JordanTheToaster
d9c5f22d1e
OSD: Rename various fields
2024-09-15 08:41:12 -04:00
OctopusButtons
4565a62634
UI: Update mipmapping help description
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Added mipmapping description similar to the help/hover text of other items. Wording is my own phrasing.
2024-09-12 15:36:19 -04:00
seta-san
6bedcd768f
Qt: Update Trilinear Filtering Description
2024-08-12 19:00:28 -04:00
seta-san
c5ceba35b6
Qt: Update Texture Filtering Description
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Qt: Update Texture Filtering Description
2024-08-10 18:25:44 -04:00
KamFretoZ
fe3eab5815
Code: Formatting
2024-08-06 18:51:00 +02:00
KamFretoZ
72034da6ac
OSD: Add InputRec/VideoCapture OSD Toggle
2024-08-06 18:51:00 +02:00
JordanTheToaster
63e516ebfe
OSD: Add hardware info statistics
2024-08-01 16:23:17 -04:00
RedDevilus
7086060724
Qt: Add Override word to FMV Aspect Ratio
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To all sources, like big picture (fullscreenui), translation files, and general Qt GUI
2024-08-01 16:14:41 -04:00
RedDevilus
85fc04598b
Qt: FMV Aspect Ratio
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In future would add the Virtual in front of the controller name, but we should change the struct so if you change to other type like Guitar, Pop n Music, or in future new pad devices to not say controllers.
Also added that FMV Aspect Ratio will inherent the value of the regular Aspect Ratio if you put the same value for Aspect Ratio and FMV Aspect ratio it would have the same effect if you left FMV Aspect Ratio on the 'Off (Default)'
2024-08-01 16:14:41 -04:00
TheTechnician27
c6b8df0588
OSD: Allow independent left- and right-align for OSD
2024-07-31 14:07:55 -04:00
GovanifY
132431b7c8
headers: relicense to GPL-3.0+
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also update to 2024 while i'm at it
2024-07-30 17:17:13 -04:00
Ty Lamontagne
6b61ffbb63
GS Capture: Allow selecting the pixel format based on the current codec
2024-07-22 10:56:30 -04:00
KamFretoZ
cd4de28b9e
OSD: Add PCSX2 Version toggle
2024-07-19 12:46:35 -04:00
TheTechnician27
84fe413635
GameDB: Ensure NativeScaling doesn't nag users at native res
2024-07-17 15:01:07 -04:00
TheTechnician27
10a7fe07a2
UI: Add text to upscaling multipliers and remove two fractional
2024-07-05 21:09:28 +01:00
refractionpcsx2
c7e516b743
UI: Fix per game internal resolution dropdown
2024-07-02 15:50:49 +01:00
Stenzek
315d30fe4c
GS: Uncap upscale multiplier subject to GPU limits
2024-07-02 21:51:33 +10:00
refractionpcsx2
1d46ec2059
UI: Add new UI upscaling fix for Native Scaling
2024-06-17 22:25:33 +01:00
JordanTheToaster
f3776fa886
UI: Rename Wild Arms hack
2024-06-14 21:01:13 +01:00
KamFretoZ
774f68936d
Qt: Cleanup Internal label names
2024-06-14 17:28:51 +10:00
KamFretoZ
99a30733c1
Qt: Hide Video Recording Directory option per-game
2024-06-14 17:28:51 +10:00
KamFretoZ
62c5309b23
Qt: Hide texture directory option per-game
2024-06-14 17:28:51 +10:00
Stenzek
c94282ce5f
GS/Vulkan: Purge threaded presentation
2024-05-27 21:10:59 +10:00
Stenzek
d94f1dd9a3
GS: Add option to disable mailbox presentation
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For those who like terrible frame pacing.
2024-05-27 21:10:59 +10:00
refractionpcsx2
2d127039e1
UI: Fix dithering description + make it so 4 lines of description fits
2024-05-25 15:16:42 +01:00
Stenzek
c7a21a60cf
GS: Improve vsync mode selection
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All games use mailbox/triple buffering. Except when you enable sync to
host refresh, in which case FIFO/double buffering is used.
This means vsync enabled will ever tear, but at the same time, never
drop to 30fps on a missed frame due to frame rate differences.
To have the "best of both worlds", you should enable vsync and sync to
host refresh. Previously, this resulted in additional input lag, since
the host vsync would drive the EE frame timing. Now, this behaviour is
disabled by default, unless you enable "Use Host VSync Timing".
2024-05-25 14:06:50 +10:00
lightningterror
2d79b89acc
Qt: Change hw mipmap to a toggle button.
2024-05-21 10:45:02 +02:00
KamFretoZ
4134e7a7e0
Qt: Tidy up texture replacement settings
2024-05-19 14:45:20 +10:00
Stenzek
ff0b748d58
Qt: Change stateChanged() to checkStateChanged()
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Introduced in Qt 6.7.
2024-04-13 12:35:22 +10:00
Stenzek
0917d49a01
GS: Remove separate alpha pass fallback
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This is just wrong when overlap and depth writes are involved.
2024-03-28 11:46:20 +10:00
lightningterror
867afd7da0
Qt: Disable Texture barriers option on Metal.
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Not implemented.
2024-03-15 18:02:54 +01:00
DigitalMajestic
84972d2548
UI: Update SW Renderer Threads Tooltip
2024-02-18 19:46:35 +00:00
JordanTheToaster
83376d3f3b
Misc: Rename Disable Depth Emulation
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Renames Disable Depth Emulation to Disable Depth Conversion as it is both more correct to what it does and less likely for a user to think it is free performance.
2024-02-17 15:15:51 +00:00
Stenzek
12196359f7
Qt: Deprecate per-game WS/NI toggles in favor of Patches
2024-01-28 21:09:53 +10:00
Dan McCarthy
f416eb3d4f
Translation\UI: Updates Bitrate "Kbps" to "kpbs"
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Co-Authored-By: KamFretoZ <14798312+kamfretoz@users.noreply.github.com>
2024-01-12 15:59:15 +10:00
KamFretoZ
eef53f1b54
Qt: Minor Translation Fixes
2024-01-06 16:03:19 +00:00
KamFretoZ
f4cabca62d
Qt: More Translation Fixes
2024-01-02 07:48:23 +00:00
KamFretoZ
714e355c87
Qt/Translations: Hopefully filled the remainder of still missing description
2023-12-30 22:55:49 +10:00
KamFretoZ
76e32f55de
Qt: Hide advanced graphics settings by default.
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To show it, enable "Show Advanced Settings" option first.
2023-12-28 13:34:06 +10:00
KamFretoZ
b0ae2caef8
Qt/Translation: Attempt to fill in missing descriptions in settings
2023-12-28 13:34:06 +10:00
Stenzek
d9abe10308
Misc: Remove explicit PCH include, switch to SPDX
2023-12-24 14:03:14 +10:00
IlDucci
2bfefaf296
UI: Minor additions for translations and English text changes
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- Adding translation support for all the substrings related to the single/multiframe GS Dump message.
- Correcting the None option in the Deinterlacing settings according to what was talked about in Crowdin, unified that string with the Big Picture mode.
- Minor English text fixes reported in Crowdin.
Second attempt at doing this PR after the former, https://github.com/PCSX2/pcsx2/pull/10253 , was mangled by bad squashing and rebasing.
2023-12-11 15:00:56 +10:00
Stenzek
2ef5490297
Qt: Change settings windows from QDialog to QWidget
2023-10-14 21:00:33 +10:00
Stenzek
579a542815
Qt: String unification with Big Picture UI
2023-09-24 14:26:06 +10:00
Stenzek
90c6e4cd1b
Qt: Rename (Default) to (Borderless Fullscreen) for per-game config
2023-09-10 11:19:53 +10:00
lightningterror
c7b94d0a42
Qt: Remove Target Partial Invalidation hwfix from the gui.
2023-08-24 15:41:58 +01:00
lightningterror
be18ecf74e
Qt: Remove Half Screen Fix from the ui.
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No longer needed.
2023-08-11 13:14:19 +01:00
Stenzek
3692d7d090
GS/HW: Extend bilinear dirty upscale fix to force nearest
2023-07-26 13:21:35 +10:00
Berylskid
9c71bec4a0
UI: Remove outdated info from descritption
2023-06-28 15:56:51 +10:00
refractionpcsx2
cc9b9a1935
UI: Fix some typo's and casing in UI
2023-06-22 18:42:03 +01:00