arcum42
0005b749b5
Zeropad: fix minor typo in previous commit that got copied and pasted several times.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1150 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-07 23:49:12 +00:00
arcum42
a0a4abdcc1
Zeropad: Break up linux.cpp into multiple files.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1149 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-07 23:37:57 +00:00
Jake.Stine
8ff0e69f0c
Gah... dumb mistake. >_<
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1147 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-07 15:58:51 +00:00
Jake.Stine
9c0a978d5c
IopMem: Added FireWire port handling to the new IopHardware handlers (oops!).
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EErec: Removed an instance of duplicated cycle counting for split blocks.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1146 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-07 15:56:10 +00:00
gabest11
c64691811a
GSdx: 3.4.9. Texture Function => Decal/TCC=RGB: Av = At (gs_user v3 and v5) or Av = Af (v6)? Seems it was Af... Sonic unleashed was one of the games relying on this setting, could not find any other yet. Also removed the green stripes, shadow sw-mode only.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1145 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-07 12:34:58 +00:00
arcum42
6dfe946e7f
Linux: These weren't intended as externs...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1144 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-07 11:15:08 +00:00
Jake.Stine
91a4ee79cc
Made some tweaks to the EErec block manager in hopes of resolving Issue 208 [Soul Calibur 3 missing gfx], involving the willbranch3 logic path.
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Emitter: Added xJcc8 / xJcc32 functions for doing modified jump targets.
Also: minor cleanup to recent counters fixes (nothing relevant, just reduced out some copy-paste jobs for clarity).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1143 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-07 08:21:57 +00:00
gabest11
3202a42578
GSdx: Reworked the sw renderer texture cache a bit, at page level its correctness was questionable if the base address was not page aligned, so now keeping track of blocks (32x more), may be slower or faster by a few percent (number of blocks vs. finer resolution).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1142 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-07 06:32:10 +00:00
cottonvibes
e6b9275c13
microVU: various minor fixes that effected big stuff...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1141 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-07 01:57:13 +00:00
refraction
9541e502c2
A few minor counter changes to prevent scenarios where branch targets could be missed on counter resets/target changes, also a situation where the vsync counter could cause repetative branch tests to be triggered in quick succession on cycle counter overflow
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1140 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-06 23:51:27 +00:00
Jake.Stine
2bf04882e3
Some code cleanups for the new vtlb optimization (no intentional functional changes -- just deleted unused code and converted all of vtlb to the new emitter syntax. Let's hope I didn't typo anything!)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1138 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-06 12:37:37 +00:00
Jake.Stine
1cf028ccf5
Optimized vtlb direct path memory operations using some crafty asm code. Expect 2-3% speedups in most things, and perhaps more in some FMVs.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1137 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-06 02:15:43 +00:00
cottonvibes
6a075aca03
pcsx2:
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- PCSX2 would repetitively call CDVDopen if loading an elf file and your cdvd plugin didn't have an ISO already pre-loaded. Basically I had to switch to CDVDnull whenever I wanted to load an elf... well not anymore xD
microVU:
- Implemented the VI regs thing where if an opcode tried to access vi regs 16~31, the VU's should return vi0~15 (viReg & 0xf); technically it should never happen, but from my tests the BIOS seems to do this... so maybe some rare games do it too...
- Our VIF code apparently uses VU cycles for some stuff, so I now update the cycles variable VIF relies on.
- Minor Optimizations
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1136 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-05 02:25:48 +00:00
Jake.Stine
a7cbcae4be
Small speedup for the EE/IOP recompilers, by removing the legacy limit on the number of recompiled blocks (was causing recompilers to reset the code buffers way more than necessary).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1135 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-05 01:26:18 +00:00
sudonim1
002b9af006
This is why a type safe emitter is important.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1134 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-04 20:14:37 +00:00
Jake.Stine
3647a635bc
Apply recent Iop HwRegister handler changes to the EE's mapping [EE has direct access to IOP memory and registers through a special tlb mapping, intended for ps2dev debugging, and generally used by bios only during boot-up).
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1133 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-04 19:04:21 +00:00
sudonim1
db41e52940
Apparently the MSB of integer register specifications in VU micro instructions is ignored, making the upper 16 registers mirror the lower 16. Changed all relevant instructions to reflect this.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1132 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-04 18:21:44 +00:00
Jake.Stine
8ab8adabf1
Improved handling of jNO_DEFAULT so that it performs a sanity check in Devel builds [currently applies to Pcsx2 only since we don't have a standard define macro for devbuild in the plugins].
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Cleaned up and abbreviated logging for the new IOP HwRead/Write handlers.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1131 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-04 14:12:21 +00:00
arcum42
b02d6a19dd
ZeroPad: Revert the changes to the Windows files in ZeroPad, and ifdef off the changes in the common areas, as the Windows version of ZeroPad is clearly only working by voodoo and bailing wire on Windows. (Note: unable to reproduce ZeroPad working properly in any revision [including playground days] on any version of Windows available. Likely because I don't have any poultry handy to sacrifice.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1130 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-04 10:31:18 +00:00
Jake.Stine
66a8c03ded
Fix bug from r1116 [essentially a misplaced jNO_DEFAULT directive].
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1129 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-04 02:06:35 +00:00
arcum42
3a7865ac3f
ZeroPad: Patch to fix a bug introduced in r1125.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1128 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-03 19:30:38 +00:00
arcum42
ee3eca5b34
Zeropad: Clean up the code so that if I have to go back into it, it's easier to read.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1127 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-03 12:19:58 +00:00
arcum42
5f35cf1376
ZeroPad: Commit bolche's Analog control code, ifdeffed out, so I don't forget to add a gui for it and enable it some day.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1126 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-03 11:49:25 +00:00
arcum42
94c006efd2
ZeroPad: Apply the multiple key patch in issue 197 to ZeroPad. Currently Linux only.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1125 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-03 11:09:15 +00:00
arcum42
8504f4e9bd
Atn Jake: Please review. Quick patch to counter problems reported with r1116.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1123 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-03 05:28:13 +00:00
arcum42
a65543399c
Linux: Iron out a few issues with the configuration dialog in Linux.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1122 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 14:36:46 +00:00
arcum42
74ebe985f6
Plugins: Fix the dialog boxes on FWnull & USBnull so the buttons work. Fix inconsistant version numbers. Delete a stray file.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1121 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 14:14:34 +00:00
Jake.Stine
0238815248
wxGui: performing maintenance merge before weekend departure.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1120 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 14:06:06 +00:00
arcum42
92ac589187
CDVDiso: Now uses automake, is C++, isn't split into two files, and doesn't change around the working directory on us.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1118 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 13:42:13 +00:00
arcum42
0250605329
Linux: Quickly hack the new files into the main makefile.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1117 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 11:03:32 +00:00
Jake.Stine
56545f0b7d
*Experimental* Made new IopHwRead and IopHwWrite from scratch, in pre-preparation for a new lookup-based IOP memory manager. Could be some lingering bugs or typos. :/
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Win32/vcproj: Re-structured the folder layout of the project.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1116 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 10:48:41 +00:00
arcum42
b560f325ae
Finish removing VU Skip from Linux, and fix a few compiler warnings left over from the work on CDVD.cpp.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1115 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 09:31:14 +00:00
Jake.Stine
a69cfcc464
Removed VU-Skip [helps simplify the frameskipper logic] -- Use the VU Cycle Stealer hack instead for better, faster, more stable speedups of the VU1 unit.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1114 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 09:04:47 +00:00
cottonvibes
f8f4c7f136
microVU: fixed some bugs in stall calculations.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1113 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 06:13:43 +00:00
arcum42
df31bfc51a
Lets get the null plugins working in Windows again...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1112 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 05:27:35 +00:00
arcum42
465f35169f
And that's dev9, which was about as barebones as CDVDnull.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1111 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 04:39:05 +00:00
arcum42
6cc85d6050
And that's CDVDnull. Given how barebones this plugin is, it's closer to making a null plugin then cleaning it up...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1110 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 04:12:29 +00:00
arcum42
456672168e
And there goes SPU2null. This one deserves a lot more work, though. A real gui and backporting all the changes I made to ZeroSPU2, for starters. (And again, Windows may or may not compile for it. Looking at the Visual C++ file, I'm pretty sure it already wasn't compiling.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1109 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 03:41:03 +00:00
arcum42
48c235830b
I don't even wan to know how these got deleted during the commit...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1108 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 02:45:13 +00:00
arcum42
6fb0070c33
That's USBnull down. (And yes, I'm aware the dialog boxes for USBnull & FWnull are incorrect. For now, I just told it to use the incorrect one that was already in the plugin.)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1107 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 02:29:48 +00:00
arcum42
f64723951e
Helps if I have FW.cpp in there. :(
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1106 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 00:56:56 +00:00
arcum42
74e0e786b7
Begin work on renovating the Null plugins. (On the Linux side, anyways, though some of that will spill over to the Windows side.) Starting with FWnull.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1105 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-02 00:51:17 +00:00
Jake.Stine
45bb6f3d2f
Bugfix for recent cleanups: SetResultSize was defined with different behaviors in two separate files, without being static. Depending on the whims of the wind, MSVC would sometimes pick the one from CDROM and link it into CDVD, overriding CDVD's version, and resulting in complete emulation failure.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1103 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-01 12:44:18 +00:00
arcum42
bc9e0b08ad
Some work on CDVD.cpp. Slight change to the branch statements in Interpreter.cpp. Restore a change to Pcsx2Defs.h that got reverted.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1102 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-01 11:06:52 +00:00
cottonvibes
b6ba2f050f
minor microVU changes
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1101 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-01 10:12:44 +00:00
Jake.Stine
17caa515ac
Rushed my prev commit. Here's some basic thing, only much less broken and crappy. (fixes double-spaced emuLog.txt file contents)
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1099 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-01 02:53:09 +00:00
arcum42
71b41f8a1d
wxGui: Add two dummy files, to make codeblocks happy.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1098 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-01 02:22:52 +00:00
arcum42
ecddd1dd6e
wxGui: Type the letter 'L' a whole bunch of times.
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/wxgui@1097 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-01 02:15:18 +00:00
Jake.Stine
e24851927a
Fixed some 'too many newlines' bugs in the Console namespace.
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1096 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-01 02:12:45 +00:00
arcum42
5edb195282
Committing various cleanups I'd put aside at one point or another...
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git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1095 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-01 01:13:37 +00:00