diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index f1157e41c5..f2df0cd19b 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -1837,7 +1837,8 @@ SCAJ-20177: gameFixes: - VuAddSubHack gsHWFixes: - halfPixelOffset: 4 # Reduces bloom misalignment. + halfPixelOffset: 2 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. textureInsideRT: 1 # Required for swirl battle transition. nativePaletteDraw: 1 SCAJ-20178: @@ -1940,7 +1941,8 @@ SCAJ-20197: gameFixes: - VuAddSubHack gsHWFixes: - halfPixelOffset: 4 # Reduces bloom misalignment. + halfPixelOffset: 2 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. textureInsideRT: 1 # Required for swirl battle transition. nativePaletteDraw: 1 SCAJ-20198: @@ -6741,7 +6743,8 @@ SCKA-20079: gameFixes: - VuAddSubHack gsHWFixes: - halfPixelOffset: 4 # Reduces bloom misalignment. + halfPixelOffset: 2 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. textureInsideRT: 1 # Required for swirl battle transition. nativePaletteDraw: 1 SCKA-20081: @@ -24386,7 +24389,8 @@ SLES-54644: gameFixes: - VuAddSubHack gsHWFixes: - halfPixelOffset: 4 # Reduces bloom misalignment. + halfPixelOffset: 2 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. textureInsideRT: 1 # Required for swirl battle transition. nativePaletteDraw: 1 SLES-54645: @@ -24395,7 +24399,8 @@ SLES-54645: gameFixes: - VuAddSubHack gsHWFixes: - halfPixelOffset: 4 # Reduces bloom misalignment. + halfPixelOffset: 2 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. textureInsideRT: 1 # Required for swirl battle transition. nativePaletteDraw: 1 SLES-54646: @@ -24405,7 +24410,8 @@ SLES-54646: gameFixes: - VuAddSubHack gsHWFixes: - halfPixelOffset: 4 # Reduces bloom misalignment. + halfPixelOffset: 2 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. textureInsideRT: 1 # Required for swirl battle transition. nativePaletteDraw: 1 SLES-54647: @@ -24415,7 +24421,8 @@ SLES-54647: gameFixes: - VuAddSubHack gsHWFixes: - halfPixelOffset: 4 # Reduces bloom misalignment. + halfPixelOffset: 2 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. textureInsideRT: 1 # Required for swirl battle transition. nativePaletteDraw: 1 SLES-54648: @@ -24424,7 +24431,8 @@ SLES-54648: gameFixes: - VuAddSubHack gsHWFixes: - halfPixelOffset: 4 # Reduces bloom misalignment. + halfPixelOffset: 2 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. textureInsideRT: 1 # Required for swirl battle transition. nativePaletteDraw: 1 SLES-54653: @@ -24443,6 +24451,9 @@ SLES-54658: name: "Star Wars - The Force Unleashed" region: "PAL-M5" compat: 5 + gsHWFixes: + recommendedBlendingLevel: 2 # Fixes player shadow definition and color banding. + autoFlush: 1 # Fixes player shadow. patches: 87109051: content: |- @@ -24455,6 +24466,9 @@ SLES-54659: name: "Star Wars - The Force Unleashed" region: "PAL-M4" compat: 5 + gsHWFixes: + recommendedBlendingLevel: 2 # Fixes player shadow definition and color banding. + autoFlush: 1 # Fixes player shadow. patches: DAF2145C: content: |- @@ -43079,7 +43093,8 @@ SLPM-66419: gameFixes: - VuAddSubHack gsHWFixes: - halfPixelOffset: 4 # Reduces bloom misalignment. + halfPixelOffset: 2 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. textureInsideRT: 1 # Required for swirl battle transition. nativePaletteDraw: 1 SLPM-66420: @@ -45272,7 +45287,8 @@ SLPM-66782: gameFixes: - VuAddSubHack gsHWFixes: - halfPixelOffset: 4 # Reduces bloom misalignment. + halfPixelOffset: 2 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. textureInsideRT: 1 # Required for swirl battle transition. nativePaletteDraw: 1 SLPM-66783: @@ -54689,6 +54705,9 @@ SLPS-25888: name-en: "Star Wars - The Force Unleashed" region: "NTSC-J" compat: 5 + gsHWFixes: + recommendedBlendingLevel: 2 # Fixes player shadow definition and color banding. + autoFlush: 1 # Fixes player shadow. patches: CC9BFDE3: content: |- @@ -63633,7 +63652,8 @@ SLUS-21452: gameFixes: - VuAddSubHack gsHWFixes: - halfPixelOffset: 4 # Reduces bloom misalignment. + halfPixelOffset: 2 # Reduces bloom misalignment. + roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines. textureInsideRT: 1 # Required for swirl battle transition. nativePaletteDraw: 1 SLUS-21453: @@ -64342,6 +64362,9 @@ SLUS-21614: name: "Star Wars - The Force Unleashed" region: "NTSC-U" compat: 5 + gsHWFixes: + recommendedBlendingLevel: 2 # Fixes player shadow definition and color banding. + autoFlush: 1 # Fixes player shadow. patches: 879CDA5E: content: |-