Commit Graph

15418 Commits

Author SHA1 Message Date
Connor McLaughlin 4907003d3c Qt: Add Delete Save States to load menu 2022-10-02 21:08:58 +02:00
Mrlinkwii cac62b31b1 linux-various : remove no longer needed shellscript 2022-10-02 21:08:41 +02:00
arcum42 5d3b3319ad Remove references to unused define. 2022-10-02 05:21:51 -07:00
SlyCooperReloadCoded 736b5a2a06
GameDB: Fix some game titles and add some missing fixes (#7121) 2022-10-02 13:18:29 +01:00
JordanTheToaster 92a9aa6d3c GameDB: Update Burnout games VU Clamp mode
Changes the VU Clamp on the Burnout games from none to extra + preserve sign.
2022-10-02 00:42:50 +01:00
lightningterror d908fa5e38 GS/wx: Change TriFilter name and move it to main renderer tab on wx.
Matches Qt behavior.
2022-10-01 17:34:42 +01:00
lightningterror aafb7e22df Qt: Change TriFilter config name. 2022-10-01 17:34:42 +01:00
Connor McLaughlin 2c1f0d248c GS/HW: Shuffle moves don't need barriers with fbfetch 2022-10-01 17:32:10 +01:00
Connor McLaughlin e744fe666b Acheivements: Make login progress indeterminate
It doesn't have a percentage.
2022-10-01 17:29:03 +01:00
Connor McLaughlin ea45025bf9 FullscreenUI: Clean boot if resume picked without state 2022-10-01 17:28:50 +01:00
Connor McLaughlin ea19514b53 Qt: Fix main window hiding with EFS bug 2022-10-01 17:27:46 +01:00
Connor McLaughlin 1186025c89 Qt: Add Discord Rich Presence support 2022-10-01 17:27:05 +01:00
Connor McLaughlin 85b6842557 3rdparty: Add rapidjson and discord-rpc 2022-10-01 17:27:05 +01:00
refractionpcsx2 86685a9db4 CDVD: Increase cycle accuracy + simulate speedup for CLV/CAS swap 2022-10-01 08:18:25 +01:00
Connor McLaughlin 256a5b94c5 Qt: Hook up reset timestretch button 2022-10-01 05:00:40 +01:00
Connor McLaughlin d1021749bc SPU2: Fix uninitialized bitset
Causes config reloads even when nothing changed.
2022-10-01 05:00:40 +01:00
Connor McLaughlin 27229da36f CI: Install libasound2-dev for Linux builds
Hopefully sort out cubeb not building with ALSA support.
2022-10-01 05:00:40 +01:00
Connor McLaughlin 44d969c0d2 Qt: Add audio backend selection (only cubeb for now) 2022-10-01 05:00:40 +01:00
Connor McLaughlin 9170a5abc1 3rdparty/cubeb: Add cubeb_get_backend_names() 2022-10-01 05:00:40 +01:00
Connor McLaughlin 1aa734cb83 3rdparty/cubeb: Silence wasapi output frames logging unless mismatch 2022-10-01 05:00:40 +01:00
Connor McLaughlin 3695ae07d5 3rdparty: Move cubeb 93d1fa3fccdc22da37aa59f67b213591797db369 in-tree 2022-10-01 05:00:40 +01:00
Connor McLaughlin fea6e1b236 Achievements: Drop OOB poke log messages to verbose 2022-10-01 04:21:50 +01:00
refractionpcsx2 2ff72867e3 Achievements: Fix a couple of typos 2022-10-01 00:26:26 +01:00
Connor McLaughlin 0419de4baf Qt: Add RetroAchievements implementation 2022-10-01 00:00:02 +01:00
Connor McLaughlin 843b0b3eb1 3rdparty: Add RAInterface 2022-10-01 00:00:02 +01:00
Connor McLaughlin 9f2c4c6b59 3rdparty: Add rcheevos 2022-10-01 00:00:02 +01:00
Connor McLaughlin 9c64193434 HTTPDownloader: Pass content type by reference 2022-10-01 00:00:02 +01:00
Connor McLaughlin 99fbe4e9ff VMManager: Reload save state ELF in internals
We should serialize this in the state at some point.
2022-10-01 00:00:02 +01:00
Connor McLaughlin ffa014f910 ImGuiFullscreen: Add indeterminate background progress 2022-10-01 00:00:02 +01:00
Mrlinkwii 1edb856214 Gamedb: fixes for 'Guitar Hero - World Tour' 2022-09-30 23:09:18 +01:00
Connor McLaughlin c2cafd1a80 GS/Vulkan: Actually store the readback buffer size
This being missing was causing the buffer to be reallocated every
download.
2022-09-30 14:06:47 +01:00
JordanTheToaster da8a79a857 GameDB: Add Trilinear (PS2) to Burnout games
Trilinear makes the image much smoother and more natural.
2022-09-29 14:28:37 +01:00
Connor McLaughlin cb73017fbe GameDB: Enable full mipmapping + PS2 trilinear for Ape Escape games 2022-09-29 13:28:38 +01:00
Connor McLaughlin 56d6014626 GS/HW: Improve PS2 trilinear selection
trilinear_auto should only be set when using basic, trilinear can be
used with PS2 mips.
2022-09-29 13:28:38 +01:00
Connor McLaughlin 3bbb510b7a GS/HW: Make trilinear filtering behavior consistent across backends
Previously, triln=0 would result in nearest mipmap filtering in
D3D/Vulkan, but forced base level in OpenGL.
2022-09-29 13:28:38 +01:00
Connor McLaughlin f2e6c61bfa GS: Use memcmp for GSVector2 comparisons
Single compare-and-branch versus two.
2022-09-29 13:28:38 +01:00
Connor McLaughlin f1cb13fd94 GS/TextureCache: Fix non-mipmap sources conflicting with mipmap sources
Fixes building flicker in Burnout 3 with Full mipmapping, as the first
draws don't use mipmapping, but the others do, resulting in the texture
having whatever was last left in it before it was recycled.
2022-09-29 13:28:38 +01:00
RedDevilus 7d1e7f2b58 GameDB: Jackass
GSHWFix halfpixeloffset for upscaling issue
2022-09-28 17:42:09 +01:00
Ganael Laplanche 6229148307
cmake: Fix build on FreeBSD. (#7080)
${pcsx2OSXSources} cannot be built on FreeBSD, so remove them.
2022-09-27 14:40:19 +02:00
lightningterror 18288544a5 GUI-wx: Fix condition is always true/false warnings.
Codacy.
2022-09-27 14:36:36 +02:00
lightningterror de5f310011 USB: Try to fix variable never used warnings.
Codacy.
2022-09-27 14:36:36 +02:00
lightningterror 7ef998e438 GameDB: Add a bunch of Korean games. 2022-09-26 19:45:53 +02:00
Christian Kenny 0b7c36c456 gitignore: Don't track bad_shader logs 2022-09-26 00:09:03 +01:00
Connor McLaughlin bf8d3a044f GS/Vulkan: Fix redundant constant buffer reuploads
Also the redundant descriptor set binds.
2022-09-25 15:12:40 +01:00
Connor McLaughlin 000de4c72e GS/HW: HLE shuffles (more like copies) done through moves
Fixes broken shadows in the hardware renderer in Final Fantasy XII.
2022-09-25 15:09:46 +01:00
Connor McLaughlin 5d7ab54340 GS/HW: Vertex/index pointers should be constant 2022-09-25 15:09:46 +01:00
Connor McLaughlin d5e8fadc64 VMManager: Fix per-game memory cards getting ejected on boot 2022-09-25 14:32:25 +01:00
JordanTheToaster 5db2bef7b0 GameDB: Disable InstantVU1 for SoTC
Disables InstantVU1 for a moderate increase in FPS due to lower VU % usage.
2022-09-25 14:59:16 +02:00
Connor McLaughlin 41a03c98f3 INISettingsInterface: Use ToChars() for int/float conversion
Avoids locale issues.
2022-09-25 14:49:48 +02:00
Connor McLaughlin af646e4496 Common: Add StringUtil::ToChars() wrapper 2022-09-25 14:49:48 +02:00