gsdx-d3d11: Remove unused m_rt_ss sampler.

It was removed with old rtCopy DATE code.
This commit is contained in:
lightningterror 2020-01-18 18:06:46 +01:00
parent 3d06cca15c
commit e43ba53ea9
2 changed files with 0 additions and 5 deletions

View File

@ -461,7 +461,6 @@ private:
CComPtr<ID3D11Buffer> m_ps_cb;
std::unordered_map<uint32, CComPtr<ID3D11SamplerState>> m_ps_ss;
CComPtr<ID3D11SamplerState> m_palette_ss;
CComPtr<ID3D11SamplerState> m_rt_ss;
std::unordered_map<uint32, CComPtr<ID3D11DepthStencilState>> m_om_dss;
std::unordered_map<uint32, CComPtr<ID3D11BlendState>> m_om_bs;

View File

@ -77,10 +77,6 @@ bool GSDevice11::CreateTextureFX()
if(FAILED(hr)) return false;
hr = m_dev->CreateSamplerState(&sd, &m_rt_ss);
if(FAILED(hr)) return false;
// create layout
VSSelector sel;