pcsx2/CMakeLists.txt

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CMake
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# Project Name
project(Pcsx2)
# Debian-based distributions require at least 2.8.5 due to multiarch.
# Bumping up to 3.0 seems reasonable at this point, and will let us modernize
# things a bit.
#
# Setting it to a range tells it that it supports the features on the newer
# versions as well, avoiding setting policies.
cmake_minimum_required(VERSION 3.3.0...3.17)
# Variable to check that people use the good file
set(TOP_CMAKE_WAS_SOURCED TRUE)
# set module path
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake)
# include some generic functions to ensure correctness of the env
include(Pcsx2Utils)
check_no_parenthesis_in_path()
detectOperatingSystem()
check_compiler_version("7.0" "7.0")
#-------------------------------------------------------------------------------
# Include specific module
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# GNUInstallDirs must be done before BuildParameters
include(GNUInstallDirs)
# BuildParameters Must be done before SearchForStuff
include(BuildParameters)
include(SearchForStuff)
# Must be done after SearchForStuff
get_git_version_info()
write_svnrev_h()
if(NOT NO_TRANSLATION)
# make the translation
if(EXISTS "${CMAKE_SOURCE_DIR}/locales")
add_subdirectory(locales)
endif()
endif()
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# make common
if(common_libs)
add_subdirectory(common/src/Utilities)
add_subdirectory(common/src/x86emitter)
endif()
# make pcsx2
if(EXISTS "${CMAKE_SOURCE_DIR}/pcsx2" AND pcsx2_core)
add_subdirectory(pcsx2)
endif()
# tests
if(ACTUALLY_ENABLE_TESTS)
add_subdirectory(3rdparty/gtest EXCLUDE_FROM_ALL)
add_subdirectory(tests/ctest)
endif()
#-------------------------------------------------------------------------------
# Install some files to ease package creation
if(PACKAGE_MODE)
if(NOT DISABLE_CHEATS_ZIP)
INSTALL(FILES "${CMAKE_SOURCE_DIR}/bin/cheats_ws.zip" DESTINATION "${CMAKE_INSTALL_DATADIR}/PCSX2")
endif()
INSTALL(FILES "${CMAKE_SOURCE_DIR}/bin/GameIndex.yaml" DESTINATION "${CMAKE_INSTALL_DATADIR}/PCSX2")
# set categories depending on system/distribution in pcsx2.desktop
if(openSUSE)
set(PCSX2_MENU_CATEGORIES "System;Emulator;")
else()
set(PCSX2_MENU_CATEGORIES "Game;Emulator;")
endif()
configure_file("${CMAKE_SOURCE_DIR}/linux_various/PCSX2.desktop.in" "${CMAKE_BINARY_DIR}/linux_various/PCSX2.desktop" @ONLY)
INSTALL(FILES "${CMAKE_BINARY_DIR}/linux_various/PCSX2.desktop" DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/applications")
INSTALL(FILES "${CMAKE_SOURCE_DIR}/linux_various/PCSX2.xpm" DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/pixmaps")
INSTALL(FILES "${CMAKE_SOURCE_DIR}/bin/docs/PCSX2_FAQ.pdf" DESTINATION "${CMAKE_INSTALL_DOCDIR}")
INSTALL(FILES "${CMAKE_SOURCE_DIR}/bin/docs/Configuration_Guide.pdf" DESTINATION "${CMAKE_INSTALL_DOCDIR}")
INSTALL(FILES "${CMAKE_SOURCE_DIR}/bin/docs/PCSX2.1" DESTINATION "${CMAKE_INSTALL_MANDIR}/man1")
if(NOT DISABLE_PCSX2_WRAPPER)
INSTALL(FILES "${CMAKE_SOURCE_DIR}/linux_various/PCSX2-linux.sh" DESTINATION "${CMAKE_INSTALL_BINDIR}")
endif()
else()
if(NOT DISABLE_PCSX2_WRAPPER)
# special case to avoid having linux files in windows
INSTALL(FILES "${CMAKE_SOURCE_DIR}/linux_various/PCSX2-linux.sh" DESTINATION "${CMAKE_SOURCE_DIR}/bin")
endif()
endif()