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name: "Gunvari Collection & Time Crisis"
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region: "NTSC-J"
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