mirror of https://github.com/PCSX2/pcsx2.git
187 lines
5.3 KiB
C++
187 lines
5.3 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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#include "GS.h"
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#include "GSVertexSW.h"
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#include "GSFunctionMap.h"
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#include "GSThread.h"
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#include "GSAlignedClass.h"
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//
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#define JIT_DRAW
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__aligned(class, 32) GSRasterizerData
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{
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public:
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GSVector4i scissor;
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bool scissor_test;
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GS_PRIM_CLASS primclass;
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const GSVertexSW* vertices;
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int count;
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uint64 frame;
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const void* param;
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GSRasterizerData() : scissor_test(true) {}
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};
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class IDrawScanline : public GSAlignedClass<32>
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{
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public:
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typedef void (__fastcall *SetupPrimPtr)(const GSVertexSW* vertices, const GSVertexSW& dscan);
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typedef void (__fastcall *DrawScanlinePtr)(int pixels, int left, int top, const GSVertexSW& scan);
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typedef void (IDrawScanline::*DrawRectPtr)(const GSVector4i& r, const GSVertexSW& v); // TODO: jit
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protected:
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SetupPrimPtr m_sp;
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DrawScanlinePtr m_ds;
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DrawScanlinePtr m_de;
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DrawRectPtr m_dr;
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public:
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IDrawScanline() : m_sp(NULL), m_ds(NULL), m_de(NULL), m_dr(NULL) {}
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virtual ~IDrawScanline() {}
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virtual void BeginDraw(const void* param) = 0;
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virtual void EndDraw(const GSRasterizerStats& stats, uint64 frame) = 0;
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virtual void PrintStats() = 0;
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#ifdef JIT_DRAW
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__forceinline void SetupPrim(const GSVertexSW* vertices, const GSVertexSW& dscan) {m_sp(vertices, dscan);}
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__forceinline void DrawScanline(int pixels, int left, int top, const GSVertexSW& scan) {m_ds(pixels, left, top, scan);}
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__forceinline void DrawEdge(int pixels, int left, int top, const GSVertexSW& scan) {m_de(pixels, left, top, scan);}
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__forceinline void DrawRect(const GSVector4i& r, const GSVertexSW& v) {(this->*m_dr)(r, v);}
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#else
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virtual void SetupPrim(const GSVertexSW* vertices, const GSVertexSW& dscan) = 0;
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virtual void DrawScanline(int pixels, int left, int top, const GSVertexSW& scan) = 0;
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virtual void DrawEdge(int pixels, int left, int top, const GSVertexSW& scan) = 0;
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virtual void DrawRect(const GSVector4i& r, const GSVertexSW& v) = 0;
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#endif
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__forceinline bool IsEdge() const {return m_de != NULL;}
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__forceinline bool IsRect() const {return m_dr != NULL;}
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};
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class IRasterizer
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{
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public:
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virtual ~IRasterizer() {}
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virtual void Draw(const GSRasterizerData* data) = 0;
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virtual void SetThreadId(int id, int threads) = 0;
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virtual void GetStats(GSRasterizerStats& stats) = 0;
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virtual void PrintStats() = 0;
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};
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__aligned(class, 32) GSRasterizer : public GSAlignedClass<32>, public IRasterizer
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{
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protected:
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IDrawScanline* m_ds;
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int m_id;
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int m_threads;
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uint8* m_myscanline;
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GSRasterizerStats m_stats;
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GSVector4i m_scissor;
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GSVector4 m_fscissor;
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struct {GSVertexSW* buff; int count;} m_edge;
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typedef void (GSRasterizer::*DrawPrimPtr)(const GSVertexSW* v, int count);
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template<bool scissor_test>
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void DrawPoint(const GSVertexSW* v, int count);
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void DrawLine(const GSVertexSW* v);
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void DrawTriangle(const GSVertexSW* v);
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void DrawSprite(const GSVertexSW* v);
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__forceinline void DrawTriangleSection(int top, int bottom, GSVertexSW& edge, const GSVertexSW& dedge, const GSVertexSW& dscan, const GSVector4& x0);
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void DrawEdge(const GSVertexSW& v0, const GSVertexSW& v1, const GSVertexSW& dv, int orientation, int side);
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__forceinline bool IsOneOfMyScanlines(int scanline) const;
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__forceinline void AddScanline(GSVertexSW* e, int pixels, int left, int top, const GSVertexSW& scan);
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__forceinline void Flush(const GSVertexSW* vertices, const GSVertexSW& dscan, bool edge = false);
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public:
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GSRasterizer(IDrawScanline* ds);
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virtual ~GSRasterizer();
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// IRasterizer
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void Draw(const GSRasterizerData* data);
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void SetThreadId(int id, int threads);
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void GetStats(GSRasterizerStats& stats);
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void PrintStats() {m_ds->PrintStats();}
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};
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class GSRasterizerMT : public GSRasterizer, private GSThread
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{
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protected:
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volatile long& m_sync;
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GSAutoResetEvent m_draw;
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const GSRasterizerData* m_data;
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void ThreadProc();
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public:
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GSRasterizerMT(IDrawScanline* ds, volatile long& sync);
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virtual ~GSRasterizerMT();
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// IRasterizer
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void Draw(const GSRasterizerData* data);
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};
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class GSRasterizerList : protected vector<IRasterizer*>
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{
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protected:
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volatile long m_sync;
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GSRasterizerStats m_stats;
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int64 m_start;
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int m_threads;
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public:
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GSRasterizerList();
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virtual ~GSRasterizerList();
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template<class DS> void Create(int threads)
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{
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threads = std::max<int>(threads, 1); // TODO: min(threads, number of cpu cores)
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push_back(new GSRasterizer(new DS()));
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for(int i = 1; i < threads; i++)
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{
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push_back(new GSRasterizerMT(new DS(), m_sync));
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}
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}
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void Sync();
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void Draw(const GSRasterizerData* data, int width, int height);
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void GetStats(GSRasterizerStats& stats);
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void PrintStats();
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};
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