mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Various fixes 2: Electric Boogaloo
Revert VP2 changes as they cause issues and fix a shadow issue in Star Wars Force Unleashed.
This commit is contained in:
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276d887917
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feb4d605d0
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@ -1837,7 +1837,8 @@ SCAJ-20177:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 4 # Reduces bloom misalignment.
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SCAJ-20178:
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@ -1940,7 +1941,8 @@ SCAJ-20197:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 4 # Reduces bloom misalignment.
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SCAJ-20198:
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@ -6741,7 +6743,8 @@ SCKA-20079:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 4 # Reduces bloom misalignment.
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SCKA-20081:
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@ -24386,7 +24389,8 @@ SLES-54644:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 4 # Reduces bloom misalignment.
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SLES-54645:
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@ -24395,7 +24399,8 @@ SLES-54645:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 4 # Reduces bloom misalignment.
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SLES-54646:
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@ -24405,7 +24410,8 @@ SLES-54646:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 4 # Reduces bloom misalignment.
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SLES-54647:
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@ -24415,7 +24421,8 @@ SLES-54647:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 4 # Reduces bloom misalignment.
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SLES-54648:
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@ -24424,7 +24431,8 @@ SLES-54648:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 4 # Reduces bloom misalignment.
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SLES-54653:
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@ -24443,6 +24451,9 @@ SLES-54658:
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name: "Star Wars - The Force Unleashed"
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region: "PAL-M5"
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compat: 5
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gsHWFixes:
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recommendedBlendingLevel: 2 # Fixes player shadow definition and color banding.
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autoFlush: 1 # Fixes player shadow.
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patches:
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87109051:
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content: |-
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@ -24455,6 +24466,9 @@ SLES-54659:
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name: "Star Wars - The Force Unleashed"
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region: "PAL-M4"
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compat: 5
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gsHWFixes:
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recommendedBlendingLevel: 2 # Fixes player shadow definition and color banding.
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autoFlush: 1 # Fixes player shadow.
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patches:
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DAF2145C:
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content: |-
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@ -43079,7 +43093,8 @@ SLPM-66419:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 4 # Reduces bloom misalignment.
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SLPM-66420:
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@ -45272,7 +45287,8 @@ SLPM-66782:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 4 # Reduces bloom misalignment.
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SLPM-66783:
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@ -54689,6 +54705,9 @@ SLPS-25888:
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name-en: "Star Wars - The Force Unleashed"
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region: "NTSC-J"
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compat: 5
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gsHWFixes:
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recommendedBlendingLevel: 2 # Fixes player shadow definition and color banding.
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autoFlush: 1 # Fixes player shadow.
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patches:
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CC9BFDE3:
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content: |-
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@ -63633,7 +63652,8 @@ SLUS-21452:
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gameFixes:
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- VuAddSubHack
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gsHWFixes:
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halfPixelOffset: 4 # Reduces bloom misalignment.
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halfPixelOffset: 2 # Reduces bloom misalignment.
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roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
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textureInsideRT: 1 # Required for swirl battle transition.
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nativePaletteDraw: 1
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SLUS-21453:
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@ -64342,6 +64362,9 @@ SLUS-21614:
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name: "Star Wars - The Force Unleashed"
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region: "NTSC-U"
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compat: 5
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gsHWFixes:
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recommendedBlendingLevel: 2 # Fixes player shadow definition and color banding.
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autoFlush: 1 # Fixes player shadow.
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patches:
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879CDA5E:
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content: |-
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