From 606944a1279d542a230b655c1f9f7f462b4728fb Mon Sep 17 00:00:00 2001 From: lightningterror Date: Thu, 20 Dec 2018 22:05:50 +0100 Subject: [PATCH] GSdx-gui: Update MSAA tooltip. --- plugins/GSdx/Window/GSSetting.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/plugins/GSdx/Window/GSSetting.cpp b/plugins/GSdx/Window/GSSetting.cpp index 05c95802a9..6e4be71289 100644 --- a/plugins/GSdx/Window/GSSetting.cpp +++ b/plugins/GSdx/Window/GSSetting.cpp @@ -78,9 +78,8 @@ const char* dialog_message(int ID, bool* updateText) { return "Lowers the GS precision to avoid gaps between pixels when upscaling.\n" "Fixes the text on Wild Arms games."; case IDC_MSAACB: - return "Enables hardware Anti-Aliasing. Needs lots of memory.\n" - " The Z-24 modes might need to have LogarithmicZ to compensate for the bits lost (only in DX9 mode).\n\n" - " MSAA is not implemented on the OpenGL renderer."; + return "Enables hardware Anti-Aliasing. Needs lots of memory.\n\n" + "Note: MSAA often causes graphical glitches."; case IDC_ALPHASTENCIL: return "Extend stencil based emulation of destination alpha to perform stencil operations while drawing.\n\n" "Improves many shadows which are normally overdrawn in parts, may affect other effects.\n"