diff --git a/plugins/GSdx/Renderers/DX11/GSDevice11.h b/plugins/GSdx/Renderers/DX11/GSDevice11.h index 778b79413e..72a2a1e0fa 100644 --- a/plugins/GSdx/Renderers/DX11/GSDevice11.h +++ b/plugins/GSdx/Renderers/DX11/GSDevice11.h @@ -461,7 +461,6 @@ private: CComPtr m_ps_cb; std::unordered_map> m_ps_ss; CComPtr m_palette_ss; - CComPtr m_rt_ss; std::unordered_map> m_om_dss; std::unordered_map> m_om_bs; diff --git a/plugins/GSdx/Renderers/DX11/GSTextureFX11.cpp b/plugins/GSdx/Renderers/DX11/GSTextureFX11.cpp index 48e03062f4..eaa60a8b7f 100644 --- a/plugins/GSdx/Renderers/DX11/GSTextureFX11.cpp +++ b/plugins/GSdx/Renderers/DX11/GSTextureFX11.cpp @@ -77,10 +77,6 @@ bool GSDevice11::CreateTextureFX() if(FAILED(hr)) return false; - hr = m_dev->CreateSamplerState(&sd, &m_rt_ss); - - if(FAILED(hr)) return false; - // create layout VSSelector sel;