Commit Graph

20096 Commits

Author SHA1 Message Date
refractionpcsx2 29976f56e3 GS/HW: Allow 1:1 quads to be optimized for textures. Fixes for shuffles 2025-01-24 14:56:29 +00:00
refractionpcsx2 4f11ea05b5 GS/HW: Centralize new target resizing calls to fix statistics/tidy up
Also add an override for GSVector4i loadl to take a GSVector2i
2025-01-24 14:56:29 +00:00
refractionpcsx2 6c9a115ecc GS/HW: Fixes for Tex in RT and shuffle detection 2025-01-24 14:56:28 +00:00
refractionpcsx2 da261c1547 GS/HW: Sync depth texture information when updating dst_match 2025-01-24 14:56:28 +00:00
refractionpcsx2 b8d5b36923 GS/HW: Fix some back to back shuffles and inside source invalidation 2025-01-24 14:56:28 +00:00
refractionpcsx2 547c4aba1d GS/HW: Fix offset Z channel shuffle hazard. Adjust Tekken 5 CRC 2025-01-24 14:56:27 +00:00
refractionpcsx2 2d62f2f3cd GS/HW: More changes some regressions 2025-01-24 14:56:27 +00:00
refractionpcsx2 12cdc86984 GS/HW: More alterations for new RT in RT system 2025-01-24 14:56:27 +00:00
refractionpcsx2 8857736b62 GS/HW: Fixes to texture is target offsets 2025-01-24 14:56:26 +00:00
refractionpcsx2 f1f11f8285 GS/HW: Further fixes for RT in RT changes in behaviour 2025-01-24 14:56:26 +00:00
refractionpcsx2 c2256e77a7 GS/HW: Further RT in RT changes to improve compatibility 2025-01-24 14:56:26 +00:00
refractionpcsx2 6254c97112 GS/HW: Further fixes to RT in RT - Still a ways to go... 2025-01-24 14:56:26 +00:00
refractionpcsx2 6e3c33a2eb GS/HW: Initial work implementing RT in RT support 2025-01-24 14:56:25 +00:00
PCSX2 Bot df7646fd34 [ci skip] Qt: Update Base Translation. 2025-01-22 19:34:24 -05:00
TheTechnician27 d350408161 Settings: Allow user to manually set RTC per-game 2025-01-22 15:54:17 +01:00
JordanTheToaster bde55a6fe2 GameDB: Various fixes 2025-01-21 17:30:00 -05:00
JimScript 83c1bed868 GameDB: Add Nicktoons Cross-Save Feature
re-added current GameDB
2025-01-21 11:57:25 -05:00
JimScript 6845f026bc GameDB: Add Nicktoons Cross-Save Feature
Revised commit name
2025-01-21 11:57:25 -05:00
PCSX2 Bot f2c796bcc5 [ci skip] Qt: Update Base Translation. 2025-01-20 19:10:40 -05:00
chaoticgd a930daf575 Debugger: Wait for the entry point to run before scanning from memory 2025-01-20 15:18:33 -05:00
TheTechnician27 36d8e5f295 ImGui: Avoid frame count display race condition for input recording and display correct value 2025-01-20 15:17:06 -05:00
Ty 71100679a3 R5900: Implement ARM NEON intrinsics for the EE cache 2025-01-20 15:14:25 -05:00
nassau-tk e3b61b5b1f Fix Raksuho Pachi-slot series glitch 2025-01-20 15:13:07 -05:00
PCSX2 Bot 42a5e7422c [ci skip] PAD: Update to latest controller database. 2025-01-20 15:12:20 -05:00
Mrlinkwii 24782950e4 Docs: update Gamedb documentation
[ci skip]
2025-01-20 15:12:07 -05:00
TheTechnician27 e5639102cb Sounds: Use freely licensed orchestra hit for achievement unlock 2025-01-20 15:11:47 -05:00
lightningterror b74d05603d GS/HW: Limit GetValidSize height and width.
Max texture size limit is 2048.
This should never happen but if it does clamp it
2025-01-20 05:14:50 +01:00
TheTechnician27 23fd57f641 Copyright: Change year from 2002-2024 to 2002-2025 2025-01-20 05:07:26 +01:00
TheLastRar 53ae93751c Deps: Fix incorrect hashes in Windows Arm64 script 2025-01-19 11:51:44 -05:00
TheLastRar ec8736107c 3rdparty/vixl: Define VIXL_CODE_BUFFER_* in cmake 2025-01-19 11:51:44 -05:00
PCSX2 Bot 9e21ee1bc4 [ci skip] Qt: Update Base Translation. 2025-01-19 09:06:41 +01:00
TheLastRar 31497c2b86 3rdparty: Sync vixl to commit e6076e92c416422ea1fbde815e8e327f68658ac1 2025-01-18 15:17:47 -05:00
TheLastRar 0600832ddb 3rdparty: Update ImGui to v1.91.7 2025-01-18 15:17:33 -05:00
Ty 4a57bd7fd4 VMManager / vuJIT: Fix save state loading and saving on ARM64 2025-01-17 18:00:07 -05:00
shockdude fbe0c8b9cc USB: Fix DJ Hero Turntable automatic mapping & turntable multiplier 2025-01-17 10:44:52 -05:00
Ziemas 2e3501366f iR3000A/iR5900: Partial revert of 8c98f5d928 ("Remove mid block jumping") 2025-01-17 10:42:48 -05:00
Ziemas ef7169dbbf host: fix gcc build 2025-01-17 10:42:13 -05:00
TheLastRar de9d08075e Misc: Don't use deprecated fmt/core.h header 2025-01-17 04:35:29 +01:00
TheLastRar c58f6f2f70 3rdparty: Update fmt to v11.1.2 2025-01-17 04:35:29 +01:00
TheLastRar 56aa5d9657 SmallString: Prep for fmt update 2025-01-17 04:35:29 +01:00
Penguino 754057b496 GameDB: Add Ougon no Kaze VU1 clamping, JoJo romanization consistency
- Added VU1 Clamping (Extra + Preserve Sign) to Ougon no Kaze (SLPM-65140, SLPM-66853, SLPM-61030) to fix the shading of the enemy's Stand in Chapter 11-2
- Changed "Jojo" romanization to "JoJo" (SLPM-66853, SLPS-25686)
- Changed "Kimyouna" to "Kimyou na" in Ougon no Kaze [Best Price] (SLPM-66853)
2025-01-17 04:31:31 +01:00
lightningterror 513c44f07f DumpRunner: Fix compare when frames are missing. 2025-01-17 04:29:37 +01:00
nassau-tk 0090655899
GameDB: Fix Japanese Game Titles. (#12158) 2025-01-15 22:40:52 +01:00
JordanTheToaster 7103e9be1e 3rdparty: Sync cpuinfo to commit 8a1772a0c5c447df2d18edf33ec4603a8c9c04a6 2025-01-15 22:17:59 +01:00
JordanTheToaster b04906c3e9 3rdparty: Update promptfont with new icons 2025-01-15 22:17:59 +01:00
JordanTheToaster fc5fe8b48c Deps: Update webp to 1.5.0 2025-01-15 22:17:59 +01:00
JordanTheToaster e32e91af5c Deps: Update libpng to 1.6.45 2025-01-15 22:17:59 +01:00
JordanTheToaster aa5b026d4a SDLInputSource: Halve default LED brightness 2025-01-15 22:16:39 +01:00
PCSX2 Bot 9568f3305b [ci skip] PAD: Update to latest controller database. 2025-01-13 17:03:58 +01:00
TheLastRar f33064a1e2 x86emitter: Backup and restore non-volatile SSE registers
XMM6-XMM15 are non-volatile on Windows
2025-01-13 10:12:57 -05:00