Commit Graph

186 Commits

Author SHA1 Message Date
arcum42 6a7c617a65 Misc changes to Patches.cpp. Unconst xSHUF for the moment, so Linux compiles.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2136 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-06 01:50:11 +00:00
Jake.Stine fcdb429bb9 Emitter Rewrite, Part 3 of 5: Finished all SIMD instructions, except those embedded into base instruction groups (CMPSS/SD, DIVSS/SD, etc).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2135 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-05 23:39:45 +00:00
Jake.Stine 04c86ea6d3 Console logging performance tweaks, disable the unused GIFtag register log (it's been tested enough and documented), and add extra calls to GSchangeSaveState (affects zerogs/zzogl only).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2134 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-05 19:32:27 +00:00
Jake.Stine 0591686c67 Misc bugfixes to plugin management and error handling.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2128 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-04 09:30:22 +00:00
Jake.Stine d868edc17c Recompiler Bugfix: for crashes in Ace Combat 4, and likely other games that use COP2 extensively.
Explanation: EBP was being used by mVU macro-mode (COP2), which violated the new EErec aligned stack setup.  ie, register/stack corruption resulted.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2123 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-03 20:35:40 +00:00
Jake.Stine 24d6221141 * More MXCSR fixes (roundmode / DaZ / FtZ).
* Fixed a bug in the Full-mode FPU recompiler.
 * Added some better error handling to the BIOS Rom loader.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2117 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-02 19:56:38 +00:00
Jake.Stine 71ba32f3b9 Fixes for more crash bugs introduced in the prev revision; potential fix for Linux/GTK errors.
Details:
 * Intel's FXSAVE requires an aligned buffer (wasn't explicitly documented in the programmer's guide).
 * I moved the wxMenu() objects in the wxApp constructor to OnInit(), which should be post-GTK initialization.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2115 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-02 13:42:28 +00:00
Jake.Stine 0bb589964f Fix Linux - __pagesize as a #define was bad mojo.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2114 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-02 07:43:51 +00:00
Jake.Stine 94222f4aaf Rewrote internal handling of SSE roundmodes and DAZ/FTZ (fixes major crash bugs of the prev revision).
* Added SSE_MXCSR union/struct with bitfields and methods for doing common actions.
 * Converted all existing MXCSR code to use the new union.
 * Added a __pagesize macro for use in conjunction with __pagealigned and dynarec functions.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2113 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-02 07:00:59 +00:00
Jake.Stine 376a2c94b1 Added some hourglass cursors for various things; renamed more Semaphore and Mutex APIs (I'm too indecisive >_<)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2109 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-11-01 09:27:16 +00:00
Jake.Stine e92e3fb4bb I speal gewd. (Aquire -> Acquire)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2103 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-31 19:25:46 +00:00
Jake.Stine bc2aa38aa1 Implemented ELF loading! :D
Renamed a bunch of functions/methods in the Threading namespace that have been bugging me for a while.  (MutexLock is renamed to Mutex, Lock() is renamed to Aquire(), etc)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2102 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-31 19:18:29 +00:00
Jake.Stine 4cb8e21f94 Much work on menus, gui features. Partially-working recent-isos menu list. Bugfix for some of the new console stuff that could have caused some funny bunny business, or crashes, in a few games. Why dat wascaly wabbit! >_<
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2100 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-31 10:03:07 +00:00
Jake.Stine cd5265edca Added Console and MenuItem interfaces to the new Plugin API design (work in progress).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2093 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-30 01:11:17 +00:00
Jake.Stine 0a4745863c Changed most instances of wxString::FromAscii to fromUTF8, which is generally more correct (may fix Issue 460, please confirm).
Rationale: FromAscii should only be used on old-style DOS/ANSI character strings that use the upper 128 characters for drawing pictures or writing umlauts, which is pretty much nothing at all as far as PCSX2 is concerned.  Chances are even the japanese console logs coming from the PS2 itself use UTF8. 

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2092 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-29 13:51:49 +00:00
Jake.Stine 7d458d583c Revamped some console log stuff.
* Added more colors!
 * VM's EE/IOP logs (the ones that come from the emulated games themselves) are colored accordingly: EE are faint cyan, IOP are faint yellow.  They're intentionally "hard to read" because 99% of the time they're meaningless trivia (but still cool since it's what the actual devs would have used for developing the games!).

Dev Notes:
 * Removed Console.Status (specify blue/green colors manually if you want them).
 * Renamed Console.Notice to Console.Warning.
 * I changed the overloads so that both char* and wxChar* versions work like printf now (no need to use wxsFormat when working with unicode strings).  I also removed wxString& versions of the overloads.  This should (I hope) also be an easier port to wx2.9 or 3.0, when that time comes.
 * Default log color is now black instead of gray; typically you'll want to manually specify Color_Gray when doing high volume logging (like the EErec's block tracking in debug builds).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2091 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-29 13:32:40 +00:00
Jake.Stine eea8ff9767 Fix some 'o dat Linux thang!
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2080 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-25 23:21:46 +00:00
Jake.Stine 581e8a30a7 Small bugfixes to settings handling at startup, fixed a memleak when opening multiple dialog boxes, and some other minor interface code cleanups.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2079 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-25 22:33:23 +00:00
arcum42 f62172410f Blind commit. Should fix my last commit.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2075 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-25 10:51:38 +00:00
arcum42 22c76d3ce8 Fix the trunk for gcc 4.4 (haven't looked at 4.3 yet), and add a few log changes I hadn't committed yet.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2074 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-25 04:48:16 +00:00
Jake.Stine 984e79ae03 Attempt for the GCC 4.3 compilation errors introduced in r2063/2064, by selectively disabling __fastcall for the functions being used as listeners... hope it works. >_<
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2071 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-24 22:32:25 +00:00
Jake.Stine ada3d9ed8a Emitter rewrite, Part 2 of 5: Converted SSE comparisons and SSE conversions to constructor-less structs.
(also includes some header file prepwork for my next wxWidgets windows.h commit fix)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2069 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-24 21:43:28 +00:00
Jake.Stine 6fdaea2c79 Emitter rewrite, part 1 of 5 (or so...): Re-tooled SSE arithmetic instructions to be class/template free.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2067 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-24 19:06:11 +00:00
Jake.Stine 66d92503aa Attempted fix for GCC compilation errors in previous revision. Also:
* Removed some unused sealed class container mess that liked to cause compilation errors on GCC 4.2
 * Added a macro for efficient invocation of static recompiled code buffers.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2065 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-24 16:28:48 +00:00
Jake.Stine aa2e053366 Fix the usual myriad of Linux compilation errors.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2064 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-23 21:05:32 +00:00
Jake.Stine efc35405f8 Reorganized the exception/signal handlers, setjmp/longjmp, and SysCoreThread stuff:
* Exception/Signal handling now uses an EventSource, so that multiple handlers can be registered.  This is in preparation for (eventual) more complete MIPS TLB support in the VTLB memory model.
 * Improved code isolation, so that recompiler-specific code is primarily in iR5900-32.cpp (cleans up Counters.cpp and SysCoreThread.cpp)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2063 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-23 20:24:59 +00:00
arcum42 06d3e01efe One last pass on the register freezing code for now, and remove the remnants of the iVif workaround code.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2060 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-22 13:00:59 +00:00
Jake.Stine 1a09a7792f Compilation errors fix: MSVC needs 'extern' qualifiers on functions declared as __forceinline, otherwise it assumes static/local scope when it compiles them.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2059 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-22 11:07:21 +00:00
arcum42 8e493ad2d2 Revamp the FreezeRegs functions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2056 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-22 01:20:22 +00:00
Jake.Stine f172829737 aligned_stack:
* Added -fno-strict-aliasing to the ever growing list of gcc optimizations that can potentially cause perfectly good C code to generate entirely broken results.
 * Removed the preferred-stack=2, since this branch *should* run fine without it now.
 * Have Release builds in Linux SIGKILL when encountering an unexpected SIGSEGV.
 * Fixed some deadlock issues with the new console logger (it introduced cancel points, which is a good thing!  unless you're the EE recompiler and you swallow up any attempt by GCC to cancel a thread)
 * Compilation error fixes.

git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2049 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-21 08:57:05 +00:00
Jake.Stine 51999656ab aligned_stack: Implement full compliment of stack alignment options for the IOP (untested in gcc/linux yet); and fix a compiler error in MSVC.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2048 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-21 07:10:30 +00:00
Jake.Stine 54f8f33257 aligned_stack: Linux has never worked so well!
* made a workaround for some obscure GCC templating bug
 * Fixes the assert from PersistentThread when starting the emu

git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2047 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-21 02:23:42 +00:00
Jake.Stine 00461fdac6 aligned_stack: synced with trunk, to bring in the new console code for additional testing under a (properly working!) linux.
git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2046 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-21 01:25:55 +00:00
Jake.Stine 3e1c1f939c aligned_stack: Finished conversion of all CALLFunc and _callFunctionArg1 functions to aligned-stack safe __fastcall invocations; only IOP's psxExecute and dispatchers remain to be done. (rev is fully functional in this state tho, on win32 at least)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2045 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-20 20:02:07 +00:00
Jake.Stine 43bac9c6a9 Brand new approach to console logging, should be a lot more efficient, and is relatively deadlock-free. Also fixes most of the scrolling issues from prev versions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2044 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-20 19:34:57 +00:00
Jake.Stine 27174c3f5b * Improved the framelimiter sleep mode more (less cpu used and more responsive to fps fluctuation near the 60fps line at the same time)
* Added timeBeginPeriod() to improve the Win32 kernel scheduler resolution (improves sleep accuracy and thread responsiveness)
 * hackfixed some code that made exiting pcsx2 "slow" sometimes.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2041 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-19 23:13:22 +00:00
Jake.Stine 2cb8e571cd Second half of __unused removal -- comment out (remove) names on unused parameters as per the guidelines of some C guideline that all compilers adhere to (this suppresses the same warnings __unused used to suppress).
Minor cleanups to Counters/Gif.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2038 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-19 11:53:18 +00:00
arcum42 29e8fe94e9 Change a few project options and get rid of _unused.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2036 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-19 10:42:36 +00:00
Jake.Stine e3a5229076 aligned_stack branch progress!
* Implemented setjmp/longjmp method of escaping recompiled code, circumventing the deadly pitfalls of the g++ exception mess.
 * Use longjmp to jump to a "safe" location (outside recompiled code) for suspending and canceling the SysCoreThread (see StateThreadCheck_LongJmp)
 * I'm the stack daddy mack.  That's right.  Uh huh.  Uh huh.
 * Test for m_detached in PersistentThread::IsSelf, since Linux likes to recycle thread handles in a hurry (like, as in, consecutively)
 * Fix a deadlock in the Consoole Log (seems to be GTK+ specific, and in fact I'm pretty sure wxApp->Yield() isn't thread safe and thinks it's recursive even when it's not)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2035 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-19 01:50:52 +00:00
Jake.Stine 047726a60c aligned_stack: no real progress... just reached a point where I need to move dev over to my windows so I can have real debugging/disasm/memory dumping ability. (this is the most horrible job I've ever undertaken, btw)
git-svn-id: http://pcsx2.googlecode.com/svn/branches/aligned_stack@2034 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-18 19:26:07 +00:00
Jake.Stine 6c631e009d Yet more thread sync fixes, mostly to do with rapid reset/resume/suspend/exit actions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2030 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-18 12:30:00 +00:00
Jake.Stine 6b0c9cfdfe Added some missing semaphore/mutex resets, and bugfixed the emitter when using a certain type of complex indirect sddressing ( ie, ptr32[addr + (eax*4)] )
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2026 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-17 23:30:16 +00:00
Jake.Stine d69f6610e8 More threading improvements:
* Added TimedLock to MutexLock
 * Use MutexLock::TimedLock as a replacement for some sloppy semaphore use in SysCoreThread and PersistentThread.
 * Minor fixes to thread cleanup when exiting the App
 * Added some extra deadlock protection to the blocking Wait and Lock functions for Mutexes and Semaphores.
 * Moved MutexLock and Semaphore implementations into their own files.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2022 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-17 18:21:30 +00:00
Jake.Stine 1f2daa6459 User Interface:
* Fixed and added better Emulation/System menu updating.  Suspend/Resume is more consistent, and Reset grays itself out after being used.
 * Entering plugin configurations auto-suspends the emulator.
 * Changing plugins in the Configuration PAnel takes effect now without a restart.
 * Added preliminary support for an ExtensibleConfirmation Dialog box (contains a sizer you can add content to, and also has an optional "[x] Do not show this again" checkbox).

Bugfixes:
 * Added some mutex protection to cdvdNewDiskCB; "just in case."
 * Resolved several recursion and deadlock scenarios when (very!) rapidly suspending, resuming, and resetting the emu.

Developments / Code Cleanups:
 * Renamed SysCoreThread ExecutionModes:  Suspend/Resume are now Opened/Closed (which more accurately reflects the fact they opena nd close the plugins, and helps avoid ambiguity with the "Paused" state).
 * Added Exception::ThreadTimedOut, which is now thrown from Semaphore::Wait when recursive wxApp::Yield() calls are detected, and a deadlock occurs (basically cancels the current action which, most of the time, allows for full recovery).
 * Major Threading namespace cleanups, documentations, etc.
 * Removed wxScopedArray (scopedarray.h) and replaced it with a better implemeneted ScopedArray class.
 * Removed toUTF8 class, which I only added a couple weeks ago because I didn't realize wxCharBuffer had an implicit typecast to (char*).
 * Implemented more Source/Listener events for Pcsx2App.  CoreThread events are sourced properly now, and added SettingsApplied and SettingsLoadSave Sources.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2010 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-16 03:58:29 +00:00
Jake.Stine adf4b7ae50 Recompilers:
* Removed EBP push/pop stuff from the recExecute of the R5900 and R3000A both (not needed anymore since we disabled EBP in iCore).
 * Moved the legacy j8ptr and j32ptr buffers to iCore, since they'll go obsolete at the same time iCore does; and nothing outside PCSX2 references them.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2009 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-16 03:46:19 +00:00
Jake.Stine 28473c1436 Fixed: Savestate bug when saving caused erratic freezeups.
Fixed: More savestate slowness, and less savestate memory hogging.
SPU2-X: Fixed crash bug on using savestates while suspended.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1994 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-09 17:28:17 +00:00
Jake.Stine e8e61a5cf8 Settings work again!
* Switched the SysCoreThread to a static (fully persistent) thread.
 * Added some listeners for when the CoreThread status changes
 * fixed some slowness in savestates, and the emu will now stall until savestates complete, if you try to exit too quick (avoids savestate corruption)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1993 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-09 15:17:53 +00:00
Jake.Stine 46badcc0e8 Fixed a memory leak in the MutexLock object.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1984 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-08 18:30:40 +00:00
Jake.Stine 4e114666d2 Linux: some more minor tweaks to project files and compilation errors (release mode only)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1978 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-07 23:31:03 +00:00
Jake.Stine d30673c5ca Resolve some Linux/GCC errors.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1976 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-07 20:50:39 +00:00