GSdx-gui: Update MSAA tooltip.

This commit is contained in:
lightningterror 2018-12-20 22:05:50 +01:00
parent 4a0697fda2
commit 606944a127
1 changed files with 2 additions and 3 deletions

View File

@ -78,9 +78,8 @@ const char* dialog_message(int ID, bool* updateText) {
return "Lowers the GS precision to avoid gaps between pixels when upscaling.\n"
"Fixes the text on Wild Arms games.";
case IDC_MSAACB:
return "Enables hardware Anti-Aliasing. Needs lots of memory.\n"
" The Z-24 modes might need to have LogarithmicZ to compensate for the bits lost (only in DX9 mode).\n\n"
" MSAA is not implemented on the OpenGL renderer.";
return "Enables hardware Anti-Aliasing. Needs lots of memory.\n\n"
"Note: MSAA often causes graphical glitches.";
case IDC_ALPHASTENCIL:
return "Extend stencil based emulation of destination alpha to perform stencil operations while drawing.\n\n"
"Improves many shadows which are normally overdrawn in parts, may affect other effects.\n"