mirror of https://github.com/PCSX2/pcsx2.git
18 lines
512 B
C
18 lines
512 B
C
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/*
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This implements the AdvanceMAME Scale2x feature found on this page,
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http://scale2x.sourceforge.net/
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It is an incredibly simple and powerful image doubling routine that does
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an astonishing job of doubling game graphic data while interpolating out
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the jaggies. Congrats to the AdvanceMAME team, I'm very impressed and
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surprised with this code!
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*/
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#ifndef __SCALE2X_H__
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#define __SCALE2X_H__
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void scale2x(SDL_Surface *src, SDL_Surface *dst);
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#endif /* __SCALE2X_H__ */
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