/* This implements the AdvanceMAME Scale2x feature found on this page, http://scale2x.sourceforge.net/ It is an incredibly simple and powerful image doubling routine that does an astonishing job of doubling game graphic data while interpolating out the jaggies. Congrats to the AdvanceMAME team, I'm very impressed and surprised with this code! */ #ifndef __SCALE2X_H__ #define __SCALE2X_H__ void scale2x(SDL_Surface *src, SDL_Surface *dst); #endif /* __SCALE2X_H__ */