GSdx: Windows gui updates (#1768)

* Rename CRC Hack Level "Full (Safest)" to "Full (Direct3D Recommended)"
* add link/info of AMD driver epic fail status
This commit is contained in:
lightningterror 2017-01-27 11:00:23 +01:00 committed by Gregory Hainaut
parent 625c4a9a05
commit f0393e50c2
2 changed files with 7 additions and 2 deletions

View File

@ -354,7 +354,12 @@ namespace GLLoader {
#ifdef _WIN32
if (status) {
if (fglrx_buggy_driver) {
fprintf(stderr, "OpenGL renderer is slow on AMD GPU due to inefficient driver. Sorry.\n");
fprintf(stderr, "The OpenGL hardware renderer is slow on AMD GPUs due to an inefficient driver. Check out the links below for further information.\n"
"https://community.amd.com/message/2756964\n"
"https://community.amd.com/thread/205702\n"
"Note: Due to an AMD OpenGL driver issue, setting Blending Unit Accuracy to \"None\" can cause an application or system crash.\n"
"Keep Blending Unit Accuracy set to at least the default \"Basic\" level.\n"
"AMD has a fix for the issue that will be released in the coming months. The issue does not affect AMD GPUs on legacy drivers.\n");
}
}
#endif

View File

@ -221,7 +221,7 @@ void GSdxApp::Init()
m_gs_crc_level.push_back(GSSetting(0 , "None", "Debug"));
m_gs_crc_level.push_back(GSSetting(1 , "Minimum", "Debug"));
m_gs_crc_level.push_back(GSSetting(2 , "Partial", "OpenGL Recommended"));
m_gs_crc_level.push_back(GSSetting(3 , "Full", "Safest"));
m_gs_crc_level.push_back(GSSetting(3 , "Full", "Direct3D Recommended"));
m_gs_crc_level.push_back(GSSetting(4 , "Aggressive", ""));
m_gs_acc_blend_level.push_back(GSSetting(0, "None", "Fastest"));