mirror of https://github.com/PCSX2/pcsx2.git
3rdparty: Add zstd
This commit is contained in:
parent
80aaa962ec
commit
a22c634cd4
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@ -36,3 +36,6 @@
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[submodule "3rdparty/libzip/libzip"]
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path = 3rdparty/libzip/libzip
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url = https://github.com/nih-at/libzip.git
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[submodule "3rdparty/zstd/zstd"]
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path = 3rdparty/zstd/zstd
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url = https://github.com/facebook/zstd.git
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@ -7,7 +7,7 @@ set(ENABLE_MBEDTLS OFF CACHE BOOL "")
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set(ENABLE_WINDOWS_CRYPTO OFF CACHE BOOL "")
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set(ENABLE_BZIP2 OFF CACHE BOOL "")
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set(ENABLE_LZMA OFF CACHE BOOL "")
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set(ENABLE_ZSTD OFF CACHE BOOL "")
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set(ENABLE_ZSTD ON CACHE BOOL "")
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set(BUILD_TOOLS OFF CACHE BOOL "")
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set(BUILD_REGRESS OFF CACHE BOOL "")
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@ -21,4 +21,10 @@ if(WIN32)
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set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/zlib")
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endif()
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# Fill in the location of zstd, so find_package() doesn't try to use
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# a potentially-old system version. It also picks up Zstd::Zstd.
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set(Zstd_FOUND TRUE)
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set(Zstd_LIBRARY "$<TARGET_FILE:pcsx2-zstd>")
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set(Zstd_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../zstd/zstd/lib")
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add_subdirectory(libzip EXCLUDE_FROM_ALL)
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@ -33,6 +33,7 @@
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<ClCompile Include="libzip\lib\zip_add_dir.c" />
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<ClCompile Include="libzip\lib\zip_add_entry.c" />
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<ClCompile Include="libzip\lib\zip_algorithm_deflate.c" />
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<ClCompile Include="libzip\lib\zip_algorithm_zstd.c" />
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<ClCompile Include="libzip\lib\zip_buffer.c" />
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<ClCompile Include="libzip\lib\zip_close.c" />
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<ClCompile Include="libzip\lib\zip_crypto_win.c" />
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@ -161,11 +162,16 @@
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<ClInclude Include="private\config.h" />
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<ClInclude Include="zipconf.h" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\zstd\zstd.vcxproj">
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<Project>{52244028-937a-44e9-a76b-2bea18fd239a}</Project>
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</ProjectReference>
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</ItemGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<PreprocessorDefinitions>ZIP_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<WarningLevel>TurnOffAllWarnings</WarningLevel>
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<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\zlib;$(ProjectDir)private;$(ProjectDir)libzip\lib;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\zstd\zstd\lib;$(SolutionDir)3rdparty\zlib;$(ProjectDir)private;$(ProjectDir)libzip\lib;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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@ -120,6 +120,7 @@
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<ClCompile Include="libzip\lib\zip_string.c" />
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<ClCompile Include="libzip\lib\zip_unchange.c" />
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<ClCompile Include="private\zip_err_str.c" />
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<ClCompile Include="libzip\lib\zip_algorithm_zstd.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="libzip\lib\zipint.h" />
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@ -30,7 +30,7 @@
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/* #undef HAVE_GNUTLS */
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/* #undef HAVE_LIBBZ2 */
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/* #undef HAVE_LIBLZMA */
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/* #undef HAVE_LIBZSTD */
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#define HAVE_LIBZSTD
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/* #undef HAVE_LOCALTIME_R */
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/* #undef HAVE_MBEDTLS */
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/* #undef HAVE_MKSTEMP */
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@ -0,0 +1,37 @@
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enable_language(C ASM)
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add_library(pcsx2-zstd
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zstd/lib/common/debug.c
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zstd/lib/common/entropy_common.c
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zstd/lib/common/error_private.c
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zstd/lib/common/fse_decompress.c
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zstd/lib/common/pool.c
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zstd/lib/common/threading.c
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zstd/lib/common/xxhash.c
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zstd/lib/common/zstd_common.c
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zstd/lib/compress/fse_compress.c
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zstd/lib/compress/hist.c
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zstd/lib/compress/huf_compress.c
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zstd/lib/compress/zstd_compress.c
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zstd/lib/compress/zstd_compress_literals.c
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zstd/lib/compress/zstd_compress_sequences.c
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zstd/lib/compress/zstd_compress_superblock.c
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zstd/lib/compress/zstd_double_fast.c
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zstd/lib/compress/zstd_fast.c
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zstd/lib/compress/zstd_lazy.c
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zstd/lib/compress/zstd_ldm.c
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zstd/lib/compress/zstdmt_compress.c
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zstd/lib/compress/zstd_opt.c
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zstd/lib/decompress/huf_decompress.c
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zstd/lib/decompress/zstd_ddict.c
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zstd/lib/decompress/zstd_decompress_block.c
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zstd/lib/decompress/zstd_decompress.c
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)
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if(NOT MSVC AND ${PCSX2_TARGET_ARCHITECTURES} MATCHES "x86_64")
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target_sources(pcsx2-zstd PRIVATE zstd/lib/decompress/huf_decompress_amd64.S)
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endif()
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target_include_directories(pcsx2-zstd PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/zstd/lib")
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add_library(Zstd::Zstd ALIAS pcsx2-zstd)
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@ -0,0 +1 @@
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Subproject commit e47e674cd09583ff0503f0f6defd6d23d8b718d3
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@ -0,0 +1,104 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(SolutionDir)common\vsprops\BaseProjectConfig.props" />
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<Import Project="$(SolutionDir)common\vsprops\WinSDK.props" />
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<PropertyGroup Label="Globals">
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<ProjectGuid>{52244028-937A-44E9-A76B-2BEA18FD239A}</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization Condition="$(Configuration.Contains(Release))">true</WholeProgramOptimization>
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<UseDebugLibraries Condition="$(Configuration.Contains(Debug))">true</UseDebugLibraries>
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<UseDebugLibraries Condition="!$(Configuration.Contains(Debug))">false</UseDebugLibraries>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings" />
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<ImportGroup Label="PropertySheets">
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<Import Project="..\DefaultProjectRootDir.props" />
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<Import Project="..\3rdparty.props" />
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<Import Condition="$(Configuration.Contains(Debug))" Project="..\..\common\vsprops\CodeGen_Debug.props" />
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<Import Condition="$(Configuration.Contains(Devel))" Project="..\..\common\vsprops\CodeGen_Devel.props" />
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<Import Condition="$(Configuration.Contains(Release))" Project="..\..\common\vsprops\CodeGen_Release.props" />
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<Import Condition="!$(Configuration.Contains(Release))" Project="..\..\common\vsprops\IncrementalLinking.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<ItemGroup>
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<ClInclude Include="zstd\lib\common\bitstream.h" />
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<ClInclude Include="zstd\lib\common\compiler.h" />
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<ClInclude Include="zstd\lib\common\cpu.h" />
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<ClInclude Include="zstd\lib\common\debug.h" />
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<ClInclude Include="zstd\lib\common\error_private.h" />
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<ClInclude Include="zstd\lib\common\fse.h" />
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<ClInclude Include="zstd\lib\common\huf.h" />
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<ClInclude Include="zstd\lib\common\mem.h" />
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<ClInclude Include="zstd\lib\common\pool.h" />
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<ClInclude Include="zstd\lib\common\portability_macros.h" />
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<ClInclude Include="zstd\lib\common\threading.h" />
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<ClInclude Include="zstd\lib\common\xxhash.h" />
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<ClInclude Include="zstd\lib\common\zstd_deps.h" />
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<ClInclude Include="zstd\lib\common\zstd_internal.h" />
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<ClInclude Include="zstd\lib\common\zstd_trace.h" />
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<ClInclude Include="zstd\lib\compress\clevels.h" />
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<ClInclude Include="zstd\lib\compress\hist.h" />
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<ClInclude Include="zstd\lib\compress\zstdmt_compress.h" />
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<ClInclude Include="zstd\lib\compress\zstd_compress_internal.h" />
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<ClInclude Include="zstd\lib\compress\zstd_compress_literals.h" />
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<ClInclude Include="zstd\lib\compress\zstd_compress_sequences.h" />
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<ClInclude Include="zstd\lib\compress\zstd_compress_superblock.h" />
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<ClInclude Include="zstd\lib\compress\zstd_cwksp.h" />
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<ClInclude Include="zstd\lib\compress\zstd_double_fast.h" />
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<ClInclude Include="zstd\lib\compress\zstd_fast.h" />
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<ClInclude Include="zstd\lib\compress\zstd_lazy.h" />
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<ClInclude Include="zstd\lib\compress\zstd_ldm.h" />
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<ClInclude Include="zstd\lib\compress\zstd_ldm_geartab.h" />
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<ClInclude Include="zstd\lib\compress\zstd_opt.h" />
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<ClInclude Include="zstd\lib\decompress\zstd_ddict.h" />
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<ClInclude Include="zstd\lib\decompress\zstd_decompress_block.h" />
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<ClInclude Include="zstd\lib\decompress\zstd_decompress_internal.h" />
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<ClInclude Include="zstd\lib\zdict.h" />
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<ClInclude Include="zstd\lib\zstd.h" />
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<ClInclude Include="zstd\lib\zstd_errors.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="zstd\lib\common\debug.c" />
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<ClCompile Include="zstd\lib\common\entropy_common.c" />
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<ClCompile Include="zstd\lib\common\error_private.c" />
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<ClCompile Include="zstd\lib\common\fse_decompress.c" />
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<ClCompile Include="zstd\lib\common\pool.c" />
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<ClCompile Include="zstd\lib\common\threading.c" />
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<ClCompile Include="zstd\lib\common\xxhash.c" />
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<ClCompile Include="zstd\lib\common\zstd_common.c" />
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<ClCompile Include="zstd\lib\compress\fse_compress.c" />
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<ClCompile Include="zstd\lib\compress\hist.c" />
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<ClCompile Include="zstd\lib\compress\huf_compress.c" />
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<ClCompile Include="zstd\lib\compress\zstdmt_compress.c" />
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<ClCompile Include="zstd\lib\compress\zstd_compress.c" />
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<ClCompile Include="zstd\lib\compress\zstd_compress_literals.c" />
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<ClCompile Include="zstd\lib\compress\zstd_compress_sequences.c" />
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<ClCompile Include="zstd\lib\compress\zstd_compress_superblock.c" />
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<ClCompile Include="zstd\lib\compress\zstd_double_fast.c" />
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<ClCompile Include="zstd\lib\compress\zstd_fast.c" />
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<ClCompile Include="zstd\lib\compress\zstd_lazy.c" />
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<ClCompile Include="zstd\lib\compress\zstd_ldm.c" />
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<ClCompile Include="zstd\lib\compress\zstd_opt.c" />
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<ClCompile Include="zstd\lib\decompress\huf_decompress.c" />
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<ClCompile Include="zstd\lib\decompress\zstd_ddict.c" />
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<ClCompile Include="zstd\lib\decompress\zstd_decompress.c" />
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<ClCompile Include="zstd\lib\decompress\zstd_decompress_block.c" />
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</ItemGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<PreprocessorDefinitions>%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<WarningLevel>TurnOffAllWarnings</WarningLevel>
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<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\zstd\zstd\lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets" />
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</Project>
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@ -0,0 +1,67 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClInclude Include="zstd\lib\zdict.h" />
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<ClInclude Include="zstd\lib\zstd.h" />
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<ClInclude Include="zstd\lib\zstd_errors.h" />
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<ClInclude Include="zstd\lib\common\pool.h" />
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<ClInclude Include="zstd\lib\common\portability_macros.h" />
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<ClInclude Include="zstd\lib\common\threading.h" />
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<ClInclude Include="zstd\lib\common\xxhash.h" />
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<ClInclude Include="zstd\lib\common\zstd_deps.h" />
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<ClInclude Include="zstd\lib\common\zstd_internal.h" />
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<ClInclude Include="zstd\lib\common\zstd_trace.h" />
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<ClInclude Include="zstd\lib\common\bitstream.h" />
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<ClInclude Include="zstd\lib\common\compiler.h" />
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<ClInclude Include="zstd\lib\common\cpu.h" />
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<ClInclude Include="zstd\lib\common\debug.h" />
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<ClInclude Include="zstd\lib\common\error_private.h" />
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<ClInclude Include="zstd\lib\common\fse.h" />
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<ClInclude Include="zstd\lib\common\huf.h" />
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<ClInclude Include="zstd\lib\common\mem.h" />
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<ClInclude Include="zstd\lib\compress\zstd_compress_internal.h" />
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<ClInclude Include="zstd\lib\compress\zstd_compress_literals.h" />
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<ClInclude Include="zstd\lib\compress\zstd_compress_sequences.h" />
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<ClInclude Include="zstd\lib\compress\zstd_compress_superblock.h" />
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<ClInclude Include="zstd\lib\compress\zstd_cwksp.h" />
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<ClInclude Include="zstd\lib\compress\zstd_double_fast.h" />
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<ClInclude Include="zstd\lib\compress\zstd_fast.h" />
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<ClInclude Include="zstd\lib\compress\zstd_lazy.h" />
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<ClInclude Include="zstd\lib\compress\zstd_ldm.h" />
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<ClInclude Include="zstd\lib\compress\zstd_ldm_geartab.h" />
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<ClInclude Include="zstd\lib\compress\zstd_opt.h" />
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<ClInclude Include="zstd\lib\compress\zstdmt_compress.h" />
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<ClInclude Include="zstd\lib\compress\clevels.h" />
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<ClInclude Include="zstd\lib\compress\hist.h" />
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<ClInclude Include="zstd\lib\decompress\zstd_ddict.h" />
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<ClInclude Include="zstd\lib\decompress\zstd_decompress_block.h" />
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<ClInclude Include="zstd\lib\decompress\zstd_decompress_internal.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="zstd\lib\common\pool.c" />
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<ClCompile Include="zstd\lib\common\threading.c" />
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<ClCompile Include="zstd\lib\common\xxhash.c" />
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<ClCompile Include="zstd\lib\common\zstd_common.c" />
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<ClCompile Include="zstd\lib\common\debug.c" />
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<ClCompile Include="zstd\lib\common\entropy_common.c" />
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<ClCompile Include="zstd\lib\common\error_private.c" />
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<ClCompile Include="zstd\lib\common\fse_decompress.c" />
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<ClCompile Include="zstd\lib\compress\zstd_compress_literals.c" />
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<ClCompile Include="zstd\lib\compress\zstd_compress_sequences.c" />
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<ClCompile Include="zstd\lib\compress\zstd_compress_superblock.c" />
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<ClCompile Include="zstd\lib\compress\zstd_double_fast.c" />
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<ClCompile Include="zstd\lib\compress\zstd_fast.c" />
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<ClCompile Include="zstd\lib\compress\zstd_lazy.c" />
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<ClCompile Include="zstd\lib\compress\zstd_ldm.c" />
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<ClCompile Include="zstd\lib\compress\zstd_opt.c" />
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<ClCompile Include="zstd\lib\compress\zstdmt_compress.c" />
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<ClCompile Include="zstd\lib\compress\fse_compress.c" />
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<ClCompile Include="zstd\lib\compress\hist.c" />
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<ClCompile Include="zstd\lib\compress\huf_compress.c" />
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<ClCompile Include="zstd\lib\compress\zstd_compress.c" />
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<ClCompile Include="zstd\lib\decompress\huf_decompress.c" />
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<ClCompile Include="zstd\lib\decompress\zstd_ddict.c" />
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<ClCompile Include="zstd\lib\decompress\zstd_decompress.c" />
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<ClCompile Include="zstd\lib\decompress\zstd_decompress_block.c" />
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</ItemGroup>
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</Project>
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15
PCSX2_qt.sln
15
PCSX2_qt.sln
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@ -60,6 +60,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL", "3rdparty\sdl2\SDL.vc
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libzip", "3rdparty\libzip\libzip.vcxproj", "{20B2E9FE-F020-42A0-B324-956F5B06EA68}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zstd", "3rdparty\zstd\zstd.vcxproj", "{52244028-937A-44E9-A76B-2BEA18FD239A}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug AVX2|x64 = Debug AVX2|x64
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@ -370,6 +372,18 @@ Global
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{20B2E9FE-F020-42A0-B324-956F5B06EA68}.Release AVX2|x64.Build.0 = Release|x64
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{20B2E9FE-F020-42A0-B324-956F5B06EA68}.Release|x64.ActiveCfg = Release|x64
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{20B2E9FE-F020-42A0-B324-956F5B06EA68}.Release|x64.Build.0 = Release|x64
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{52244028-937A-44E9-A76B-2BEA18FD239A}.Debug AVX2|x64.ActiveCfg = Debug|x64
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{52244028-937A-44E9-A76B-2BEA18FD239A}.Debug AVX2|x64.Build.0 = Debug|x64
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{52244028-937A-44E9-A76B-2BEA18FD239A}.Debug|x64.ActiveCfg = Debug|x64
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{52244028-937A-44E9-A76B-2BEA18FD239A}.Debug|x64.Build.0 = Debug|x64
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{52244028-937A-44E9-A76B-2BEA18FD239A}.Devel AVX2|x64.ActiveCfg = Devel|x64
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{52244028-937A-44E9-A76B-2BEA18FD239A}.Devel AVX2|x64.Build.0 = Devel|x64
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{52244028-937A-44E9-A76B-2BEA18FD239A}.Devel|x64.ActiveCfg = Devel|x64
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{52244028-937A-44E9-A76B-2BEA18FD239A}.Devel|x64.Build.0 = Devel|x64
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{52244028-937A-44E9-A76B-2BEA18FD239A}.Release AVX2|x64.ActiveCfg = Release|x64
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{52244028-937A-44E9-A76B-2BEA18FD239A}.Release AVX2|x64.Build.0 = Release|x64
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{52244028-937A-44E9-A76B-2BEA18FD239A}.Release|x64.ActiveCfg = Release|x64
|
||||
{52244028-937A-44E9-A76B-2BEA18FD239A}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
@ -397,6 +411,7 @@ Global
|
|||
{EF6834A9-11F3-4331-BC34-21B325ABB180} = {78EBE642-7A4D-4EA7-86BE-5639C6646C38}
|
||||
{812B4434-FD6B-4CB2-8865-5FD8EB34B046} = {78EBE642-7A4D-4EA7-86BE-5639C6646C38}
|
||||
{20B2E9FE-F020-42A0-B324-956F5B06EA68} = {78EBE642-7A4D-4EA7-86BE-5639C6646C38}
|
||||
{52244028-937A-44E9-A76B-2BEA18FD239A} = {78EBE642-7A4D-4EA7-86BE-5639C6646C38}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {0BC474EA-3628-45D3-9DBC-E22D0B7E0F77}
|
||||
|
|
|
@ -64,6 +64,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glslang", "3rdparty\glslang
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libzip", "3rdparty\libzip\libzip.vcxproj", "{20B2E9FE-F020-42A0-B324-956F5B06EA68}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zstd", "3rdparty\zstd\zstd.vcxproj", "{52244028-937A-44E9-A76B-2BEA18FD239A}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug AVX2|x64 = Debug AVX2|x64
|
||||
|
@ -374,6 +376,18 @@ Global
|
|||
{20B2E9FE-F020-42A0-B324-956F5B06EA68}.Release AVX2|x64.Build.0 = Release|x64
|
||||
{20B2E9FE-F020-42A0-B324-956F5B06EA68}.Release|x64.ActiveCfg = Release|x64
|
||||
{20B2E9FE-F020-42A0-B324-956F5B06EA68}.Release|x64.Build.0 = Release|x64
|
||||
{52244028-937A-44E9-A76B-2BEA18FD239A}.Debug AVX2|x64.ActiveCfg = Debug|x64
|
||||
{52244028-937A-44E9-A76B-2BEA18FD239A}.Debug AVX2|x64.Build.0 = Debug|x64
|
||||
{52244028-937A-44E9-A76B-2BEA18FD239A}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{52244028-937A-44E9-A76B-2BEA18FD239A}.Debug|x64.Build.0 = Debug|x64
|
||||
{52244028-937A-44E9-A76B-2BEA18FD239A}.Devel AVX2|x64.ActiveCfg = Devel|x64
|
||||
{52244028-937A-44E9-A76B-2BEA18FD239A}.Devel AVX2|x64.Build.0 = Devel|x64
|
||||
{52244028-937A-44E9-A76B-2BEA18FD239A}.Devel|x64.ActiveCfg = Devel|x64
|
||||
{52244028-937A-44E9-A76B-2BEA18FD239A}.Devel|x64.Build.0 = Devel|x64
|
||||
{52244028-937A-44E9-A76B-2BEA18FD239A}.Release AVX2|x64.ActiveCfg = Release|x64
|
||||
{52244028-937A-44E9-A76B-2BEA18FD239A}.Release AVX2|x64.Build.0 = Release|x64
|
||||
{52244028-937A-44E9-A76B-2BEA18FD239A}.Release|x64.ActiveCfg = Release|x64
|
||||
{52244028-937A-44E9-A76B-2BEA18FD239A}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
@ -402,6 +416,7 @@ Global
|
|||
{88FB34EC-845E-4F21-A552-F1573B9ED167} = {78EBE642-7A4D-4EA7-86BE-5639C6646C38}
|
||||
{EF6834A9-11F3-4331-BC34-21B325ABB180} = {78EBE642-7A4D-4EA7-86BE-5639C6646C38}
|
||||
{20B2E9FE-F020-42A0-B324-956F5B06EA68} = {78EBE642-7A4D-4EA7-86BE-5639C6646C38}
|
||||
{52244028-937A-44E9-A76B-2BEA18FD239A} = {78EBE642-7A4D-4EA7-86BE-5639C6646C38}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {0BC474EA-3628-45D3-9DBC-E22D0B7E0F77}
|
||||
|
|
|
@ -238,6 +238,9 @@ if(NOT USE_SYSTEM_YAML)
|
|||
endif()
|
||||
endif()
|
||||
|
||||
# We could use a system version of zstd, but is it going to be recent enough?
|
||||
add_subdirectory(3rdparty/zstd EXCLUDE_FROM_ALL)
|
||||
|
||||
if(QT_BUILD)
|
||||
# Default to bundled Qt6 for Windows.
|
||||
if(WIN32 AND NOT DEFINED Qt6_DIR)
|
||||
|
|
Loading…
Reference in New Issue