mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Update Burnout games VU Clamp mode
Changes the VU Clamp on the Burnout games from none to extra + preserve sign.
This commit is contained in:
parent
d908fa5e38
commit
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@ -8550,7 +8550,7 @@ SLAJ-25053:
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name: "Burnout 3 - Takedown"
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region: "NTSC-Unk"
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -8584,7 +8584,7 @@ SLAJ-25066:
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name: "Burnout Revenge - Battle Racing Ignited"
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region: "NTSC-Unk"
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -8691,7 +8691,7 @@ SLAJ-25094:
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name: "Burnout Dominator"
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region: "NTSC-Unk"
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -8838,6 +8838,8 @@ SLED-52488:
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SLED-52597:
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name: "Burnout 3 - Takedown [Demo]"
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region: "PAL-E"
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clampModes:
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -8879,7 +8881,7 @@ SLED-53512:
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region: "PAL-E"
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compat: 5
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -14367,7 +14369,7 @@ SLES-52584:
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region: "PAL-M4"
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compat: 5
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -14377,7 +14379,7 @@ SLES-52585:
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name: "Burnout 3 - Takedown"
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region: "PAL-F-G-I"
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -16463,7 +16465,7 @@ SLES-53506:
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region: "PAL-M5"
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compat: 5
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -16480,7 +16482,7 @@ SLES-53507:
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region: "PAL-M3"
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compat: 5
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -19219,7 +19221,7 @@ SLES-54627:
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region: "PAL-M5"
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compat: 5
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -19382,7 +19384,7 @@ SLES-54681:
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name: "Burnout Dominator"
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region: "PAL-E"
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -22443,6 +22445,8 @@ SLKA-25205:
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SLKA-25206:
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name: "Burnout 3 - Takedown"
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region: "NTSC-K"
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clampModes:
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -22705,7 +22709,7 @@ SLKA-25304:
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name: "Burnout Revenge"
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region: "NTSC-K"
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -22978,6 +22982,8 @@ SLPM-20436:
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SLPM-55004:
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name: "Burnout Revenge (EASY 1980)"
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region: "NTSC-J"
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clampModes:
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -23013,6 +23019,8 @@ SLPM-55033:
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SLPM-55036:
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name: "Burnout Dominator (EASY 1980)"
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region: "NTSC-J"
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clampModes:
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -23545,7 +23553,7 @@ SLPM-60246:
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name: "Burnout 3 - Takedown [Trial]"
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region: "NTSC-J"
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -28229,7 +28237,7 @@ SLPM-65719:
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name: "Burnout 3 - Takedown"
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region: "NTSC-J"
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -29048,7 +29056,7 @@ SLPM-65958:
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name: "Burnout 3 - Takedown [EA Best Hits]"
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region: "NTSC-J"
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -29563,7 +29571,7 @@ SLPM-66108:
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name: "Burnout Revenge"
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region: "NTSC-J"
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -31518,7 +31526,7 @@ SLPM-66652:
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name: "Burnout Revenge [EA Best Hits]"
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region: "NTSC-J"
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -31880,7 +31888,7 @@ SLPM-66739:
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name: "Burnout Dominator"
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region: "NTSC-J"
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -32593,7 +32601,7 @@ SLPM-66962:
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name: "Burnout 3 - Takedown [EA-SY! 1980]"
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region: "NTSC-J"
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -43188,7 +43196,7 @@ SLUS-21050:
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region: "NTSC-U"
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compat: 5
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -44126,7 +44134,7 @@ SLUS-21242:
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region: "NTSC-U"
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compat: 5
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -45844,7 +45852,7 @@ SLUS-21596:
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region: "NTSC-U"
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compat: 5
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -47917,7 +47925,7 @@ SLUS-29113:
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name: "Burnout 3 [Demo]"
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region: "NTSC-U"
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -48022,7 +48030,7 @@ SLUS-29153:
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name: "Burnout Revenge [Demo]"
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region: "NTSC-U"
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clampModes:
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vuClampMode: 0 # Fixes buggy lighting on certain objects.
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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