Jonathan Li
d57b812f36
gsdx: Prefix std:: to string and to_string
2017-09-08 09:56:28 +02:00
lightningterror
d158ac5ffe
GSdx-ogl:
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Comment out driver version detection on amd as it was not working properly.
Rename bools for vendor ids.
2017-09-06 18:08:37 +02:00
lightningterror
f14c78cf12
GSdx-ogl: Fix GSdx crashing on Intel igpus
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Regression was introduced in #1954
GSdx caused the emulator to crash when the renderer was restarted.
It may have affected older gpus from nvidia/amd
with older OpenGL support as well.
2017-09-06 17:14:21 +02:00
lightningterror
358954d69e
GSdx-ogl: Printing console messages v2 ( #1954 )
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GSdx-ogl: Console messages v2
Follow up to
commit/ec63b04719fd9c05a6aeeacb55dc1c54f5ef145b
Add intel broken driver wiki link message in console (OpenGL).
Print intel / amd buggy driver message once in console (OpenGL).
Pring texture barrier and viewpoint array info once in console (OpenGL).
2017-07-02 13:56:45 +02:00
Gregory Hainaut
ec63b04719
gsdx: only print once OpenGL status message
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All credits go to @lightningterror
Fix #1882
2017-05-11 22:35:31 +02:00
lightningterror
820919c0a9
GSdx ogl sw: Move GL_ARB_copy_image to optional
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Move GL_ARB_copy_image to optional for OpenGL SW render.
It will allow Ivy Bridge to work with OpenGL SW as it's not required.
Sandy Bridge is not yet tested , would be nice if someone could test.
2017-04-06 18:14:59 +02:00
Gregory Hainaut
5b91dc45e0
gsdx ogl: reduce requirement for SW renderer
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Clip Control is only used for the HW renderer.
It will help Nvidia DX10 GPU on Windows. Potentially old AMD GPU too.
Unfortunately Ivy bridge still misses texture copy
Note on Linux, you can use the free Mesa driver.
Otherwise, it is time to save money for a future upgrade :)
2017-04-04 18:37:26 +02:00
lightningterror
6977658443
GSdx ogl: SSO Workaround for AMD buggy drivers ( #1858 )
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GSdx ogl: SSO Workaround for AMD buggy drivers
All 2017 drivers are now blacklisted.
The BSOD/crash issue is still there so don't set Blending Accuracy to None!
Shortened the message in the console making it more appealing.
2017-03-28 23:02:19 +02:00
Gregory Hainaut
cdb71101a1
gsdx ogl: As Intel is too cheap to provide GL_ARB_direct_state_access on theirs expensive iGPUs
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Add a "slower" emulation of the extension...
Hopefully it will allow to start openGL on haswell (maybe broadwell) and later.
2017-02-17 17:44:26 +01:00
Gregory Hainaut
26993380b1
gsdx-ogl: black list 2016/2017.1 AMD driver
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Based on AMD feedback, I'm might blacklist all 2017 drivers too.
2017-02-17 17:32:53 +01:00
Gregory Hainaut
d0b1162b15
gsdx ogl: drop fallback of GL_ARB_clear_texture
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Mesa AMD was updated :)
all drivers[1] that support GL_ARB_shader_image_load_store got GL_ARB_clear_texture
[1] Intel driver misses others extensions to run GSdx
2017-02-03 21:56:24 +01:00
Gregory Hainaut
63944e8c43
gsdx ogl: allow to start without GL_ARB_texture_barrier
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Rendering will be corrupted (for advance effects) if the driver doesn't support it.
However it allow to run with Mesa software emulation (or inside a virtual machine)
Note: mesa still requires an override of the buffer storage extension
MESA_EXTENSION_OVERRIDE=GL_ARB_buffer_storage
2017-02-03 21:56:24 +01:00
lightningterror
f0393e50c2
GSdx: Windows gui updates ( #1768 )
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* Rename CRC Hack Level "Full (Safest)" to "Full (Direct3D Recommended)"
* add link/info of AMD driver epic fail status
2017-01-27 11:00:23 +01:00
Gregory Hainaut
81adc3ef4d
gsdx ogl: don't use per buffer blending
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It increases the number of state that driver must handle.
2017-01-20 18:22:52 +01:00
Gregory Hainaut
885ef7a46f
gsdx ogl: reduce complexity of driver detection
2016-10-23 12:43:50 +02:00
Gregory Hainaut
565cb70875
gsdx ogl: don't request arb_texture_barrier for the SW renderer
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Allow[1] to use the mesa software emulated driver to test EGL.
[1] also need export MESA_EXTENSION_OVERRIDE="GL_ARB_buffer_storage"
2016-10-23 12:13:57 +02:00
Gregory Hainaut
1b9b47dd6a
gsdx mipmap:ogl: add capabilities to automatically generate mipmap layer
2016-10-13 20:16:38 +02:00
Gregory Hainaut
b546d096bd
Finally AMD delivered the fix to support separate shader object !!!
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v2: blacklist AMD driver from the start of 2016
Please note that it is highly recommended to upgrade to a stable&working driver
2016-09-01 09:47:57 +02:00
Gregory Hainaut
82d83ca579
gsdx: dull driver
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Hopefully futur low-end GPU will get 4GB of VRAM
2016-07-08 21:53:42 +02:00
Gregory Hainaut
df4645a84a
gsdx ogl: Don't use NV extension on AMD
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potentially the NV extension is wrongly used but can't test it with the free driver
2016-07-07 23:48:56 +02:00
Gregory Hainaut
d8050634f6
gsdx ogl: plug GL_NVX_gpu_memory_info and GL_ATI_meminfo
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to query available memory on the GPU
Requirement
* dedicated GPU (ofc!)
* proprietary driver. Free driver supports r600, radeonsi
2016-07-07 22:05:15 +02:00
Akash
4cfb2b248e
GSDX: Clean up warnings on MSVC
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GLLoader: cast passed parameters to required type.
GSDeviceOGL: cast variables to required type and silence warnings.
GSRendererOGL: cast variables to required type and silence warnings.
2016-06-30 16:50:10 +05:30
Gregory Hainaut
d7c1faf563
gsdx ogl: add GPU timers to measure time between 2 vsync
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So far only basic stuff (min/mean/max frame rendering time)
2016-06-26 15:34:36 +02:00
Gregory Hainaut
ff3d9bd373
gsdx ogl: add function pointer to name object
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It could be nice to ease debug
2016-06-09 18:27:58 +02:00
Gregory Hainaut
08a8bfa76c
gsdx ogl: plug new program compilation for bad driver
2016-06-01 21:00:29 +02:00
Gregory Hainaut
538bb418ce
gsdx ogl: revert the removal of single shader compilation function pointer
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(It doesn't mean I will drop SSO but that I will do some tests one day)
2016-06-01 09:29:56 +02:00
Gregory Hainaut
9c8b5e37a4
gsdx ogl: blacklist AMD 2015 drivers
2016-05-29 18:21:12 +02:00
Gregory Hainaut
58f04975e1
oups fix link
2016-05-28 18:49:49 +02:00
Gregory Hainaut
179681ef18
gsdx ogl: enable AMD driver blending workaround only on latest legacy driver
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Legacy GPU:
Older driver will be broken.
Still supported GPU:
Please upgrade to the latest AMD driver 16.5.2 or 16.5.3 (and prey that future driver will still work)
2016-05-28 18:43:55 +02:00
Gregory Hainaut
a9c18c57e4
gsdx option: use the new GetConfig* function
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v2:
add PSX stuff
ssakash review
2016-05-28 10:07:27 +02:00
Gregory Hainaut
fa921215d9
gsdx ogl: add GL_ARB_get_texture_sub_image extension support
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could help to read back a portion of a texture
2016-05-16 18:58:33 +02:00
Gregory Hainaut
caacb1dc9f
gsdx-ogl: add texure clear function (GL4.4)
2016-05-15 14:57:11 +02:00
Gregory Hainaut
cd9ee3c468
gsdx ogl: emulate GL_ARB_draw_buffers_blend and GL_ARB_viewport_array
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New functions only set the parameter to a single buffer whereas old function
set all buffers
2016-05-14 17:15:30 +02:00
Gregory Hainaut
8217c717f6
gsdx-ogl: require GL_KHR_debug
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Will reduce the slowdown on debug build
2016-04-21 09:28:44 +02:00
Gregory Hainaut
9598417f42
gsdx-ogl: GL_ARB_copy_image is now mandatory
2016-04-21 09:28:44 +02:00
Gregory Hainaut
99bccc6dff
gsdx-ogl: remove the geometry shader blacklist for Gallium Mesa drivers
2016-04-21 09:28:44 +02:00
Gregory Hainaut
7aaf36d24d
gsdx ogl: add function pointer for framebuffer no attachment extension
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Could be useful in the future
2016-04-10 11:31:40 +02:00
Gregory Hainaut
d533c393b2
gsdx ogl: rely on DSA API
2016-04-10 11:31:40 +02:00
Gregory Hainaut
b9e8384c11
gsdx-ogl: move the mandatory extension into mandatory section
2016-04-07 22:29:35 +02:00
Gregory Hainaut
121e92a829
gsdx ogl: remove a now useless warning message
2016-04-07 22:28:11 +02:00
Gregory Hainaut
cef76de547
gsdx ogl: GL_ARB_direct_state_access is now mandatory
2016-04-07 22:27:28 +02:00
Gregory Hainaut
a62019a3fd
gsdx-ogl: found_GL_ARB_buffer_storage is now mandatory
2016-04-07 22:17:22 +02:00
Gregory Hainaut
52e3c3516d
gsdx-ogl: GL_ARB_separate_shader_objects is now mandatory
2016-04-07 22:11:35 +02:00
Gregory Hainaut
f751f70b1e
gsdx ogl: GL_ARB_clip_control is now mandatory
2016-04-07 21:57:54 +02:00
Gregory Hainaut
dfb4b5a339
gsdx-ogl: GL_ARB_texture_barrier is now mandatory
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(GL4.5 extension)
2016-04-07 21:51:37 +02:00
Gregory Hainaut
95ef4e20f8
gsdx-ogl: load GL_ARB_viewport_array function pointer for the future
2016-03-12 15:52:36 +01:00
Gregory Hainaut
56c2e94daf
gsdx-ogl: sort extension requirement
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All GL4 extensions supported by DX10 class GPU will be soon mandatory
Namely:
* GL_ARB_copy_image
* GL_ARB_texture_barrier
* GL_ARB_clip_control
* GL_ARB_direct_state_access
* GL_ARB_separate_shader_objects
* GL_ARB_buffer_storage
2016-03-12 15:52:36 +01:00
Gregory Hainaut
7b8616ac7b
gsdx-ogl: add function pointer for query object
2016-03-06 13:39:24 +01:00
Gregory Hainaut
841df74010
gsdx: add info to get a working driver
2016-01-28 21:18:24 +01:00
Jonathan Li
0f11838d93
gsdx: s/_WINDOWS/_WIN32/
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It's the proper Windows preprocessor macro.
2016-01-27 22:41:45 +00:00