Merge pull request #531 from PCSX2-underground/ssakash-log-F9

console: use correct message for hw/sw rendering switch
This commit is contained in:
avih 2015-05-07 21:45:16 +03:00
commit c02eadab3f
1 changed files with 1 additions and 1 deletions

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@ -195,7 +195,7 @@ void SysMtgsThread::OpenPlugin()
// Vsync on / off ?
if( renderswitch )
{
Console.Indent(2).WriteLn( "Forced software switch enabled." );
Console.Indent(2).WriteLn( "Toggling GSdx Hardware/Software renderer" );
if ( EmuConfig.GS.VsyncEnable )
{
// Better turn Vsync off now, as in most cases sw rendering is not fast enough to support a steady 60fps.