TellowKrinkle
0500824e57
GS:Vk: Change primitive_id enable to match the new meaning
...
A bit messy, due to the fact that its support piggybacks on support of other features, instead of having a dedicated feature flag
2022-09-06 21:07:56 +02:00
Connor McLaughlin
5b9d197b7d
3rdparty/imgui: Include imgui_stdlib
2022-08-29 13:39:09 +01:00
Connor McLaughlin
33f1e51ebc
3rdparty: Move jpgd from pcsx2 to separate static lib
2022-08-29 13:39:09 +01:00
TellowKrinkle
ce34fbe502
3rdparty: Update cubeb
2022-08-25 15:16:46 +02:00
TellowKrinkle
bc7037bb52
3rdparty: Upgrade SDL to 2.24
2022-08-23 03:24:57 -05:00
TellowKrinkle
e7e5814214
3rdparty: Sort SDL vcxproj entries
2022-08-23 03:24:57 -05:00
Connor McLaughlin
53c3958b2b
3rdparty: Remove ghc::filesystem
2022-07-02 06:21:30 +01:00
Connor McLaughlin
9b7ae498d2
3rdparty: Add cpuinfo
2022-06-06 17:44:06 +01:00
tellowkrinkle
1afb248e4d
Optionally use system libs ( #6094 )
...
* CMake: Make zstd and libzip optionally use system-installed versions
* CMake: Make SDL2 optionally use system version
* CMake: Disable crypto support in bundled libzip
* CMake: Fix bundled SDL build on macOS
2022-05-21 20:28:06 -07:00
Connor McLaughlin
a163c90f2b
3rdparty/imgui: Update to 60bea05
2022-05-16 17:30:11 +01:00
Connor McLaughlin
a3f6efecb8
libchdr: Use in-tree lzma instead of bundled
...
Since we need it for the Qt updater.
2022-05-12 15:03:26 +01:00
Connor McLaughlin
2587cf3b95
3rdparty: Add lzma/7Z SDK 21.07
2022-05-12 15:03:26 +01:00
Connor McLaughlin
935dd046da
3rdparty/SDL2: Bump to 2.0.22 release
...
Fixes a crash on shutdown in Windows::Gaming::Input.
2022-05-09 10:01:45 +01:00
Connor McLaughlin
67fa06b933
3rdparty/imgui: Enable DX12 backend
2022-04-15 12:56:41 +01:00
Connor McLaughlin
398e468c9e
3rdparty: Add D3D12MemoryAllocator
2022-04-15 12:56:41 +01:00
Connor McLaughlin
b2514d49d2
3rdparty/wx: Fix compilation in MSVC conformance mode
2022-04-15 08:53:02 +01:00
TellowKrinkle
db9672509c
3rdparty: Update fmt to 8.1.1
2022-04-15 08:22:13 +01:00
Connor McLaughlin
a22c634cd4
3rdparty: Add zstd
2022-04-15 08:15:40 +01:00
Connor McLaughlin
9aa2c52b20
3rdparty: Add libzip
2022-04-15 08:15:40 +01:00
Connor McLaughlin
d387a1f4dc
GS: Support compiling without OpenGL renderer
2022-04-15 07:21:18 +01:00
Tyler Wilding
f47129bd72
deps: update `rapid-yaml` to `v0.4.1`
2022-03-20 04:03:03 +00:00
Tyler Wilding
8d498b564d
deps: update `rapid-yaml` to latest commit
...
has a bug fix that we hit in folder memory cards
2022-03-20 04:03:03 +00:00
Connor McLaughlin
aeb9403b67
3rdparty: Add SDL2
2022-01-31 14:21:38 +00:00
Connor McLaughlin
93f9ae8a31
Qt: Add work in progress interface
2022-01-30 14:29:18 +00:00
Connor McLaughlin
a60ded5c94
3rdparty: Add Vulkan headers
2022-01-08 05:19:45 +00:00
Connor McLaughlin
5ff67d4b2d
3rdparty: Add glslang
2022-01-08 05:19:45 +00:00
Connor McLaughlin
75fd20f5df
3rdparty: Add xxhash.h
2022-01-04 13:00:40 +00:00
Connor McLaughlin
f0509a6631
3rdparty: Add Vulkan Memory Allocator
2022-01-04 13:00:33 +00:00
Connor McLaughlin
7edfeab0b7
3rdparty: Remove freetype
2022-01-03 09:45:31 +01:00
Connor McLaughlin
1348c8880e
Add font resources
2022-01-02 15:06:39 +00:00
Connor McLaughlin
9334285edd
3rdparty: Add imgui
2022-01-02 15:06:39 +00:00
Filipe da Silva Santos
b475108ff3
ryml: unbreak non-Linux Unices
2021-12-28 19:11:18 -06:00
Connor McLaughlin
7829094668
3rdparty: Add simpleini
2021-12-28 05:22:45 +00:00
Tyler Wilding
9533fa25c3
deps: remove `yaml-cpp` and add `rapidyaml`
2021-12-25 15:11:01 +00:00
Connor McLaughlin
7f0f153ebd
3rdparty: Remove Portaudio
2021-12-19 15:14:04 +00:00
Connor McLaughlin
f3d51a242d
SPU2: Remove Portaudio and SDL2 output modules
2021-12-19 15:14:04 +00:00
Connor McLaughlin
bd489647e9
3rdparty: Add cubeb
2021-12-19 15:14:04 +00:00
Christian Kenny
e37afd6976
3rdparty: Upgrade soundtouch lib to 2.3.1
2021-11-22 15:38:03 +00:00
Christian Kenny
791f2a63ac
3rdparty: Upgrade xbyak to 6.00
2021-11-22 15:37:44 +00:00
refractionpcsx2
1eddd9017b
3rd Party: Update rogue file to correct license.
...
Got missed in an update as they switched to auto generation, but the license was switched prior to us last updating the library. See this commit: 819c6a8d68 (diff-dcf9d0451a6397210424fc9699e209255660a4d3b3072c2f1b35048df8df4092)
2021-11-20 23:33:48 +00:00
TellowKrinkle
08b1b350db
wx: Remove wxString implicit conversion to std::string on windows
...
Can be lossy, and no one likes a lossy implicit conversion
2021-11-13 18:44:26 -06:00
TellowKrinkle
cbcd9b5004
wx: Remove wxString implicit constructor from std::string
...
On windows, it uses the current system's character encoding instead of utf-8, which breaks a lot of things. We should avoid it.
2021-11-13 18:44:26 -06:00
orbea
40a8384087
Update libchdr
...
Fixes https://github.com/PCSX2/pcsx2/issues/5009
2021-11-13 01:11:37 +00:00
Connor McLaughlin
5848efe03b
GS: Migrate to glad
2021-10-30 02:00:21 +01:00
Connor McLaughlin
ca2a75db9c
3rdparty: Add glad
2021-10-30 02:00:21 +01:00
TellowKrinkle
74b08589c4
CMake: Fix up some defines
2021-09-24 00:31:16 -05:00
Silent
cff9f83a45
PortAudio: Remove DirectSound backend
2021-09-21 23:14:39 +01:00
Silent
ed62ae124b
Add Windows Implementation Libraries
2021-09-16 17:31:45 -04:00
kojin
4dc26ab234
vs: remove optimizations for debug config of a few projects
2021-08-29 19:51:24 -04:00
TellowKrinkle
e1bb96cc94
cmake: Windows dependency builds
2021-08-28 03:25:33 +01:00