mirror of https://github.com/PCSX2/pcsx2.git
[cmake]: Use the good 3rpaty library name...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3236 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -44,7 +44,7 @@ if(NOT ZLIB_FOUND OR FORCE_INTERNAL_ZLIB)
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set(projectZLIB TRUE)
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set(ZLIB_FOUND TRUE)
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# Set path
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set(ZLIB_LIBRARIES zlib)
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set(ZLIB_LIBRARIES pcsx2_zlib)
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include_directories(${PROJECT_SOURCE_DIR}/3rdparty/zlib)
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endif(NOT ZLIB_FOUND OR FORCE_INTERNAL_ZLIB)
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@ -53,7 +53,7 @@ if(NOT BZIP2_FOUND OR FORCE_INTERNAL_BZIP2)
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set(projectBZip2 TRUE)
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set(BZIP2_FOUND TRUE)
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# Set path
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set(BZIP2_LIBRARIES bzip2)
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set(BZIP2_LIBRARIES pcsx2_bzip2)
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include_directories(${PROJECT_SOURCE_DIR}/3rdparty/bzip2)
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endif(NOT BZIP2_FOUND OR FORCE_INTERNAL_BZIP2)
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@ -62,7 +62,7 @@ if(NOT SOUNDTOUCH_FOUND OR FORCE_INTERNAL_SOUNDTOUCH)
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set(projectSoundTouch TRUE)
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set(SOUNDTOUCH_FOUND TRUE)
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# Set path
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set(SOUNDTOUCH_LIBRARIES SoundTouch)
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set(SOUNDTOUCH_LIBRARIES pcsx2_SoundTouch)
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# include_directories(${PROJECT_SOURCE_DIR}/3rdparty/SoundTouch)
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include_directories(${PROJECT_SOURCE_DIR}/3rdparty/soundtouch_linux_include)
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endif(NOT SOUNDTOUCH_FOUND OR FORCE_INTERNAL_SOUNDTOUCH)
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