From 6c395cc07de5f1dfea9ccd2d6e7e6618ed06d5f7 Mon Sep 17 00:00:00 2001 From: lightningterror <18107717+lightningterror@users.noreply.github.com> Date: Wed, 24 Aug 2022 01:37:29 +0200 Subject: [PATCH] GS-wx: Set texture preloading to full as default. Already is on Qt. --- pcsx2/GS/GS.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/pcsx2/GS/GS.cpp b/pcsx2/GS/GS.cpp index 540ed2a8e8..601d01cc2c 100644 --- a/pcsx2/GS/GS.cpp +++ b/pcsx2/GS/GS.cpp @@ -1354,7 +1354,7 @@ void GSApp::Init() m_gs_trifilter.push_back(GSSetting(static_cast(TriFiltering::PS2), "Trilinear", "")); m_gs_trifilter.push_back(GSSetting(static_cast(TriFiltering::Forced), "Trilinear", "Ultra/Slow")); - m_gs_texture_preloading.push_back(GSSetting(static_cast(TexturePreloadingLevel::Off), "None", "Default")); + m_gs_texture_preloading.push_back(GSSetting(static_cast(TexturePreloadingLevel::Off), "None", "")); m_gs_texture_preloading.push_back(GSSetting(static_cast(TexturePreloadingLevel::Partial), "Partial", "")); m_gs_texture_preloading.push_back(GSSetting(static_cast(TexturePreloadingLevel::Full), "Full", "Hash Cache")); @@ -1500,7 +1500,7 @@ void GSApp::Init() m_default_configuration["shaderfx_conf"] = "shaders/GS_FX_Settings.ini"; m_default_configuration["shaderfx_glsl"] = "shaders/GS.fx"; m_default_configuration["SkipDuplicateFrames"] = "0"; - m_default_configuration["texture_preloading"] = "0"; + m_default_configuration["texture_preloading"] = "2"; m_default_configuration["ThreadedPresentation"] = "0"; m_default_configuration["TVShader"] = "0"; m_default_configuration["upscale_multiplier"] = "1";