Gregory Hainaut
9e7069f374
gsdx hw: add API to manage sparse texture allocation
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DX/GL should implement "CommitPages" to really commit memory
Note: CommitPages should also update the m_committed_size member
2019-04-26 12:40:04 +02:00
Gregory Hainaut
643ed528c2
gsdx hw: allow to create sparse texture at device level
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Obviously texture allocation should be updated too
2019-04-26 12:40:04 +02:00
Kojin
e429677a07
gsdx-hw: Completely remove MSAA from renderer code.
2019-01-15 19:13:14 +01:00
Kojin
eddaf71d47
gsdx: remove dds parameter from texture save method
2018-12-30 20:13:59 +01:00
arcum42
2e1db411fa
GSdx: Folder Reorganization. ( #2657 )
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This pull request is for the pending reorganization of the folder structure on GSdx,
making it better organized and easier to work with.
Also remove unused GSTextureFX.cpp file.
2018-11-16 19:41:37 +01:00