mirror of https://github.com/PCSX2/pcsx2.git
GSdx: re-implemented the drawing pipeline in c++, just for reference and easier debugging.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4972 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
6cf12e5721
commit
9d54677055
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@ -80,3 +80,32 @@ void GPUDrawScanline::EndDraw(const GSRasterizerStats& stats, uint64 frame)
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{
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m_ds_map.UpdateStats(stats, frame);
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}
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void GPUDrawScanline::PrintStats()
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{
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m_ds_map.PrintStats();
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}
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#ifndef JIT_DRAW
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void GPUDrawScanline::SetupPrim(const GSVertexSW* vertices, const GSVertexSW& dscan)
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{
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// TODO
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}
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void GPUDrawScanline::DrawScanline(int pixels, int left, int top, const GSVertexSW& scan)
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{
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// TODO
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}
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void GPUDrawScanline::DrawEdge(int pixels, int left, int top, const GSVertexSW& scan)
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{
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// TODO
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}
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void GPUDrawScanline::DrawRect(const GSVector4i& r, const GSVertexSW& v)
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{
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// TODO
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}
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#endif
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@ -43,5 +43,14 @@ public:
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void BeginDraw(const void* param);
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void EndDraw(const GSRasterizerStats& stats, uint64 frame);
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void PrintStats() {m_ds_map.PrintStats();}
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void PrintStats();
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#ifndef JIT_DRAW
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void SetupPrim(const GSVertexSW* vertices, const GSVertexSW& dscan);
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void DrawScanline(int pixels, int left, int top, const GSVertexSW& scan);
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void DrawEdge(int pixels, int left, int top, const GSVertexSW& scan);
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void DrawRect(const GSVector4i& r, const GSVertexSW& v);
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#endif
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};
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File diff suppressed because it is too large
Load Diff
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@ -35,8 +35,6 @@ class GSDrawScanline : public IDrawScanline
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GSCodeGeneratorFunctionMap<GSSetupPrimCodeGenerator, uint64, SetupPrimPtr> m_sp_map;
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GSCodeGeneratorFunctionMap<GSDrawScanlineCodeGenerator, uint64, DrawScanlinePtr> m_ds_map;
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void DrawRect(const GSVector4i& r, const GSVertexSW& v);
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template<class T, bool masked>
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void DrawRectT(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, uint32 c, uint32 m);
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@ -54,5 +52,21 @@ public:
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void BeginDraw(const void* param);
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void EndDraw(const GSRasterizerStats& stats, uint64 frame);
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void PrintStats() {m_ds_map.PrintStats();}
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void PrintStats();
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void DrawRect(const GSVector4i& r, const GSVertexSW& v);
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#ifndef JIT_DRAW
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void SetupPrim(const GSVertexSW* vertices, const GSVertexSW& dscan);
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void DrawScanline(int pixels, int left, int top, const GSVertexSW& scan);
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void DrawEdge(int pixels, int left, int top, const GSVertexSW& scan);
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bool IsEdge() const {return m_global.sel.aa1;}
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bool IsRect() const {return m_global.sel.IsSolidRect();}
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bool TestAlpha(GSVector4i& test, GSVector4i& fm, GSVector4i& zm, const GSVector4i& ga);
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void WritePixel(const GSVector4i& src, int addr, int i, uint32 psm);
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#endif
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};
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@ -30,9 +30,6 @@ class GSDrawScanlineCodeGenerator : public GSCodeGenerator
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{
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void operator = (const GSDrawScanlineCodeGenerator&);
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static const GSVector4i m_test[8];
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static const GSVector4 m_log2_coef[4];
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GSScanlineSelector m_sel;
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GSScanlineLocalData& m_local;
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@ -84,4 +81,7 @@ class GSDrawScanlineCodeGenerator : public GSCodeGenerator
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public:
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GSDrawScanlineCodeGenerator(void* param, uint64 key, void* code, size_t maxsize);
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static const GSVector4i m_test[8];
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static const GSVector4 m_log2_coef[4];
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};
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@ -1648,8 +1648,8 @@ void GSDrawScanlineCodeGenerator::WriteFrame()
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if(m_sel.colclamp == 0)
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{
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// c[0] &= 0x000000ff;
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// c[1] &= 0x000000ff;
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// c[0] &= 0x00ff00ff;
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// c[1] &= 0x00ff00ff;
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vpcmpeqd(xmm15, xmm15);
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vpsrlw(xmm15, 8);
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@ -343,6 +343,8 @@ void GSDrawScanlineCodeGenerator::Init()
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if(m_sel.edge)
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{
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// m_local.temp.cov = GSVector4i::cast(v.t).zzzzh().wwww().srl16(9);
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vpshufhw(xmm3, xmm4, _MM_SHUFFLE(2, 2, 2, 2));
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vpshufd(xmm3, xmm3, _MM_SHUFFLE(3, 3, 3, 3));
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vpsrlw(xmm3, 9);
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@ -1184,34 +1186,35 @@ return;
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vmovq(xmm4, ptr[&m_local.gd->t.minmax]);
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vmovq(xmm2, ptr[&m_local.temp.uv[0].u32[0]]);
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vmovdqa(xmm2, ptr[&m_local.temp.uv[0]]);
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vmovdqa(xmm5, xmm2);
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vmovdqa(xmm3, ptr[&m_local.temp.uv[1]]);
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vmovdqa(xmm6, xmm3);
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vmovd(xmm0, ptr[&m_local.temp.lod.i.u32[0]]);
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vpsrad(xmm2, xmm0);
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vpsrlw(xmm1, xmm4, xmm0);
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vmovq(ptr[&m_local.temp.uv_minmax[0].u32[0]], xmm1);
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vmovq(xmm3, ptr[&m_local.temp.uv[0].u32[2]]);
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vmovd(xmm0, ptr[&m_local.temp.lod.i.u32[1]]);
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vpsrad(xmm3, xmm0);
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vpsrad(xmm5, xmm0);
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vpsrlw(xmm1, xmm4, xmm0);
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vmovq(ptr[&m_local.temp.uv_minmax[1].u32[0]], xmm1);
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vmovq(xmm5, ptr[&m_local.temp.uv[1].u32[0]]);
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vmovd(xmm0, ptr[&m_local.temp.lod.i.u32[2]]);
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vpsrad(xmm5, xmm0);
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vpsrad(xmm3, xmm0);
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vpsrlw(xmm1, xmm4, xmm0);
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vmovq(ptr[&m_local.temp.uv_minmax[0].u32[2]], xmm1);
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vmovq(xmm6, ptr[&m_local.temp.uv[1].u32[2]]);
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vmovd(xmm0, ptr[&m_local.temp.lod.i.u32[3]]);
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vpsrad(xmm6, xmm0);
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vpsrlw(xmm1, xmm4, xmm0);
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vmovq(ptr[&m_local.temp.uv_minmax[1].u32[2]], xmm1);
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vpunpckldq(xmm2, xmm3);
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vpunpckldq(xmm5, xmm6);
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vpunpckhqdq(xmm3, xmm2, xmm5);
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vpunpcklqdq(xmm2, xmm5);
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vpunpckhdq(xmm5, xmm6);
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vpunpckhdq(xmm3, xmm2, xmm5);
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vpunpckldq(xmm2, xmm5);
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vmovdqa(ptr[&m_local.temp.uv[0]], xmm2);
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vmovdqa(ptr[&m_local.temp.uv[1]], xmm3);
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@ -2573,8 +2576,8 @@ void GSDrawScanlineCodeGenerator::WriteFrame()
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if(m_sel.colclamp == 0)
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{
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// c[0] &= 0x000000ff;
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// c[1] &= 0x000000ff;
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// c[0] &= 0x00ff00ff;
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// c[1] &= 0x00ff00ff;
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vpcmpeqd(xmm7, xmm7);
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vpsrlw(xmm7, 8);
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@ -343,6 +343,8 @@ void GSDrawScanlineCodeGenerator::Init()
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if(m_sel.edge)
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{
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// m_local.temp.cov = GSVector4i::cast(v.t).zzzzh().wwww().srl16(9);
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pshufhw(xmm3, xmm4, _MM_SHUFFLE(2, 2, 2, 2));
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pshufd(xmm3, xmm3, _MM_SHUFFLE(3, 3, 3, 3));
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psrlw(xmm3, 9);
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@ -1232,28 +1234,29 @@ void GSDrawScanlineCodeGenerator::SampleTextureLOD()
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movq(xmm4, ptr[&m_local.gd->t.minmax]);
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movq(xmm2, ptr[&m_local.temp.uv[0].u32[0]]);
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movdqa(xmm2, ptr[&m_local.temp.uv[0]]);
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movdqa(xmm5, xmm2);
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movdqa(xmm3, ptr[&m_local.temp.uv[1]]);
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movdqa(xmm6, xmm3);
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movd(xmm0, ptr[&m_local.temp.lod.i.u32[0]]);
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psrad(xmm2, xmm0);
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movdqa(xmm1, xmm4);
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psrlw(xmm1, xmm0);
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movq(ptr[&m_local.temp.uv_minmax[0].u32[0]], xmm1);
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movq(xmm3, ptr[&m_local.temp.uv[0].u32[2]]);
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movd(xmm0, ptr[&m_local.temp.lod.i.u32[1]]);
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psrad(xmm3, xmm0);
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psrad(xmm5, xmm0);
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movdqa(xmm1, xmm4);
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psrlw(xmm1, xmm0);
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movq(ptr[&m_local.temp.uv_minmax[1].u32[0]], xmm1);
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movq(xmm5, ptr[&m_local.temp.uv[1].u32[0]]);
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movd(xmm0, ptr[&m_local.temp.lod.i.u32[2]]);
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psrad(xmm5, xmm0);
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psrad(xmm3, xmm0);
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movdqa(xmm1, xmm4);
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psrlw(xmm1, xmm0);
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movq(ptr[&m_local.temp.uv_minmax[0].u32[2]], xmm1);
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movq(xmm6, ptr[&m_local.temp.uv[1].u32[2]]);
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movd(xmm0, ptr[&m_local.temp.lod.i.u32[3]]);
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psrad(xmm6, xmm0);
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movdqa(xmm1, xmm4);
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@ -1261,10 +1264,10 @@ void GSDrawScanlineCodeGenerator::SampleTextureLOD()
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movq(ptr[&m_local.temp.uv_minmax[1].u32[2]], xmm1);
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punpckldq(xmm2, xmm3);
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punpckldq(xmm5, xmm6);
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punpckhdq(xmm5, xmm6);
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movdqa(xmm3, xmm2);
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punpcklqdq(xmm2, xmm5);
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punpckhqdq(xmm3, xmm5);
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punpckldq(xmm2, xmm5);
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punpckhdq(xmm3, xmm5);
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movdqa(ptr[&m_local.temp.uv[0]], xmm2);
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movdqa(ptr[&m_local.temp.uv[1]], xmm3);
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@ -277,6 +277,10 @@ void GSRasterizer::DrawTriangle(const GSVertexSW* vertices)
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int i = (y0011 == y1221).mask() & 7;
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// if(i == 0) => y0 < y1 < y2
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// if(i == 1) => y0 == y1 < y2
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// if(i == 4) => y0 < y1 == y2
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if(i == 7) return; // y0 == y1 == y2
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GSVector4 tbf = y0011.xzxz(y1221).ceil();
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@ -338,14 +342,25 @@ void GSRasterizer::DrawTriangle(const GSVertexSW* vertices)
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dscan.c = _r.ywyw(_g).hsub(_b.ywyw(_a)); // dy0 * r1 - dy1 * r0, dy0 * g1 - dy1 * g0, dy0 * b1 - dy1 * b0, dy0 * a1 - dy1 * a0
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dedge.c = _r.zxzx(_g).hsub(_b.zxzx(_a)); // dx1 * r0 - dx0 * r1, dx1 * g0 - dx0 * g1, dx1 * b0 - dx0 * b1, dx1 * a0 - dx0 * a1
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GSVector4 x0;
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switch(i)
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if(i & 1)
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{
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case 0: // y0 < y1 < y2
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case 4: // y0 < y1 == y2
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if(tb.y < tb.w)
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{
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edge = v[1 - j];
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x0 = v[0].p.xxxx();
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GSVector4 dy = tbmax.xxxx() - edge.p.yyyy();
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edge.p = edge.p.insert<0, 1>(v[j].p);
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dedge.p = ddx[2 - (j << 1)].yzzw(dedge.p);
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edge += dedge * dy;
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DrawTriangleSection(tb.x, tb.w, edge, dedge, dscan, v[1 - j].p.xxxx());
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}
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}
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else
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{
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GSVector4 x0 = v[0].p.xxxx();
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if(tb.x < tb.z)
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{
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@ -374,30 +389,6 @@ void GSRasterizer::DrawTriangle(const GSVertexSW* vertices)
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DrawTriangleSection(tb.y, tb.w, edge, dedge, dscan, v[1].p.xxxx());
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}
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break;
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case 1: // y0 == y1 < y2
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if(tb.y < tb.w)
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{
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edge = v[1 - j];
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GSVector4 dy = tbmax.xxxx() - edge.p.yyyy();
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edge.p = edge.p.insert<0, 1>(v[j].p);
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dedge.p = ddx[2 - (j << 1)].yzzw(dedge.p);
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edge += dedge * dy;
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DrawTriangleSection(tb.x, tb.w, edge, dedge, dscan, v[1 - j].p.xxxx());
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}
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break;
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default:
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__assume(0);
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}
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Flush(v, dscan);
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@ -27,6 +27,9 @@
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#include "GSThread.h"
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#include "GSAlignedClass.h"
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//
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#define JIT_DRAW
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__aligned(class, 32) GSRasterizerData
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{
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public:
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@ -62,11 +65,22 @@ public:
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virtual void EndDraw(const GSRasterizerStats& stats, uint64 frame) = 0;
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virtual void PrintStats() = 0;
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#ifdef JIT_DRAW
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__forceinline void SetupPrim(const GSVertexSW* vertices, const GSVertexSW& dscan) {m_sp(vertices, dscan);}
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__forceinline void DrawScanline(int pixels, int left, int top, const GSVertexSW& scan) {m_ds(pixels, left, top, scan);}
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__forceinline void DrawEdge(int pixels, int left, int top, const GSVertexSW& scan) {m_de(pixels, left, top, scan);}
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__forceinline void DrawRect(const GSVector4i& r, const GSVertexSW& v) {(this->*m_dr)(r, v);}
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#else
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virtual void SetupPrim(const GSVertexSW* vertices, const GSVertexSW& dscan) = 0;
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virtual void DrawScanline(int pixels, int left, int top, const GSVertexSW& scan) = 0;
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virtual void DrawEdge(int pixels, int left, int top, const GSVertexSW& scan) = 0;
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virtual void DrawRect(const GSVector4i& r, const GSVertexSW& v) = 0;
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#endif
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__forceinline bool IsEdge() const {return m_de != NULL;}
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__forceinline bool IsRect() const {return m_dr != NULL;}
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};
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@ -146,8 +146,9 @@ __aligned(struct, 32) GSScanlineLocalData // per prim variables, each thread has
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struct
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{
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GSVector4i z, f;
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GSVector4i s, t, q;
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GSVector4 z;
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GSVector4i f;
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GSVector4 s, t, q;
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GSVector4i rb, ga;
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GSVector4i zs, zd;
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GSVector4i uf, vf;
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@ -28,8 +28,6 @@ class GSSetupPrimCodeGenerator : public GSCodeGenerator
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{
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void operator = (const GSSetupPrimCodeGenerator&);
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static const GSVector4 m_shift[5];
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GSScanlineSelector m_sel;
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GSScanlineLocalData& m_local;
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@ -43,4 +41,6 @@ class GSSetupPrimCodeGenerator : public GSCodeGenerator
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public:
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GSSetupPrimCodeGenerator(void* param, uint64 key, void* code, size_t maxsize);
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static const GSVector4 m_shift[5];
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};
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@ -151,7 +151,7 @@ public:
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this->m = m;
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}
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__forceinline explicit GSVector4i(const GSVector4& v);
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__forceinline explicit GSVector4i(const GSVector4& v, bool truncate = true);
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__forceinline void operator = (const GSVector4i& v)
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{
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@ -796,41 +796,81 @@ public:
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return GSVector4i(_mm_srai_epi16(m, i));
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}
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__forceinline GSVector4i sra16(__m128i i) const
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{
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return GSVector4i(_mm_sra_epi16(m, i));
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}
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__forceinline GSVector4i sra32(int i) const
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{
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return GSVector4i(_mm_srai_epi32(m, i));
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}
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__forceinline GSVector4i sra32(__m128i i) const
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{
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return GSVector4i(_mm_sra_epi32(m, i));
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}
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__forceinline GSVector4i sll16(int i) const
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{
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return GSVector4i(_mm_slli_epi16(m, i));
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}
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__forceinline GSVector4i sll16(__m128i i) const
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{
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return GSVector4i(_mm_sll_epi16(m, i));
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}
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__forceinline GSVector4i sll32(int i) const
|
||||
{
|
||||
return GSVector4i(_mm_slli_epi32(m, i));
|
||||
}
|
||||
|
||||
__forceinline GSVector4i sll32(__m128i i) const
|
||||
{
|
||||
return GSVector4i(_mm_sll_epi32(m, i));
|
||||
}
|
||||
|
||||
__forceinline GSVector4i sll64(int i) const
|
||||
{
|
||||
return GSVector4i(_mm_slli_epi64(m, i));
|
||||
}
|
||||
|
||||
__forceinline GSVector4i sll64(__m128i i) const
|
||||
{
|
||||
return GSVector4i(_mm_sll_epi64(m, i));
|
||||
}
|
||||
|
||||
__forceinline GSVector4i srl16(int i) const
|
||||
{
|
||||
return GSVector4i(_mm_srli_epi16(m, i));
|
||||
}
|
||||
|
||||
__forceinline GSVector4i srl16(__m128i i) const
|
||||
{
|
||||
return GSVector4i(_mm_srl_epi16(m, i));
|
||||
}
|
||||
|
||||
__forceinline GSVector4i srl32(int i) const
|
||||
{
|
||||
return GSVector4i(_mm_srli_epi32(m, i));
|
||||
}
|
||||
|
||||
__forceinline GSVector4i srl32(__m128i i) const
|
||||
{
|
||||
return GSVector4i(_mm_srl_epi32(m, i));
|
||||
}
|
||||
|
||||
__forceinline GSVector4i srl64(int i) const
|
||||
{
|
||||
return GSVector4i(_mm_srli_epi64(m, i));
|
||||
}
|
||||
|
||||
__forceinline GSVector4i srl64(__m128i i) const
|
||||
{
|
||||
return GSVector4i(_mm_srl_epi64(m, i));
|
||||
}
|
||||
|
||||
__forceinline GSVector4i add8(const GSVector4i& v) const
|
||||
{
|
||||
return GSVector4i(_mm_add_epi8(m, v.m));
|
||||
|
@ -3109,9 +3149,9 @@ public:
|
|||
VECTOR4_SHUFFLE_1(w, 3)
|
||||
};
|
||||
|
||||
__forceinline GSVector4i::GSVector4i(const GSVector4& v)
|
||||
__forceinline GSVector4i::GSVector4i(const GSVector4& v, bool truncate)
|
||||
{
|
||||
m = _mm_cvttps_epi32(v);
|
||||
m = truncate ? _mm_cvttps_epi32(v) : _mm_cvtps_epi32(v);
|
||||
}
|
||||
|
||||
__forceinline GSVector4::GSVector4(const GSVector4i& v)
|
||||
|
@ -3158,7 +3198,7 @@ public:
|
|||
|
||||
__forceinline GSVector8i() {}
|
||||
|
||||
__forceinline explicit GSVector8i(const GSVector8& v);
|
||||
__forceinline explicit GSVector8i(const GSVector8& v, bool truncate = true);
|
||||
|
||||
static GSVector8i cast(const GSVector8& v);
|
||||
|
||||
|
@ -4158,9 +4198,9 @@ public:
|
|||
|
||||
#if _M_SSE >= 0x500
|
||||
|
||||
__forceinline GSVector8i::GSVector8i(const GSVector8& v)
|
||||
__forceinline GSVector8i::GSVector8i(const GSVector8& v, bool truncate)
|
||||
{
|
||||
m = _mm256_cvttps_epi32(v);
|
||||
m = truncate ? _mm256_cvttps_epi32(v) : _mm256_cvtps_epi32(v);
|
||||
}
|
||||
|
||||
__forceinline GSVector8::GSVector8(const GSVector8i& v)
|
||||
|
@ -4180,10 +4220,10 @@ __forceinline GSVector8 GSVector8::cast(const GSVector8i& v)
|
|||
|
||||
#else
|
||||
|
||||
__forceinline GSVector8i::GSVector8i(const GSVector8& v)
|
||||
__forceinline GSVector8i::GSVector8i(const GSVector8& v, bool truncate)
|
||||
{
|
||||
m[0] = _mm_cvttps_epi32(v.m[0]);
|
||||
m[1] = _mm_cvttps_epi32(v.m[1]);
|
||||
m[0] = truncate ? _mm_cvttps_epi32(v.m[0]) : _mm_cvtps_epi32(v.m[0]);
|
||||
m[1] = truncate ? _mm_cvttps_epi32(v.m[1]) : _mm_cvtps_epi32(v.m[1]);
|
||||
}
|
||||
|
||||
__forceinline GSVector8::GSVector8(const GSVector8i& v)
|
||||
|
|
Loading…
Reference in New Issue