Stenzek
82fbf34f5b
ImGuiOverlays: Display vsync queue size in OSD
2024-05-25 14:06:50 +10:00
refractionpcsx2
256babd337
GS/HW: Allow forcing Dither to 32bit for 16bit draws
2024-05-25 02:13:33 +01:00
Stenzek
99e38bc458
GS/Vulkan: Prefer mailbox presentation for vsync-on
2024-05-23 11:34:49 +10:00
Stenzek
68bbc2cc92
GS/Vulkan: Log any image acquire error
2024-05-23 11:34:49 +10:00
TheLastRar
63a5a15c37
Common: Provide a MAP_FIXED_NOREPLACE define for FreeBSD
2024-05-23 11:34:06 +10:00
TheLastRar
19d5d5c485
AutoUpdater: Correct type on stub processUpdate()
2024-05-23 11:34:06 +10:00
lightningterror
4fe5064b8c
GS/HW: Cleanup RendererHW.
...
Null pointer dereferences, constants, redefinitions.
2024-05-23 02:21:41 +02:00
refractionpcsx2
0ea98d6edb
GS/HW: Restrict CPU Sprite abort to non-opaque draws
2024-05-22 14:22:29 +01:00
Connor McLaughlin
92b707db99
Common: Missed MAP_FIXED -> MAP_FIXED_NOREPLACE
2024-05-22 00:05:24 +10:00
Connor McLaughlin
d765f2e15c
Common: Fix Mac build
2024-05-21 23:14:47 +10:00
refractionpcsx2
b512162956
GS/HW: Ignore alpha on double half clear if not used
2024-05-21 15:07:51 +02:00
Stenzek
e24d97bbe4
Common: Don't use MAP_FIXED on Linux
...
MAP_FIXED will clobber any existing memory mapping, and is not safe
to use in a multi-threaded environment. Whether we like it or not,
we are a multi-threaded environment, because Qt initializes before
we get to main(), so it's already too late to safely use MAP_FIXED
by the time we get there.
Use MAP_FIXED_NOREPLACE instead. This is how MAP_FIXED should have
behaved from the beginning.
Obviously this means you'll need Linux 4.17+ and a semi-recent libc
to use PCSX2 now. But if you're running a 6 year old unsupported
kernel, you have bigger problems.
Fixes "random" startup crashes.
2024-05-21 22:44:00 +10:00
refractionpcsx2
fb4aaf5236
GS: Increase sensitivity of texflush but avoid some situations
2024-05-21 14:33:42 +02:00
Mrlinkwii
8d0af30e0e
Docs : update configuration guide
2024-05-21 11:45:26 +02:00
lightningterror
06efa93070
Config: Change hw mipmap from enum to bool.
2024-05-21 10:45:02 +02:00
lightningterror
8d3617bb71
VMManager: Remove osd message for hw mipmap.
2024-05-21 10:45:02 +02:00
lightningterror
ef2549edb1
Overlays: Update hw mipmap code.
2024-05-21 10:45:02 +02:00
lightningterror
c5511d0afa
Misc: Update hw mipmap code hotkey.
2024-05-21 10:45:02 +02:00
lightningterror
68eed55490
FullscreenUI: Change hw mipmap to a toggle button.
2024-05-21 10:45:02 +02:00
lightningterror
2d79b89acc
Qt: Change hw mipmap to a toggle button.
2024-05-21 10:45:02 +02:00
lightningterror
9242da96f2
GameDB: Update db accordingly.
...
Credits to TheTechnician27 and Jordan.
2024-05-21 10:45:02 +02:00
lightningterror
932474a7d6
GameDB: Adjust mipmap and trilinear behavior.
2024-05-21 10:45:02 +02:00
lightningterror
115d83a02e
GS/HW: Enable Full mipmap with ps2 trilinear always y default.
...
Change mipmap config to bool.
2024-05-21 10:45:02 +02:00
Stenzek
2e882dfabc
CI/Flatpak: libaio is no longer needed
2024-05-21 18:34:01 +10:00
Stenzek
ff7995f0d6
Deps: Bump to shaderc 2024.1
...
And use dynamic loading.
2024-05-21 18:34:01 +10:00
Stenzek
f11ef37745
Deps: Switch to sourceforge mirror for FreeType
...
The savannah.gnu.org link redirects to non-existant domains, at least in
Australia.
2024-05-21 18:34:01 +10:00
Stenzek
9044f54353
Deps: Apply qtbase commit 7b01862
2024-05-21 18:34:01 +10:00
Stenzek
475bd6ee7d
Deps: Bump Qt to 6.7.1
2024-05-21 18:34:01 +10:00
Ziemas
086bbf95dc
Misc: Fix building with gcc14 ( #11278 )
2024-05-21 12:25:11 +10:00
PCSX2 Bot
4536daa5f8
PAD: Update to latest controller database.
2024-05-20 20:22:06 +02:00
refractionpcsx2
570039f49a
GS/HW: Adjust conditions for CPU sprite renderer
2024-05-19 14:15:28 +01:00
refractionpcsx2
c6b55e5aa3
GS/HW: Improve texture shuffle double direction with future draw
2024-05-19 14:13:15 +01:00
Connor McLaughlin
7683674585
Qt: Fix default tab of Graphics Settings
2024-05-19 22:25:55 +10:00
Stenzek
81f1102809
Qt: Update base translation
2024-05-19 16:07:15 +10:00
Stenzek
ebb315ab6f
Qt: update_base_translation.sh should be executable
2024-05-19 16:06:48 +10:00
KamFretoZ
f0b8895350
FSUI: Gate HW Download mode behind per-game settings
...
Just like how it was on Qt.
2024-05-19 14:45:20 +10:00
KamFretoZ
4134e7a7e0
Qt: Tidy up texture replacement settings
2024-05-19 14:45:20 +10:00
GovanifY
39a493f7d3
GameDB: fix tearing like issues on KH2 when upscaled
2024-05-19 05:38:59 +01:00
Connor McLaughlin
70b709a675
CI/Flatpak: Temporarily disable repo/appstream validation
...
pcsx2.net (cloudflare?) appears to be blocking the GitHub runner. Until this is resolved, disable runner-side validation.
2024-05-19 13:27:10 +10:00
Stenzek
31e935d831
GzippedFileReader: Don't clamp chunkID on read
2024-05-18 02:45:26 +10:00
Stenzek
34ae500614
CsoFileReader: Fix devbuild assertion
2024-05-18 02:45:26 +10:00
Stenzek
2cead675bb
Revert "CI/AppImage: Don't bundle libssl/libcrypto"
...
This reverts commit 21c46b778e
.
2024-05-18 02:45:26 +10:00
Stenzek
a6f7159537
CDVD: Simplify ISO opening
2024-05-17 11:58:01 +10:00
Stenzek
d099f7afd6
CDVD: Purge AsyncFileReader interface
...
Everything goes through ThreadedFileReader now.
2024-05-17 11:58:01 +10:00
Stenzek
7587bb8a07
CDVD: Use ThreadedFileReader for gzip ISOs
2024-05-17 11:58:01 +10:00
Stenzek
29e9125b15
CDVD: Use ThreadedFileReader for uncompressed ISOs
2024-05-17 11:58:01 +10:00
Stenzek
f0ae33d61e
CDVD: Use ThreadedFileReader for block dumps
2024-05-17 11:58:01 +10:00
Stenzek
89c4e2c1a4
CDVD: Fix error propagation from ThreadedFileReader
2024-05-17 11:58:01 +10:00
Stenzek
431b8b0df6
CDVD: Purge MultpartFileReader
...
Nobody should be using this.
2024-05-17 11:58:01 +10:00
Stenzek
e8e84d160b
Qt: Update base translation
2024-05-17 11:57:38 +10:00