pcsx2/cmake/SearchForStuff.cmake

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#-------------------------------------------------------------------------------
# Search all libraries on the system
#-------------------------------------------------------------------------------
# Do not search Lib in /usr/lib64. Hope it is not overwritten in find_package or others macro
SET(FIND_LIBRARY_USE_LIB64_PATHS FALSE)
## Linux only libraries
if(Linux)
# Most plugins (if not all) and PCSX2 core need gtk2, so set the required flags
#
# Warning: because of multiarch Ubuntu move /usr/lib/glib-2.0/include/glibconfig.h to /usr/lib/i386-linux-gnu/glib-2.0/include/glibconfig.h
# So as temporary work around, I copy the FindGTK2 module inside pcsx2 and add the /usr/lib/i386-linux-gnu path... -- Gregory
#
# find_package(GTK2 REQUIRED gtk)
find_package(GTK2_pcsx2 REQUIRED gtk)
if(GTK2_FOUND)
# From version 2.21.3 gtk moved gdk-pixbuf into a separate module
# Cmake need to be fixed. For the moment uses a manual detection.
find_path(GDK_PIXBUF_INCLUDE_DIRS NAMES gdk-pixbuf/gdk-pixbuf.h PATHS
/usr/include/gdk-pixbuf-2.0
/usr/include)
if (GDK_PIXBUF_INCLUDE_DIRS)
set(GTK2_INCLUDE_DIRS "${GDK_PIXBUF_INCLUDE_DIRS}" "${GTK2_INCLUDE_DIRS}")
# Remove duplicates when cmake will be fixed
list(REMOVE_DUPLICATES GTK2_INCLUDE_DIRS)
endif (GDK_PIXBUF_INCLUDE_DIRS)
endif(GTK2_FOUND)
find_package(X11)
endif(Linux)
## Use cmake package to find module
find_package(ALSA)
find_package(BZip2)
find_package(Gettext) # translation tool
find_package(JPEG)
find_package(OpenGL)
# Tell cmake that we use SDL as a library and not as an application
if(NOT FORCE_INTERNAL_SDL)
set(SDL_BUILDING_LIBRARY TRUE)
find_package(SDL)
endif(NOT FORCE_INTERNAL_SDL)
find_package(Subversion)
# The requirement of wxWidgets is checked in SelectPcsx2Plugins module
# Does not require the module (allow to compile non-wx plugins)
# Force the unicode build (the variable is only supported on cmake 2.8.3 and above)
# Warning do not put any double-quote for the argument...
# set(wxWidgets_CONFIG_OPTIONS --unicode=yes --debug=yes) # In case someone want to debug inside wx
set(wxWidgets_CONFIG_OPTIONS --unicode=yes)
find_package(wxWidgets COMPONENTS base core adv)
if(NOT FORCE_INTERNAL_ZLIB)
find_package(ZLIB)
endif(NOT FORCE_INTERNAL_ZLIB)
## Use pcsx2 package to find module
include(FindCg)
include(FindGlew)
include(FindLibc)
include(FindPortAudio)
if(NOT FORCE_INTERNAL_SOUNDTOUCH)
include(FindSoundTouch)
endif(NOT FORCE_INTERNAL_SOUNDTOUCH)
include(FindSparseHash)
include(FindSparseHash_NEW)
# Note for include_directory: The order is important to avoid a mess between include file from your system and the one of pcsx2
# If you include first 3rdparty, all 3rdpary include will have a higer priority...
# If you include first /usr/include, all system include will have a higer priority over the pcsx2 one...
# Current implementation:
# 1/ include 3rdparty sub-directory that we will used (either request or fallback)
# 2/ include system one
#----------------------------------------
# Fallback on 3rdparty libraries
#----------------------------------------
# Note to avoid some conflict with system include, we must include 3rdparty first
if(NOT ZLIB_FOUND OR FORCE_INTERNAL_ZLIB)
# use project one
set(projectZLIB TRUE)
set(ZLIB_FOUND TRUE)
# Set path
set(ZLIB_LIBRARIES pcsx2_zlib)
include_directories(${PROJECT_SOURCE_DIR}/3rdparty/zlib)
message(STATUS "Use internal pcsx2 zlib library")
endif(NOT ZLIB_FOUND OR FORCE_INTERNAL_ZLIB)
if(NOT SOUNDTOUCH_FOUND OR FORCE_INTERNAL_SOUNDTOUCH)
# use project one
set(projectSoundTouch TRUE)
set(SOUNDTOUCH_FOUND TRUE)
# Set path
set(SOUNDTOUCH_LIBRARIES pcsx2_SoundTouch)
include_directories(${PROJECT_SOURCE_DIR}/3rdparty/soundtouch_linux_include)
message(STATUS "Use internal pcsx2 SoundTouch library")
endif(NOT SOUNDTOUCH_FOUND OR FORCE_INTERNAL_SOUNDTOUCH)
if(NOT SDL_FOUND OR FORCE_INTERNAL_SDL)
# use project one
set(projectSDL TRUE)
set(SDL_FOUND TRUE)
# Set path
set(SDL_LIBRARY pcsx2_SDL)
include_directories(${PROJECT_SOURCE_DIR}/3rdparty/SDL-1.3.0-5387/include)
message(STATUS "Use internal pcsx2 SDL library")
endif(NOT SDL_FOUND OR FORCE_INTERNAL_SDL)
#----------------------------------------
# Use system include (if not 3rdparty one)
#----------------------------------------
if(Linux)
# GTK2
if(GTK2_FOUND)
include_directories(${GTK2_INCLUDE_DIRS})
endif(GTK2_FOUND)
# x11
if(X11_FOUND)
include_directories(${X11_INCLUDE_DIR})
endif(X11_FOUND)
endif(Linux)
# ALSA
if(ALSA_FOUND)
include_directories(${ALSA_INCLUDE_DIRS})
endif(ALSA_FOUND)
# bzip2
if(BZIP2_FOUND)
include_directories(${BZIP2_INCLUDE_DIR})
endif(BZIP2_FOUND)
# Cg
if(CG_FOUND)
include_directories(${CG_INCLUDE_DIRS})
endif(CG_FOUND)
# Jpeg
if(JPEG_FOUND)
include_directories(${JPEG_INCLUDE_DIR})
endif(JPEG_FOUND)
# GLEW
if(GLEW_FOUND)
include_directories(${GLEW_INCLUDE_DIR})
endif(GLEW_FOUND)
# OpenGL
if(OPENGL_FOUND)
include_directories(${OPENGL_INCLUDE_DIR})
endif(OPENGL_FOUND)
# PortAudio
if(PORTAUDIO_FOUND)
include_directories(${PORTAUDIO_INCLUDE_DIR})
endif(PORTAUDIO_FOUND)
# SDL
if(SDL_FOUND AND NOT projectSDL)
include_directories(${SDL_INCLUDE_DIR})
endif(SDL_FOUND AND NOT projectSDL)
# SoundTouch
if(SOUNDTOUCH_FOUND AND NOT projectSoundTouch)
include_directories(${SOUNDTOUCH_INCLUDE_DIR})
endif(SOUNDTOUCH_FOUND AND NOT projectSoundTouch)
# SPARSEHASH
if(SPARSEHASH_FOUND)
include_directories(${SPARSEHASH_INCLUDE_DIR})
endif(SPARSEHASH_FOUND)
if(SPARSEHASH_NEW_FOUND)
include_directories(${SPARSEHASH_NEW_INCLUDE_DIR})
# allow to build parts that depend on sparsehash
set(SPARSEHASH_FOUND TRUE)
endif(SPARSEHASH_NEW_FOUND)
# Wx
if(wxWidgets_FOUND)
if(Linux)
# Force the use of 32 bit library configuration on
# 64 bits machine with 32 bits library in /usr/lib32
if(CMAKE_SIZEOF_VOID_P MATCHES "8")
## There is no guarantee that wx-config is a link to a 32 bits library. So you need to force the destinity
# Library can go into 3 path major paths (+ multiarch but you will see that later when implementation is done)
# 1/ /usr/lib32 (32 bits only)
# 2/ /usr/lib64 (64 bits only)
# 3/ /usr/lib (32 or 64 bits depends on distributions)
if (EXISTS "/usr/lib32/wx")
STRING(REGEX REPLACE "/usr/lib/wx" "/usr/lib32/wx" wxWidgets_INCLUDE_DIRS "${wxWidgets_INCLUDE_DIRS}")
STRING(REGEX REPLACE "/usr/lib64/wx" "/usr/lib32/wx" wxWidgets_INCLUDE_DIRS "${wxWidgets_INCLUDE_DIRS}")
endif (EXISTS "/usr/lib32/wx")
if (EXISTS "/usr/lib/wx")
STRING(REGEX REPLACE "/usr/lib64/wx" "/usr/lib/wx" wxWidgets_INCLUDE_DIRS "${wxWidgets_INCLUDE_DIRS}")
endif (EXISTS "/usr/lib/wx")
# Multiarch ubuntu/debian
STRING(REGEX REPLACE "/usr/lib/x86_64-linux-gnu" "/usr/lib/i386-linux-gnu" wxWidgets_INCLUDE_DIRS "${wxWidgets_INCLUDE_DIRS}")
endif(CMAKE_SIZEOF_VOID_P MATCHES "8")
endif(Linux)
include(${wxWidgets_USE_FILE})
endif(wxWidgets_FOUND)
# Zlib
if(ZLIB_FOUND AND NOT projectZLIB)
include_directories(${ZLIB_INCLUDE_DIRS})
endif(ZLIB_FOUND AND NOT projectZLIB)