Commit Graph

24 Commits

Author SHA1 Message Date
TheTechnician27 c6b8df0588 OSD: Allow independent left- and right-align for OSD 2024-07-31 14:07:55 -04:00
GovanifY 132431b7c8 headers: relicense to GPL-3.0+
also update to 2024 while i'm at it
2024-07-30 17:17:13 -04:00
Ty Lamontagne 6b61ffbb63 GS Capture: Allow selecting the pixel format based on the current codec 2024-07-22 10:56:30 -04:00
Stenzek 315d30fe4c GS: Uncap upscale multiplier subject to GPU limits 2024-07-02 21:51:33 +10:00
KamFretoZ 4134e7a7e0 Qt: Tidy up texture replacement settings 2024-05-19 14:45:20 +10:00
Stenzek d9abe10308 Misc: Remove explicit PCH include, switch to SPDX 2023-12-24 14:03:14 +10:00
Stenzek 2ef5490297 Qt: Change settings windows from QDialog to QWidget 2023-10-14 21:00:33 +10:00
lightningterror c7b94d0a42 Qt: Remove Target Partial Invalidation hwfix from the gui. 2023-08-24 15:41:58 +01:00
Stenzek ebeb646e4d GS/HW: Relax CPU sprite render requirements further via levels 2023-03-28 11:21:47 +01:00
Stenzek 74763d2156 Qt: Hide manual hardware fixes from global settings 2023-03-12 14:27:20 +00:00
Stenzek 64b38e5a4a GS/HW: Add "Merge Targets" texture-in-RT mode
Can take several targets from the cache, and create a combined/merged
source from them.

Fixes shadow maps in Destroy All Humans.
2023-03-01 21:13:37 +00:00
Stenzek 4583c64ff7 GS/HW: Add partial target invalidation option
Eventually hopefully we can make this the default, but it breaks too
much at the moment.

Fixes missing/corrupted textures in True Crime: New York City.
2023-02-25 08:18:34 +00:00
Stenzek 88c1f00b62 GS: Add audio capture and custom resolution 2023-01-21 16:56:57 +00:00
Tokman5 d94e861a78 GS: Add video folder and support additional arguments for video dumping 2023-01-19 10:39:22 +00:00
lightningterror d38147bcf2 Qt: Allow to run bilinear filtering with integer scaling. 2022-12-29 09:47:42 +01:00
Connor McLaughlin 699c3d80b7 GS: Add video dumping via ffmpeg 2022-12-22 04:27:30 +00:00
Connor McLaughlin 6f354c6c02 Qt: Move post-processing options into its own tab 2022-11-23 11:45:37 +00:00
refractionpcsx2 9a8a3601a7 UI-Qt: Add Bilinear dropdown to SW options 2022-08-02 23:35:48 +01:00
Connor McLaughlin 1f5d2c49fc Qt: Split texture replacement settings to its own page 2022-06-20 07:28:12 +01:00
Connor McLaughlin 5987e03463 GS: Force min/mag linear when trilinear is forced
Trilinear implies that min/mag will be linear. Less confusing, makes
sense, and the min/mag point + mip linear case is currently not handled
properly with regard to the GS registers.
2022-04-04 17:01:23 +01:00
Connor McLaughlin 5e336138d0 Qt: Add shadeboost settings 2022-03-28 09:24:51 +02:00
TheLastRar 74ed14496b Qt: GS Settings Fixes 2022-03-25 10:26:23 +00:00
Connor McLaughlin b47552c08f Qt: Add per-game settings UI 2022-02-16 17:34:53 +01:00
Connor McLaughlin 93f9ae8a31 Qt: Add work in progress interface 2022-01-30 14:29:18 +00:00