mirror of https://github.com/PCSX2/pcsx2.git
GSdx-gui: Update MSAA tooltip.
This commit is contained in:
parent
4a0697fda2
commit
606944a127
|
@ -78,9 +78,8 @@ const char* dialog_message(int ID, bool* updateText) {
|
|||
return "Lowers the GS precision to avoid gaps between pixels when upscaling.\n"
|
||||
"Fixes the text on Wild Arms games.";
|
||||
case IDC_MSAACB:
|
||||
return "Enables hardware Anti-Aliasing. Needs lots of memory.\n"
|
||||
" The Z-24 modes might need to have LogarithmicZ to compensate for the bits lost (only in DX9 mode).\n\n"
|
||||
" MSAA is not implemented on the OpenGL renderer.";
|
||||
return "Enables hardware Anti-Aliasing. Needs lots of memory.\n\n"
|
||||
"Note: MSAA often causes graphical glitches.";
|
||||
case IDC_ALPHASTENCIL:
|
||||
return "Extend stencil based emulation of destination alpha to perform stencil operations while drawing.\n\n"
|
||||
"Improves many shadows which are normally overdrawn in parts, may affect other effects.\n"
|
||||
|
|
Loading…
Reference in New Issue