2009-02-06 19:15:15 +00:00
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struct VS_INPUT
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{
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float4 p : POSITION0;
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float2 t : TEXCOORD0;
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float4 c : COLOR0;
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float4 f : COLOR1;
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};
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struct VS_OUTPUT
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{
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float4 p : POSITION;
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float4 t : TEXCOORD0;
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float4 c : COLOR0;
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};
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float4 vs_params[3];
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#define VertexScale vs_params[0]
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#define VertexOffset vs_params[1]
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#define TextureScale vs_params[2].xy
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#ifndef VS_BPPZ
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#define VS_BPPZ 0
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#define VS_TME 1
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#define VS_FST 1
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#define VS_LOGZ 1
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#endif
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VS_OUTPUT vs_main(VS_INPUT input)
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{
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if(VS_BPPZ == 1) // 24
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{
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input.p.z = fmod(input.p.z, 0x1000000);
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}
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else if(VS_BPPZ == 2) // 16
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{
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input.p.z = fmod(input.p.z, 0x10000);
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}
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VS_OUTPUT output;
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output.p = input.p * VertexScale - VertexOffset;
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if(VS_LOGZ == 1)
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{
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output.p.z = log2(1.0f + input.p.z) / 32;
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}
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if(VS_TME == 1)
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{
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if(VS_FST == 1)
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{
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output.t.xy = input.t * TextureScale;
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output.t.w = 1.0f;
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}
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else
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{
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output.t.xy = input.t;
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output.t.w = input.p.w;
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}
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}
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else
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{
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output.t.xy = 0;
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output.t.w = 1.0f;
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}
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output.c = input.c;
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output.t.z = input.f.a;
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return output;
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}
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float4 ps_params[5];
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#define FogColor ps_params[0].bgra
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#define MINU ps_params[1].x
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#define MAXU ps_params[1].y
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#define MINV ps_params[1].z
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#define MAXV ps_params[1].w
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#define UMSK ps_params[2].x
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#define UFIX ps_params[2].y
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#define VMSK ps_params[2].z
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#define VFIX ps_params[2].w
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#define TA0 ps_params[3].x
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#define TA1 ps_params[3].y
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#define AREF ps_params[3].z
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#define WH ps_params[4].xy
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#define rWrH ps_params[4].zw
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struct PS_INPUT
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{
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float4 t : TEXCOORD0;
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float4 c : COLOR0;
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};
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#ifndef FST
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#define FST 0
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#define WMS 3
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#define WMT 3
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#define BPP 0
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#define AEM 0
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#define TFX 0
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#define TCC 1
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#define ATE 0
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#define ATST 0
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#define FOG 0
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#define CLR1 0
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#define RT 0
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#endif
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sampler Texture : register(s0);
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sampler1D Palette : register(s1);
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sampler1D UMSKFIX : register(s2);
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sampler1D VMSKFIX : register(s3);
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float repeatu(float tc)
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{
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return WMS == 3 ? tex1D(UMSKFIX, tc) : tc;
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}
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float repeatv(float tc)
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{
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return WMT == 3 ? tex1D(VMSKFIX, tc) : tc;
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}
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float4 sample(float2 tc)
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{
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float4 t;
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// if(WMS >= 2 || WMT >= 2)
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if(WMS >= 3 || WMT >= 3)
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{
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tc -= rWrH / 2;
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int4 itc = tc.xyxy * WH.xyxy;
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float4 tc01;
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tc01.x = repeatu(itc.x);
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tc01.y = repeatv(itc.y);
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tc01.z = repeatu(itc.z + 1);
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tc01.w = repeatv(itc.w + 1);
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tc01 *= rWrH.xyxy;
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float4 t00 = tex2D(Texture, tc01.xy);
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float4 t01 = tex2D(Texture, tc01.zy);
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float4 t10 = tex2D(Texture, tc01.xw);
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float4 t11 = tex2D(Texture, tc01.zw);
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float2 dd = frac(tc * WH);
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t = lerp(lerp(t00, t01, dd.x), lerp(t10, t11, dd.x), dd.y);
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}
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else
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{
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t = tex2D(Texture, tc);
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}
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return t;
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}
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float4 sample8hp(float2 tc)
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{
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tc -= rWrH / 2;
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float4 tc01;
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tc01.x = tc.x;
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tc01.y = tc.y;
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tc01.z = tc.x + rWrH.x;
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tc01.w = tc.y + rWrH.y;
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float4 t;
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t.x = tex2D(Texture, tc01.xy).a;
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t.y = tex2D(Texture, tc01.zy).a;
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t.z = tex2D(Texture, tc01.xw).a;
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t.w = tex2D(Texture, tc01.zw).a;
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if(RT == 1) t *= 0.5;
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float4 t00 = tex1D(Palette, t.x);
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float4 t01 = tex1D(Palette, t.y);
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float4 t10 = tex1D(Palette, t.z);
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float4 t11 = tex1D(Palette, t.w);
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float2 dd = frac(tc * WH);
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return lerp(lerp(t00, t01, dd.x), lerp(t10, t11, dd.x), dd.y);
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}
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float4 ps_main(PS_INPUT input) : COLOR
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{
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float2 tc = input.t.xy;
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if(FST == 0)
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{
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tc /= input.t.w;
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}
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if(WMS == 2)
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{
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tc.x = clamp(tc.x, MINU, MAXU);
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}
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if(WMT == 2)
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{
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tc.y = clamp(tc.y, MINV, MAXV);
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}
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float4 t;
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if(BPP == 0) // 32
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{
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t = sample(tc);
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if(RT == 1) t.a *= 0.5;
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}
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else if(BPP == 1) // 24
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{
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t = sample(tc);
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t.a = AEM == 0 || any(t.rgb) ? TA0 : 0;
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}
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else if(BPP == 2) // 16
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{
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t = sample(tc);
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t.a = t.a >= 0.5 ? TA1 : AEM == 0 || any(t.rgb) ? TA0 : 0; // a bit incompatible with up-scaling because the 1 bit alpha is interpolated
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}
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else if(BPP == 3) // 8HP ln
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{
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t = sample8hp(tc);
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}
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float4 c = input.c;
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if(TFX == 0)
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{
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if(TCC == 0)
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{
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c.rgb = c.rgb * t.rgb * 2;
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}
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else
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{
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c = c * t * 2;
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}
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}
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else if(TFX == 1)
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{
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c = t;
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}
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else if(TFX == 2)
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{
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c.rgb = c.rgb * t.rgb * 2 + c.a;
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if(TCC == 1)
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{
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c.a += t.a;
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}
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}
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else if(TFX == 3)
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{
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c.rgb = c.rgb * t.rgb * 2 + c.a;
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if(TCC == 1)
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{
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c.a = t.a;
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}
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}
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c = saturate(c);
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if(ATE == 1)
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{
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if(ATST == 0)
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{
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discard;
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}
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else if(ATST == 2 || ATST == 3) // l, le
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{
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clip(AREF - c.a);
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}
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else if(ATST == 4) // e
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{
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2009-04-27 21:19:50 +00:00
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clip(0.6f / 256 - abs(c.a - AREF)); // FIXME: 0.5f is too small
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2009-02-06 19:15:15 +00:00
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}
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else if(ATST == 5 || ATST == 6) // ge, g
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{
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clip(c.a - AREF);
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}
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else if(ATST == 7) // ne
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{
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2009-04-27 20:17:06 +00:00
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clip(abs(c.a - AREF) - 0.4f / 255); // FIXME: 0.5f is too much
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2009-02-06 19:15:15 +00:00
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}
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}
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if(FOG == 1)
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{
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c.rgb = lerp(FogColor.rgb, c.rgb, input.t.z);
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}
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if(CLR1 == 1) // needed for Cd * (As/Ad/F + 1) blending modes
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{
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c.rgb = 1;
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}
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c.a *= 2;
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return c;
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}
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