Commit Graph

13625 Commits

Author SHA1 Message Date
Connor McLaughlin 73df4e4abf GS: Only swap DATE_GL42 with DATE_GL45 when full barriers are used
Saves the expensive draw splitting/barriers when mixed software blending
is used.
2022-01-08 05:19:45 +00:00
Connor McLaughlin 1a8a5a5e8e GS: Add Vulkan renderer 2022-01-08 05:19:45 +00:00
Connor McLaughlin c4ab6280c6 Frontend: Add VulkanHostDisplay 2022-01-08 05:19:45 +00:00
Connor McLaughlin a27b6a113a Common: Add Vulkan helper classes 2022-01-08 05:19:45 +00:00
Connor McLaughlin a60ded5c94 3rdparty: Add Vulkan headers 2022-01-08 05:19:45 +00:00
Connor McLaughlin 5ff67d4b2d 3rdparty: Add glslang 2022-01-08 05:19:45 +00:00
Connor McLaughlin 874e3d976f GSTexture: Implement Save() using common code 2022-01-08 05:19:45 +00:00
Connor McLaughlin 90e1284d83 GS: Move mipmap generation flag to GSTexture 2022-01-08 05:19:45 +00:00
Connor McLaughlin 75518b71ea GS: Fix forced trilinear + full mipmapping
i.e. generate mips when not provided by the game and trilinear filtering
is forced on.
2022-01-08 05:19:45 +00:00
Connor McLaughlin b355efd73a GS: Separate shader convert for float -> 16/32bit int 2022-01-08 05:19:45 +00:00
Connor McLaughlin 8e920d727f GS: Make GL_NNN macros device independent 2022-01-08 05:19:45 +00:00
Connor McLaughlin 5976be55f4 GS: Use textures instead of render targets for target copies
Saves the clear.
2022-01-08 05:19:45 +00:00
Ty Lamontagne 4c3df1a963 CMake: Pass -fsanitize=address to the linker when USE_ASAN 2022-01-08 00:15:51 +00:00
lightningterror 5b44f495ee GS-hw: Improve DATE selection.
Check for fbmask, accurate path isn't supported so just to DATE.
Check for FBA, all pixels will be 128 or more so use Fast path DATE_one.
2022-01-08 01:15:19 +01:00
refractionpcsx2 3951e15446 VIF: If Force break + Reset requested, Reset gets priority
Fixes #5275
2022-01-07 17:37:10 +00:00
lightningterror b9da7c6f27 GS-d3d11: Enable amd broken point sampler hack only for amd.
Intel and Nvidia don't need it, get rid of it for them.
2022-01-07 14:06:53 +01:00
refractionpcsx2 c5ae4a6957 CDVD: If you abort, actually abort. 2022-01-06 14:16:31 +00:00
Connor McLaughlin e40c2f97f0 SysThreadBase: Fix double init of SPU2 etc 2022-01-06 11:46:01 +00:00
Connor McLaughlin 1dbc11bdd5 IPU: Fix software renderer FMV hack without AR change 2022-01-06 09:05:41 +00:00
Connor McLaughlin 299edae7c0 GSDump: Fix renderer override 2022-01-06 07:32:32 +00:00
refractionpcsx2 86309bd837 GS SW: Adjust order SW is destroyed, fixes GS Dump crash 2022-01-06 07:15:01 +00:00
refractionpcsx2 0312e9026d Core: Savestate version bump 2022-01-05 17:13:50 +00:00
refractionpcsx2 a7bafb60e9 CDVD: Improve Break/Abort handling 2022-01-05 17:13:50 +00:00
refractionpcsx2 602769b9d0 CDVD: Add Eject IRQ 2022-01-05 17:13:50 +00:00
refractionpcsx2 e76546f8e4 CDVD: Implement speed register, fix up SpindleCtrl
Also Set the drive as not spinning when ejected
2022-01-05 17:13:50 +00:00
Mrlinkwii a9ef1680ce GameDB: Removal of some patches and adding some fixes 2022-01-04 14:10:37 +00:00
trostboot 670ddef944
GameDB: Add VU Kickstart Hack to Dark Cloud 2/Dark Chronicle (#5266)
Co-authored-by: trostboot <trostboot@gmx.de>
2022-01-04 13:56:24 +00:00
TellowKrinkle be6b8dce25 VTLB: Fix ppmap allocation in 64-bit 2022-01-04 13:01:49 +00:00
Connor McLaughlin 75fd20f5df 3rdparty: Add xxhash.h 2022-01-04 13:00:40 +00:00
Connor McLaughlin f0509a6631 3rdparty: Add Vulkan Memory Allocator 2022-01-04 13:00:33 +00:00
PCSX2 Bot 702319c4ca pad-linux: Update to latest controller database. 2022-01-03 17:14:01 +01:00
iMineLink d5bd187930 GS: fix loopPagesWithBreak last iteration logic. 2022-01-03 14:21:04 +00:00
RedDevilus 753036f0c8 ProgramLog: Comment out deleted keymapping 2022-01-03 10:18:59 +00:00
iMineLink cfc763b488 gitignore: update gs debug gl filename. 2022-01-03 09:45:56 +01:00
Connor McLaughlin 7edfeab0b7 3rdparty: Remove freetype 2022-01-03 09:45:31 +01:00
Connor McLaughlin 226b0540c5 GS: Enhance stats 2022-01-02 15:06:39 +00:00
Connor McLaughlin 0c36647506 GS: Rewrite presentation interface and OSD 2022-01-02 15:06:39 +00:00
Connor McLaughlin 1348c8880e Add font resources 2022-01-02 15:06:39 +00:00
Connor McLaughlin 9334285edd 3rdparty: Add imgui 2022-01-02 15:06:39 +00:00
Connor McLaughlin 2330d3a056 GS: Use hardware point/line expansion where supported in GL 2022-01-02 15:06:39 +00:00
Connor McLaughlin bce54a64ff GS: Use flat/nointerpolation for IIP=0 instead of GS 2022-01-02 15:06:39 +00:00
Connor McLaughlin bd43400ad8 GS/OpenGL: Set features in Create() instead of constructor 2022-01-02 15:06:39 +00:00
Connor McLaughlin b16c75324e GSState: Move m_dev to base class 2022-01-02 15:06:39 +00:00
TellowKrinkle 0ddef1169d GS: Fix config default label alignment 2022-01-01 16:58:26 -06:00
TellowKrinkle 4da09bd841 GS: Fix missing space in config dialog 2022-01-01 16:58:26 -06:00
TellowKrinkle 6811cd617b GS: Add system default adapter config option 2022-01-01 16:58:26 -06:00
TellowKrinkle 4e762c75b0 GS: Move adapter list stuff to module in GSUtil
Will be helpful for when renderers other than DX that let you choose adapters are added
2022-01-01 16:58:26 -06:00
TellowKrinkle f471c30036 GS: Default adapter_index to -1 to indicate default 2022-01-01 16:58:26 -06:00
TellowKrinkle aaed932a67 PAD:SDL: Remove fallback code for unsupported SDL versions 2022-01-01 16:36:15 -06:00
TellowKrinkle 5f168b1a1e PAD: Store rumble intensity as float
No longer have to worry about what the max value should be
Unlocks > 50% rumble power on new rumble API
2022-01-01 16:36:15 -06:00