mirror of https://github.com/PCSX2/pcsx2.git
Merge pull request #531 from PCSX2-underground/ssakash-log-F9
console: use correct message for hw/sw rendering switch
This commit is contained in:
commit
c02eadab3f
|
@ -195,7 +195,7 @@ void SysMtgsThread::OpenPlugin()
|
||||||
// Vsync on / off ?
|
// Vsync on / off ?
|
||||||
if( renderswitch )
|
if( renderswitch )
|
||||||
{
|
{
|
||||||
Console.Indent(2).WriteLn( "Forced software switch enabled." );
|
Console.Indent(2).WriteLn( "Toggling GSdx Hardware/Software renderer" );
|
||||||
if ( EmuConfig.GS.VsyncEnable )
|
if ( EmuConfig.GS.VsyncEnable )
|
||||||
{
|
{
|
||||||
// Better turn Vsync off now, as in most cases sw rendering is not fast enough to support a steady 60fps.
|
// Better turn Vsync off now, as in most cases sw rendering is not fast enough to support a steady 60fps.
|
||||||
|
|
Loading…
Reference in New Issue