pcsx2/plugins/GSdx/GSUtil.cpp

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/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "stdafx.h"
#include "GSUtil.h"
#ifdef _WIN32
#include "GSDeviceDX.h"
#include <VersionHelpers.h>
#include "svnrev.h"
#else
#define SVN_REV 0
#define SVN_MODS 0
#endif
Xbyak::util::Cpu g_cpu;
const char* GSUtil::GetLibName()
{
// The following ifdef mess is courtesy of "static string str;"
// being optimised by GCC to be unusable by older CPUs. Enjoy!
static char name[255];
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#if _M_SSE < 0x501
const char* sw_sse = g_cpu.has(Xbyak::util::Cpu::tAVX) ? "AVX" :
g_cpu.has(Xbyak::util::Cpu::tSSE41) ? "SSE41" :
g_cpu.has(Xbyak::util::Cpu::tSSSE3) ? "SSSE3" : "SSE2";
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#endif
snprintf(name, sizeof(name), "GSdx "
#ifdef _WIN32
"%lld "
#endif
#ifdef _M_AMD64
"64-bit "
#endif
#ifdef __INTEL_COMPILER
"(Intel C++ %d.%02d %s/%s)",
#elif _MSC_VER
"(MSVC %d.%02d %s/%s)",
#elif __clang__
"(clang %d.%d.%d %s/%s)",
#elif __GNUC__
"(GCC %d.%d.%d %s/%s)",
#else
"(%s/%s)",
#endif
#ifdef _WIN32
SVN_REV,
#endif
#ifdef __INTEL_COMPILER
__INTEL_COMPILER / 100, __INTEL_COMPILER % 100,
#elif _MSC_VER
_MSC_VER / 100, _MSC_VER % 100,
#elif __clang__
__clang_major__, __clang_minor__, __clang_patchlevel__,
#elif __GNUC__
__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__,
#endif
#if _M_SSE >= 0x501
"AVX2", "AVX2"
#elif _M_SSE >= 0x500
"AVX", sw_sse
#elif _M_SSE >= 0x401
"SSE4.1", sw_sse
#elif _M_SSE >= 0x301
"SSSE3", sw_sse
#elif _M_SSE >= 0x200
"SSE2", sw_sse
#endif
);
return name;
}
static class GSUtilMaps
{
public:
uint8 PrimClassField[8];
uint8 VertexCountField[8];
uint8 ClassVertexCountField[4];
uint32 CompatibleBitsField[64][2];
uint32 SharedBitsField[64][2];
GSUtilMaps()
{
PrimClassField[GS_POINTLIST] = GS_POINT_CLASS;
PrimClassField[GS_LINELIST] = GS_LINE_CLASS;
PrimClassField[GS_LINESTRIP] = GS_LINE_CLASS;
PrimClassField[GS_TRIANGLELIST] = GS_TRIANGLE_CLASS;
PrimClassField[GS_TRIANGLESTRIP] = GS_TRIANGLE_CLASS;
PrimClassField[GS_TRIANGLEFAN] = GS_TRIANGLE_CLASS;
PrimClassField[GS_SPRITE] = GS_SPRITE_CLASS;
PrimClassField[GS_INVALID] = GS_INVALID_CLASS;
VertexCountField[GS_POINTLIST] = 1;
VertexCountField[GS_LINELIST] = 2;
VertexCountField[GS_LINESTRIP] = 2;
VertexCountField[GS_TRIANGLELIST] = 3;
VertexCountField[GS_TRIANGLESTRIP] = 3;
VertexCountField[GS_TRIANGLEFAN] = 3;
VertexCountField[GS_SPRITE] = 2;
VertexCountField[GS_INVALID] = 1;
ClassVertexCountField[GS_POINT_CLASS] = 1;
ClassVertexCountField[GS_LINE_CLASS] = 2;
ClassVertexCountField[GS_TRIANGLE_CLASS] = 3;
ClassVertexCountField[GS_SPRITE_CLASS] = 2;
memset(CompatibleBitsField, 0, sizeof(CompatibleBitsField));
for(int i = 0; i < 64; i++)
{
CompatibleBitsField[i][i >> 5] |= 1 << (i & 0x1f);
}
CompatibleBitsField[PSM_PSMCT32][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
CompatibleBitsField[PSM_PSMCT24][PSM_PSMCT32 >> 5] |= 1 << (PSM_PSMCT32 & 0x1f);
CompatibleBitsField[PSM_PSMCT16][PSM_PSMCT16S >> 5] |= 1 << (PSM_PSMCT16S & 0x1f);
CompatibleBitsField[PSM_PSMCT16S][PSM_PSMCT16 >> 5] |= 1 << (PSM_PSMCT16 & 0x1f);
CompatibleBitsField[PSM_PSMZ32][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
CompatibleBitsField[PSM_PSMZ24][PSM_PSMZ32 >> 5] |= 1 << (PSM_PSMZ32 & 0x1f);
CompatibleBitsField[PSM_PSMZ16][PSM_PSMZ16S >> 5] |= 1 << (PSM_PSMZ16S & 0x1f);
CompatibleBitsField[PSM_PSMZ16S][PSM_PSMZ16 >> 5] |= 1 << (PSM_PSMZ16 & 0x1f);
memset(SharedBitsField, 0, sizeof(SharedBitsField));
SharedBitsField[PSM_PSMCT24][PSM_PSMT8H >> 5] |= 1 << (PSM_PSMT8H & 0x1f);
SharedBitsField[PSM_PSMCT24][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f);
SharedBitsField[PSM_PSMCT24][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f);
SharedBitsField[PSM_PSMZ24][PSM_PSMT8H >> 5] |= 1 << (PSM_PSMT8H & 0x1f);
SharedBitsField[PSM_PSMZ24][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f);
SharedBitsField[PSM_PSMZ24][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f);
SharedBitsField[PSM_PSMT8H][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
SharedBitsField[PSM_PSMT8H][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
SharedBitsField[PSM_PSMT4HL][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
SharedBitsField[PSM_PSMT4HL][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
SharedBitsField[PSM_PSMT4HL][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f);
SharedBitsField[PSM_PSMT4HH][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
SharedBitsField[PSM_PSMT4HH][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
SharedBitsField[PSM_PSMT4HH][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f);
}
} s_maps;
GS_PRIM_CLASS GSUtil::GetPrimClass(uint32 prim)
{
return (GS_PRIM_CLASS)s_maps.PrimClassField[prim];
}
int GSUtil::GetVertexCount(uint32 prim)
{
return s_maps.VertexCountField[prim];
}
int GSUtil::GetClassVertexCount(uint32 primclass)
{
return s_maps.ClassVertexCountField[primclass];
}
const uint32* GSUtil::HasSharedBitsPtr(uint32 dpsm)
{
return s_maps.SharedBitsField[dpsm];
}
bool GSUtil::HasSharedBits(uint32 spsm, const uint32* RESTRICT ptr)
{
return (ptr[spsm >> 5] & (1 << (spsm & 0x1f))) == 0;
}
bool GSUtil::HasSharedBits(uint32 spsm, uint32 dpsm)
{
return (s_maps.SharedBitsField[dpsm][spsm >> 5] & (1 << (spsm & 0x1f))) == 0;
}
bool GSUtil::HasSharedBits(uint32 sbp, uint32 spsm, uint32 dbp, uint32 dpsm)
{
return ((sbp ^ dbp) | (s_maps.SharedBitsField[dpsm][spsm >> 5] & (1 << (spsm & 0x1f)))) == 0;
}
bool GSUtil::HasCompatibleBits(uint32 spsm, uint32 dpsm)
{
return (s_maps.CompatibleBitsField[spsm][dpsm >> 5] & (1 << (dpsm & 0x1f))) != 0;
}
bool GSUtil::CheckSSE()
{
bool status = true;
struct ISA {
Xbyak::util::Cpu::Type type;
const char* name;
};
ISA checks[] = {
{Xbyak::util::Cpu::tSSE2, "SSE2"},
#if _M_SSE >= 0x301
{Xbyak::util::Cpu::tSSSE3, "SSSE3"},
#endif
#if _M_SSE >= 0x401
{Xbyak::util::Cpu::tSSE41, "SSE41"},
#endif
#if _M_SSE >= 0x500
{Xbyak::util::Cpu::tAVX, "AVX1"},
#endif
#if _M_SSE >= 0x501
{Xbyak::util::Cpu::tAVX2, "AVX2"},
#endif
};
for (size_t i = 0; i < countof(checks); i++) {
if(!g_cpu.has(checks[i].type)) {
fprintf(stderr, "This CPU does not support %s\n", checks[i].name);
status = false;
}
}
return status;
}
#define OCL_PROGRAM_VERSION 3
#ifdef ENABLE_OPENCL
void GSUtil::GetDeviceDescs(list<OCLDeviceDesc>& dl)
{
dl.clear();
try
{
std::vector<cl::Platform> platforms;
cl::Platform::get(&platforms);
for(auto& p : platforms)
{
std::string platform_vendor = p.getInfo<CL_PLATFORM_VENDOR>();
std::vector<cl::Device> ds;
p.getDevices(CL_DEVICE_TYPE_ALL, &ds);
for(auto& device : ds)
{
string type;
switch(device.getInfo<CL_DEVICE_TYPE>())
{
case CL_DEVICE_TYPE_GPU: type = "GPU"; break;
case CL_DEVICE_TYPE_CPU: type = "CPU"; break;
}
if(type.empty()) continue;
std::string version = device.getInfo<CL_DEVICE_OPENCL_C_VERSION>();
int major = 0;
int minor = 0;
if(!type.empty() && sscanf(version.c_str(), "OpenCL C %d.%d", &major, &minor) == 2 && major == 1 && minor >= 1 || major > 1)
{
OCLDeviceDesc desc;
desc.device = device;
desc.name = GetDeviceUniqueName(device);
desc.version = major * 100 + minor * 10;
// TODO: linux
char* buff = new char[MAX_PATH + 1];
GetTempPath(MAX_PATH, buff);
desc.tmppath = string(buff) + "/" + desc.name;
WIN32_FIND_DATA FindFileData;
HANDLE hFind = FindFirstFile(desc.tmppath.c_str(), &FindFileData);
if(hFind != INVALID_HANDLE_VALUE) FindClose(hFind);
else CreateDirectory(desc.tmppath.c_str(), NULL);
sprintf(buff, "/%d", OCL_PROGRAM_VERSION);
desc.tmppath += buff;
delete[] buff;
hFind = FindFirstFile(desc.tmppath.c_str(), &FindFileData);
if(hFind != INVALID_HANDLE_VALUE) FindClose(hFind);
else CreateDirectory(desc.tmppath.c_str(), NULL);
dl.push_back(desc);
}
}
}
}
catch(cl::Error err)
{
printf("%s (%d)\n", err.what(), err.err());
}
}
string GSUtil::GetDeviceUniqueName(cl::Device& device)
{
std::string vendor = device.getInfo<CL_DEVICE_VENDOR>();
std::string name = device.getInfo<CL_DEVICE_NAME>();
std::string version = device.getInfo<CL_DEVICE_OPENCL_C_VERSION>();
string type;
switch(device.getInfo<CL_DEVICE_TYPE>())
{
case CL_DEVICE_TYPE_GPU: type = "GPU"; break;
case CL_DEVICE_TYPE_CPU: type = "CPU"; break;
}
version.erase(version.find_last_not_of(' ') + 1);
return vendor + " " + name + " " + version + " " + type;
}
#endif
#ifdef _WIN32
bool GSUtil::CheckDirectX()
{
if (GSDeviceDX::LoadD3DCompiler())
{
GSDeviceDX::FreeD3DCompiler();
return true;
}
// User's system is likely broken if it fails and is Windows 8.1 or greater.
if (!IsWindows8Point1OrGreater())
{
printf("Cannot find d3dcompiler_43.dll\n");
if (MessageBox(nullptr, TEXT("You need to update some DirectX libraries, would you like to do it now?"), TEXT("GSdx"), MB_YESNO) == IDYES)
{
ShellExecute(nullptr, TEXT("open"), TEXT("https://www.microsoft.com/en-us/download/details.aspx?id=8109"), nullptr, nullptr, SW_SHOWNORMAL);
}
}
return false;
}
// ---------------------------------------------------------------------------------
// DX11 Detection (includes DXGI detection and dynamic library method bindings)
// ---------------------------------------------------------------------------------
// Code 'Borrowed' from Microsoft's DXGI sources -- Modified to suit our needs. --air
// Stripped down because of unnecessary complexity and false positives
// e.g. (d3d11_beta.dll would fail at device creation time) --pseudonym
static int s_DXGI;
static int s_D3D11;
bool GSUtil::CheckDXGI()
{
if (0 == s_DXGI)
{
HMODULE hmod = LoadLibrary("dxgi.dll");
s_DXGI = hmod ? 1 : -1;
if (hmod)
FreeLibrary(hmod);
}
return s_DXGI > 0;
}
bool GSUtil::CheckD3D11()
{
if (!CheckDXGI())
return false;
if (0 == s_D3D11)
{
HMODULE hmod = LoadLibrary("d3d11.dll");
s_D3D11 = hmod ? 1 : -1;
if (hmod)
FreeLibrary(hmod);
}
return s_D3D11 > 0;
}
D3D_FEATURE_LEVEL GSUtil::CheckDirect3D11Level(IDXGIAdapter *adapter, D3D_DRIVER_TYPE type)
{
HRESULT hr;
D3D_FEATURE_LEVEL level;
if(!CheckD3D11())
return (D3D_FEATURE_LEVEL)0;
hr = D3D11CreateDevice(adapter, type, NULL, 0, NULL, 0, D3D11_SDK_VERSION, NULL, &level, NULL);
return SUCCEEDED(hr) ? level : (D3D_FEATURE_LEVEL)0;
}
GSRendererType GSUtil::GetBestRenderer()
{
CComPtr<IDXGIFactory1> dxgi_factory;
if (SUCCEEDED(CreateDXGIFactory1(IID_PPV_ARGS(&dxgi_factory))))
{
CComPtr<IDXGIAdapter1> adapter;
if (SUCCEEDED(dxgi_factory->EnumAdapters1(0, &adapter)))
{
DXGI_ADAPTER_DESC1 desc;
if (SUCCEEDED(adapter->GetDesc1(&desc)))
{
D3D_FEATURE_LEVEL level = GSUtil::CheckDirect3D11Level();
// Check for Nvidia VendorID. Latest OpenGL features need at least DX11 level GPU
if (desc.VendorId == 0x10DE && level >= D3D_FEATURE_LEVEL_11_0)
return GSRendererType::OGL_HW;
if (level >= D3D_FEATURE_LEVEL_10_0)
return GSRendererType::DX1011_HW;
}
}
}
return GSRendererType::DX9_HW;
}
#else
void GSmkdir(const char* dir)
{
int err = mkdir(dir, 0777);
if (!err && errno != EEXIST)
fprintf(stderr, "Failed to create directory: %s\n", dir);
}
#endif
const char* psm_str(int psm)
{
switch(psm) {
// Normal color
case PSM_PSMCT32: return "C_32";
case PSM_PSMCT24: return "C_24";
case PSM_PSMCT16: return "C_16";
case PSM_PSMCT16S: return "C_16S";
// Palette color
case PSM_PSMT8: return "P_8";
case PSM_PSMT4: return "P_4";
case PSM_PSMT8H: return "P_8H";
case PSM_PSMT4HL: return "P_4HL";
case PSM_PSMT4HH: return "P_4HH";
// Depth
case PSM_PSMZ32: return "Z_32";
case PSM_PSMZ24: return "Z_24";
case PSM_PSMZ16: return "Z_16";
case PSM_PSMZ16S: return "Z_16S";
case PSM_PSGPU24: return "PS24";
default:break;
}
return "BAD_PSM";
}