mirror of https://github.com/PCSX2/pcsx2.git
[ci skip] Qt: Update Base Translation.
This commit is contained in:
parent
a930daf575
commit
f2c796bcc5
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@ -14582,7 +14582,7 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1130"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1132"/>
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<source>Save slot {0} selected ({1}).</source>
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<translation type="unfinished"></translation>
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</message>
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@ -14590,78 +14590,63 @@ Swap chain: see Microsoft's Terminology Portal.</extracomment>
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<context>
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<name>ImGuiOverlays</name>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="685"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="687"/>
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<source>{} Recording Input</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="689"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="691"/>
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<source>{} Replaying</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="693"/>
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<source>Input Recording Active: {}</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="694"/>
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<source>Frame: {}/{} ({})</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="695"/>
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<source>Undo Count: {}</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="757"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="759"/>
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<source>Saved at {0:%H:%M} on {0:%a} {0:%Y/%m/%d}.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="784"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="786"/>
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<source>Save state selector is unavailable without a valid game serial.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="871"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="873"/>
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<source>Load</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="873"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="875"/>
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<source>Save</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="875"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="877"/>
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<source>Select Previous</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="877"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="879"/>
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<source>Select Next</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="879"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="881"/>
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<source>Close Menu</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="932"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="954"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="934"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="956"/>
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<source>Save Slot {0}</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="955"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="957"/>
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<source>No save present in this slot.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1127"/>
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<location filename="../../pcsx2/ImGui/ImGuiOverlays.cpp" line="1129"/>
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<source>no save yet</source>
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<translation type="unfinished"></translation>
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</message>
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@ -14771,40 +14756,55 @@ Right click to clear binding</source>
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<context>
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<name>InputRecording</name>
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<message>
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<location filename="../../pcsx2/Recording/InputRecording.cpp" line="75"/>
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<location filename="../../pcsx2/Recording/InputRecording.cpp" line="77"/>
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<source>Started new input recording</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Recording/InputRecording.cpp" line="94"/>
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<location filename="../../pcsx2/Recording/InputRecording.cpp" line="96"/>
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<source>Savestate load failed for input recording</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Recording/InputRecording.cpp" line="104"/>
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<location filename="../../pcsx2/Recording/InputRecording.cpp" line="106"/>
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<source>Savestate load failed for input recording, unsupported version?</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Recording/InputRecording.cpp" line="121"/>
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<location filename="../../pcsx2/Recording/InputRecording.cpp" line="123"/>
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<source>Replaying input recording</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Recording/InputRecording.cpp" line="139"/>
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<location filename="../../pcsx2/Recording/InputRecording.cpp" line="141"/>
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<source>Input recording stopped</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Recording/InputRecording.cpp" line="144"/>
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<location filename="../../pcsx2/Recording/InputRecording.cpp" line="146"/>
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<source>Unable to stop input recording</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Recording/InputRecording.cpp" line="232"/>
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<location filename="../../pcsx2/Recording/InputRecording.cpp" line="234"/>
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<source>Congratulations, you've been playing for far too long and thus have reached the limit of input recording! Stopping recording now...</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Recording/InputRecording.cpp" line="394"/>
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<source>Input Recording Active: {}</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Recording/InputRecording.cpp" line="395"/>
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<source>Frame: {}/{} ({})</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/Recording/InputRecording.cpp" line="396"/>
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<source>Undo Count: {}</source>
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<translation type="unfinished"></translation>
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</message>
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</context>
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<context>
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<name>InputRecordingControls</name>
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@ -18504,7 +18504,7 @@ Ejecting {3} and replacing it with {2}.</source>
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<context>
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<name>SaveState</name>
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<message>
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<location filename="../../pcsx2/SaveState.cpp" line="1100"/>
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<location filename="../../pcsx2/SaveState.cpp" line="1104"/>
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<source>This save state is outdated and is no longer compatible with the current version of PCSX2.
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If you have any unsaved progress on this save state, you can download the compatible version (PCSX2 {}) from pcsx2.net, load the save state, and save your progress to the memory card.</source>
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@ -21834,177 +21834,177 @@ Error was: {}</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3065"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3067"/>
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<source>Cheats have been disabled due to achievements hardcore mode.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3118"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3120"/>
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<source>Fast CDVD is enabled, this may break games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3122"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3124"/>
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<source>Cycle rate/skip is not at default, this may crash or make games run too slow.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3132"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3134"/>
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<source>Upscale multiplier is below native, this will break rendering.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3172"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3174"/>
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<source>Mipmapping is disabled. This may break rendering in some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3181"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3183"/>
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<source>Renderer is not set to Automatic. This may cause performance problems and graphical issues.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3187"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3189"/>
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<source>Texture filtering is not set to Bilinear (PS2). This will break rendering in some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3650"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3652"/>
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<source>No Game Running</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3137"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3139"/>
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<source>Trilinear filtering is not set to automatic. This may break rendering in some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3142"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3144"/>
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<source>Blending Accuracy is below Basic, this may break effects in some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3147"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3149"/>
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<source>Hardware Download Mode is not set to Accurate, this may break rendering in some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3193"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3195"/>
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<source>EE FPU Round Mode is not set to default, this may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3199"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3201"/>
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<source>EE FPU Clamp Mode is not set to default, this may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3204"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3206"/>
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<source>VU0 Round Mode is not set to default, this may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3209"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3211"/>
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<source>VU1 Round Mode is not set to default, this may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3216"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3218"/>
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<source>VU Clamp Mode is not set to default, this may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3221"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3223"/>
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<source>128MB RAM is enabled. Compatibility with some games may be affected.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3226"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3228"/>
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<source>Game Fixes are not enabled. Compatibility with some games may be affected.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3231"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3233"/>
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<source>Compatibility Patches are not enabled. Compatibility with some games may be affected.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3235"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3237"/>
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<source>Frame rate for NTSC is not default. This may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3237"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3239"/>
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<source>Frame rate for PAL is not default. This may break some games.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3256"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3258"/>
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<source>EE Recompiler is not enabled, this will significantly reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3261"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3263"/>
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<source>VU0 Recompiler is not enabled, this will significantly reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3266"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3268"/>
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<source>VU1 Recompiler is not enabled, this will significantly reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3271"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3273"/>
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<source>IOP Recompiler is not enabled, this will significantly reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3276"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3278"/>
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<source>EE Cache is enabled, this will significantly reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3281"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3283"/>
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<source>EE Wait Loop Detection is not enabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3286"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3288"/>
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<source>INTC Spin Detection is not enabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3289"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3291"/>
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<source>Fastmem is not enabled, this will reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3293"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3295"/>
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<source>Instant VU1 is disabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3298"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3300"/>
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<source>mVU Flag Hack is not enabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3152"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3154"/>
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<source>GPU Palette Conversion is enabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3157"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3159"/>
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<source>Texture Preloading is not Full, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3162"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3164"/>
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<source>Estimate texture region is enabled, this may reduce performance.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/VMManager.cpp" line="3167"/>
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<location filename="../../pcsx2/VMManager.cpp" line="3169"/>
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<source>Texture dumping is enabled, this will continually dump textures to disk.</source>
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<translation type="unfinished"></translation>
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</message>
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