[ci skip] Qt: Update Base Translation.

This commit is contained in:
PCSX2 Bot 2025-01-21 00:01:38 +00:00 committed by Ty
parent a930daf575
commit f2c796bcc5
1 changed files with 72 additions and 72 deletions

View File

@ -14582,7 +14582,7 @@ Swap chain: see Microsoft&apos;s Terminology Portal.</extracomment>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1130"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1132"/>
<source>Save slot {0} selected ({1}).</source>
<translation type="unfinished"></translation>
</message>
@ -14590,78 +14590,63 @@ Swap chain: see Microsoft&apos;s Terminology Portal.</extracomment>
<context>
<name>ImGuiOverlays</name>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="685"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="687"/>
<source>{} Recording Input</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="689"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="691"/>
<source>{} Replaying</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="693"/>
<source>Input Recording Active: {}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="694"/>
<source>Frame: {}/{} ({})</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="695"/>
<source>Undo Count: {}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="757"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="759"/>
<source>Saved at {0:%H:%M} on {0:%a} {0:%Y/%m/%d}.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="784"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="786"/>
<source>Save state selector is unavailable without a valid game serial.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="871"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="873"/>
<source>Load</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="873"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="875"/>
<source>Save</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="875"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="877"/>
<source>Select Previous</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="877"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="879"/>
<source>Select Next</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="879"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="881"/>
<source>Close Menu</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="932"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="954"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="934"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="956"/>
<source>Save Slot {0}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="955"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="957"/>
<source>No save present in this slot.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1127"/>
<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1129"/>
<source>no save yet</source>
<translation type="unfinished"></translation>
</message>
@ -14771,40 +14756,55 @@ Right click to clear binding</source>
<context>
<name>InputRecording</name>
<message>
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="75"/>
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="77"/>
<source>Started new input recording</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="94"/>
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="96"/>
<source>Savestate load failed for input recording</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="104"/>
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="106"/>
<source>Savestate load failed for input recording, unsupported version?</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="121"/>
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="123"/>
<source>Replaying input recording</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="139"/>
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="141"/>
<source>Input recording stopped</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="144"/>
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="146"/>
<source>Unable to stop input recording</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="232"/>
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="234"/>
<source>Congratulations, you&apos;ve been playing for far too long and thus have reached the limit of input recording! Stopping recording now...</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="394"/>
<source>Input Recording Active: {}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="395"/>
<source>Frame: {}/{} ({})</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/Recording/InputRecording.cpp" line="396"/>
<source>Undo Count: {}</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>InputRecordingControls</name>
@ -18504,7 +18504,7 @@ Ejecting {3} and replacing it with {2}.</source>
<context>
<name>SaveState</name>
<message>
<location filename="../../pcsx2/SaveState.cpp" line="1100"/>
<location filename="../../pcsx2/SaveState.cpp" line="1104"/>
<source>This save state is outdated and is no longer compatible with the current version of PCSX2.
If you have any unsaved progress on this save state, you can download the compatible version (PCSX2 {}) from pcsx2.net, load the save state, and save your progress to the memory card.</source>
@ -21834,177 +21834,177 @@ Error was: {}</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3065"/>
<location filename="../../pcsx2/VMManager.cpp" line="3067"/>
<source>Cheats have been disabled due to achievements hardcore mode.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3118"/>
<location filename="../../pcsx2/VMManager.cpp" line="3120"/>
<source>Fast CDVD is enabled, this may break games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3122"/>
<location filename="../../pcsx2/VMManager.cpp" line="3124"/>
<source>Cycle rate/skip is not at default, this may crash or make games run too slow.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3132"/>
<location filename="../../pcsx2/VMManager.cpp" line="3134"/>
<source>Upscale multiplier is below native, this will break rendering.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3172"/>
<location filename="../../pcsx2/VMManager.cpp" line="3174"/>
<source>Mipmapping is disabled. This may break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3181"/>
<location filename="../../pcsx2/VMManager.cpp" line="3183"/>
<source>Renderer is not set to Automatic. This may cause performance problems and graphical issues.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3187"/>
<location filename="../../pcsx2/VMManager.cpp" line="3189"/>
<source>Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3650"/>
<location filename="../../pcsx2/VMManager.cpp" line="3652"/>
<source>No Game Running</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3137"/>
<location filename="../../pcsx2/VMManager.cpp" line="3139"/>
<source>Trilinear filtering is not set to automatic. This may break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3142"/>
<location filename="../../pcsx2/VMManager.cpp" line="3144"/>
<source>Blending Accuracy is below Basic, this may break effects in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3147"/>
<location filename="../../pcsx2/VMManager.cpp" line="3149"/>
<source>Hardware Download Mode is not set to Accurate, this may break rendering in some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3193"/>
<location filename="../../pcsx2/VMManager.cpp" line="3195"/>
<source>EE FPU Round Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3199"/>
<location filename="../../pcsx2/VMManager.cpp" line="3201"/>
<source>EE FPU Clamp Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3204"/>
<location filename="../../pcsx2/VMManager.cpp" line="3206"/>
<source>VU0 Round Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3209"/>
<location filename="../../pcsx2/VMManager.cpp" line="3211"/>
<source>VU1 Round Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3216"/>
<location filename="../../pcsx2/VMManager.cpp" line="3218"/>
<source>VU Clamp Mode is not set to default, this may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3221"/>
<location filename="../../pcsx2/VMManager.cpp" line="3223"/>
<source>128MB RAM is enabled. Compatibility with some games may be affected.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3226"/>
<location filename="../../pcsx2/VMManager.cpp" line="3228"/>
<source>Game Fixes are not enabled. Compatibility with some games may be affected.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3231"/>
<location filename="../../pcsx2/VMManager.cpp" line="3233"/>
<source>Compatibility Patches are not enabled. Compatibility with some games may be affected.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3235"/>
<location filename="../../pcsx2/VMManager.cpp" line="3237"/>
<source>Frame rate for NTSC is not default. This may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3237"/>
<location filename="../../pcsx2/VMManager.cpp" line="3239"/>
<source>Frame rate for PAL is not default. This may break some games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3256"/>
<location filename="../../pcsx2/VMManager.cpp" line="3258"/>
<source>EE Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3261"/>
<location filename="../../pcsx2/VMManager.cpp" line="3263"/>
<source>VU0 Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3266"/>
<location filename="../../pcsx2/VMManager.cpp" line="3268"/>
<source>VU1 Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3271"/>
<location filename="../../pcsx2/VMManager.cpp" line="3273"/>
<source>IOP Recompiler is not enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3276"/>
<location filename="../../pcsx2/VMManager.cpp" line="3278"/>
<source>EE Cache is enabled, this will significantly reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3281"/>
<location filename="../../pcsx2/VMManager.cpp" line="3283"/>
<source>EE Wait Loop Detection is not enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3286"/>
<location filename="../../pcsx2/VMManager.cpp" line="3288"/>
<source>INTC Spin Detection is not enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3289"/>
<location filename="../../pcsx2/VMManager.cpp" line="3291"/>
<source>Fastmem is not enabled, this will reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3293"/>
<location filename="../../pcsx2/VMManager.cpp" line="3295"/>
<source>Instant VU1 is disabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3298"/>
<location filename="../../pcsx2/VMManager.cpp" line="3300"/>
<source>mVU Flag Hack is not enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3152"/>
<location filename="../../pcsx2/VMManager.cpp" line="3154"/>
<source>GPU Palette Conversion is enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3157"/>
<location filename="../../pcsx2/VMManager.cpp" line="3159"/>
<source>Texture Preloading is not Full, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3162"/>
<location filename="../../pcsx2/VMManager.cpp" line="3164"/>
<source>Estimate texture region is enabled, this may reduce performance.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../pcsx2/VMManager.cpp" line="3167"/>
<location filename="../../pcsx2/VMManager.cpp" line="3169"/>
<source>Texture dumping is enabled, this will continually dump textures to disk.</source>
<translation type="unfinished"></translation>
</message>