GameDB: Various fixes 2: Electric Boogaloo

Revert VP2 changes as they cause issues and fix a shadow issue in Star Wars Force Unleashed.
This commit is contained in:
JordanTheToaster 2024-01-19 11:36:29 +00:00 committed by refractionpcsx2
parent 276d887917
commit feb4d605d0
1 changed files with 34 additions and 11 deletions

View File

@ -1837,7 +1837,8 @@ SCAJ-20177:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SCAJ-20178:
@ -1940,7 +1941,8 @@ SCAJ-20197:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SCAJ-20198:
@ -6741,7 +6743,8 @@ SCKA-20079:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SCKA-20081:
@ -24386,7 +24389,8 @@ SLES-54644:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLES-54645:
@ -24395,7 +24399,8 @@ SLES-54645:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLES-54646:
@ -24405,7 +24410,8 @@ SLES-54646:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLES-54647:
@ -24415,7 +24421,8 @@ SLES-54647:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLES-54648:
@ -24424,7 +24431,8 @@ SLES-54648:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLES-54653:
@ -24443,6 +24451,9 @@ SLES-54658:
name: "Star Wars - The Force Unleashed"
region: "PAL-M5"
compat: 5
gsHWFixes:
recommendedBlendingLevel: 2 # Fixes player shadow definition and color banding.
autoFlush: 1 # Fixes player shadow.
patches:
87109051:
content: |-
@ -24455,6 +24466,9 @@ SLES-54659:
name: "Star Wars - The Force Unleashed"
region: "PAL-M4"
compat: 5
gsHWFixes:
recommendedBlendingLevel: 2 # Fixes player shadow definition and color banding.
autoFlush: 1 # Fixes player shadow.
patches:
DAF2145C:
content: |-
@ -43079,7 +43093,8 @@ SLPM-66419:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLPM-66420:
@ -45272,7 +45287,8 @@ SLPM-66782:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLPM-66783:
@ -54689,6 +54705,9 @@ SLPS-25888:
name-en: "Star Wars - The Force Unleashed"
region: "NTSC-J"
compat: 5
gsHWFixes:
recommendedBlendingLevel: 2 # Fixes player shadow definition and color banding.
autoFlush: 1 # Fixes player shadow.
patches:
CC9BFDE3:
content: |-
@ -63633,7 +63652,8 @@ SLUS-21452:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLUS-21453:
@ -64342,6 +64362,9 @@ SLUS-21614:
name: "Star Wars - The Force Unleashed"
region: "NTSC-U"
compat: 5
gsHWFixes:
recommendedBlendingLevel: 2 # Fixes player shadow definition and color banding.
autoFlush: 1 # Fixes player shadow.
patches:
879CDA5E:
content: |-