Commit Graph

20104 Commits

Author SHA1 Message Date
Ty 1f0d6f0ac7 VMManager: Avoid use-after-move conditions 2025-02-05 10:25:24 -05:00
JordanTheToaster 4ab4f4a67c GameDB: Various fixes 2025-02-04 14:58:40 -05:00
Mrlinkwii 5dbdd5e5e4 CI : fix artifact name on linux builds 2025-02-04 14:49:36 -05:00
JordanTheToaster f03cddf674 Deps: Update to Qt 6.8.2 on Windows and Linux 2025-02-04 12:22:17 +01:00
PCSX2 Bot 726e908a49 [ci skip] Qt: Update Base Translation. 2025-02-03 19:08:22 -05:00
Jordan 043cd673b8
3rdparty: Update ImGui to v1.91.8 (#12258) 2025-02-03 17:22:32 -05:00
KamFretoZ f84173e5cc
Qt: Add Portable Mode launch argument (#12230) 2025-02-03 17:20:32 -05:00
Jordan bef7ae7f6c
Deps: Update SDL to 2.30.12 (#12263) 2025-02-03 16:54:24 -05:00
TheTechnician27 33aed95a6c
Controllers: Make restore defaults restore controller LED (#12264) 2025-02-03 16:53:55 -05:00
Ty 282317c46e
Debugger: Add opcodes and fixes to the assembler (#12267) 2025-02-03 16:52:27 -05:00
refractionpcsx2 2d6a42ac06 GS/HW: Reduce number of copies for HDR 2025-02-03 16:48:47 -05:00
PCSX2 Bot cd98f72f10 [ci skip] PAD: Update to latest controller database. 2025-02-03 20:21:41 +01:00
TheLastRar 29a98f317e Vif: Don't reserve regs for unused columns
We can reuse those for other purposes
2025-02-02 18:02:24 -05:00
TheLastRar 6334082e6f Vif: Don't use non-volatile register in simple unpack
The Vif normally reserves Xmm3-Xmm6 for the columns and row.
However, code emitted for simple unpacks never used them.
Instead, lets use Xmm3 to avoid clobbering a non-volatile register.
2025-02-02 18:02:24 -05:00
TheLastRar bd4a6a10f9 Vif: Backup and restore non-volatile SSE registers 2025-02-02 18:02:24 -05:00
lightningterror ea4d988082 GS/HW: Check for null when source is either target or depth. 2025-02-01 22:53:21 +01:00
PCSX2 Bot bf8693a7e8 [ci skip] Qt: Update Base Translation. 2025-01-29 19:07:07 -05:00
TheTechnician27 32a67c48e0 Qt: Add Wiki and Documentation to 'Help' menu 2025-01-29 10:10:44 -05:00
PCSX2 Bot e93f81ca7a [ci skip] Qt: Update Base Translation. 2025-01-28 21:35:04 +01:00
PCSX2 Bot 8f107f5345 [ci skip] PAD: Update to latest controller database. 2025-01-27 17:01:51 +01:00
Ziemas 741046079c DebugInterface: isValidAddres on physical
Mask off the segment bits
2025-01-25 09:56:35 -05:00
PCSX2 Bot df7646fd34 [ci skip] Qt: Update Base Translation. 2025-01-22 19:34:24 -05:00
TheTechnician27 d350408161 Settings: Allow user to manually set RTC per-game 2025-01-22 15:54:17 +01:00
JordanTheToaster bde55a6fe2 GameDB: Various fixes 2025-01-21 17:30:00 -05:00
JimScript 83c1bed868 GameDB: Add Nicktoons Cross-Save Feature
re-added current GameDB
2025-01-21 11:57:25 -05:00
JimScript 6845f026bc GameDB: Add Nicktoons Cross-Save Feature
Revised commit name
2025-01-21 11:57:25 -05:00
PCSX2 Bot f2c796bcc5 [ci skip] Qt: Update Base Translation. 2025-01-20 19:10:40 -05:00
chaoticgd a930daf575 Debugger: Wait for the entry point to run before scanning from memory 2025-01-20 15:18:33 -05:00
TheTechnician27 36d8e5f295 ImGui: Avoid frame count display race condition for input recording and display correct value 2025-01-20 15:17:06 -05:00
Ty 71100679a3 R5900: Implement ARM NEON intrinsics for the EE cache 2025-01-20 15:14:25 -05:00
nassau-tk e3b61b5b1f Fix Raksuho Pachi-slot series glitch 2025-01-20 15:13:07 -05:00
PCSX2 Bot 42a5e7422c [ci skip] PAD: Update to latest controller database. 2025-01-20 15:12:20 -05:00
Mrlinkwii 24782950e4 Docs: update Gamedb documentation
[ci skip]
2025-01-20 15:12:07 -05:00
TheTechnician27 e5639102cb Sounds: Use freely licensed orchestra hit for achievement unlock 2025-01-20 15:11:47 -05:00
lightningterror b74d05603d GS/HW: Limit GetValidSize height and width.
Max texture size limit is 2048.
This should never happen but if it does clamp it
2025-01-20 05:14:50 +01:00
TheTechnician27 23fd57f641 Copyright: Change year from 2002-2024 to 2002-2025 2025-01-20 05:07:26 +01:00
TheLastRar 53ae93751c Deps: Fix incorrect hashes in Windows Arm64 script 2025-01-19 11:51:44 -05:00
TheLastRar ec8736107c 3rdparty/vixl: Define VIXL_CODE_BUFFER_* in cmake 2025-01-19 11:51:44 -05:00
PCSX2 Bot 9e21ee1bc4 [ci skip] Qt: Update Base Translation. 2025-01-19 09:06:41 +01:00
TheLastRar 31497c2b86 3rdparty: Sync vixl to commit e6076e92c416422ea1fbde815e8e327f68658ac1 2025-01-18 15:17:47 -05:00
TheLastRar 0600832ddb 3rdparty: Update ImGui to v1.91.7 2025-01-18 15:17:33 -05:00
Ty 4a57bd7fd4 VMManager / vuJIT: Fix save state loading and saving on ARM64 2025-01-17 18:00:07 -05:00
shockdude fbe0c8b9cc USB: Fix DJ Hero Turntable automatic mapping & turntable multiplier 2025-01-17 10:44:52 -05:00
Ziemas 2e3501366f iR3000A/iR5900: Partial revert of 8c98f5d928 ("Remove mid block jumping") 2025-01-17 10:42:48 -05:00
Ziemas ef7169dbbf host: fix gcc build 2025-01-17 10:42:13 -05:00
TheLastRar de9d08075e Misc: Don't use deprecated fmt/core.h header 2025-01-17 04:35:29 +01:00
TheLastRar c58f6f2f70 3rdparty: Update fmt to v11.1.2 2025-01-17 04:35:29 +01:00
TheLastRar 56aa5d9657 SmallString: Prep for fmt update 2025-01-17 04:35:29 +01:00
Penguino 754057b496 GameDB: Add Ougon no Kaze VU1 clamping, JoJo romanization consistency
- Added VU1 Clamping (Extra + Preserve Sign) to Ougon no Kaze (SLPM-65140, SLPM-66853, SLPM-61030) to fix the shading of the enemy's Stand in Chapter 11-2
- Changed "Jojo" romanization to "JoJo" (SLPM-66853, SLPS-25686)
- Changed "Kimyouna" to "Kimyou na" in Ougon no Kaze [Best Price] (SLPM-66853)
2025-01-17 04:31:31 +01:00
lightningterror 513c44f07f DumpRunner: Fix compare when frames are missing. 2025-01-17 04:29:37 +01:00