pcsx2/plugins/GSdx/GSUtil.cpp

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/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "stdafx.h"
#include "GS.h"
#include "GSUtil.h"
#include "xbyak/xbyak_util.h"
#ifdef _WIN32
#include "GSDeviceDX.h"
#include <VersionHelpers.h>
#include "svnrev.h"
#else
#define SVN_REV 0
#define SVN_MODS 0
#endif
const char* GSUtil::GetLibName()
{
// TODO: critsec
static string str;
if(str.empty())
{
str = "GSdx";
#ifdef _WIN32
2014-03-23 14:44:43 +00:00
str += format(" %lld", SVN_REV);
if(SVN_MODS) str += "m";
#endif
#ifdef _M_AMD64
str += " 64-bit";
#endif
list<string> sl;
#ifdef __INTEL_COMPILER
sl.push_back(format("Intel C++ %d.%02d", __INTEL_COMPILER / 100, __INTEL_COMPILER % 100));
#elif _MSC_VER
sl.push_back(format("MSVC %d.%02d", _MSC_VER / 100, _MSC_VER % 100));
#elif __GNUC__
sl.push_back(format("GCC %d.%d.%d", __GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__));
#endif
#if _M_SSE >= 0x501
sl.push_back("AVX2");
#elif _M_SSE >= 0x500
sl.push_back("AVX");
#elif _M_SSE >= 0x402
sl.push_back("SSE42");
#elif _M_SSE >= 0x401
sl.push_back("SSE41");
#elif _M_SSE >= 0x301
sl.push_back("SSSE3");
#elif _M_SSE >= 0x200
sl.push_back("SSE2");
#elif _M_SSE >= 0x100
sl.push_back("SSE");
#endif
for(list<string>::iterator i = sl.begin(); i != sl.end(); )
{
if(i == sl.begin()) str += " (";
str += *i;
str += ++i != sl.end() ? ", " : ")";
}
}
return str.c_str();
}
static class GSUtilMaps
{
public:
uint8 PrimClassField[8];
uint8 VertexCountField[8];
uint8 ClassVertexCountField[4];
uint32 CompatibleBitsField[64][2];
uint32 SharedBitsField[64][2];
GSUtilMaps()
{
PrimClassField[GS_POINTLIST] = GS_POINT_CLASS;
PrimClassField[GS_LINELIST] = GS_LINE_CLASS;
PrimClassField[GS_LINESTRIP] = GS_LINE_CLASS;
PrimClassField[GS_TRIANGLELIST] = GS_TRIANGLE_CLASS;
PrimClassField[GS_TRIANGLESTRIP] = GS_TRIANGLE_CLASS;
PrimClassField[GS_TRIANGLEFAN] = GS_TRIANGLE_CLASS;
PrimClassField[GS_SPRITE] = GS_SPRITE_CLASS;
PrimClassField[GS_INVALID] = GS_INVALID_CLASS;
VertexCountField[GS_POINTLIST] = 1;
VertexCountField[GS_LINELIST] = 2;
VertexCountField[GS_LINESTRIP] = 2;
VertexCountField[GS_TRIANGLELIST] = 3;
VertexCountField[GS_TRIANGLESTRIP] = 3;
VertexCountField[GS_TRIANGLEFAN] = 3;
VertexCountField[GS_SPRITE] = 2;
VertexCountField[GS_INVALID] = 1;
ClassVertexCountField[GS_POINT_CLASS] = 1;
ClassVertexCountField[GS_LINE_CLASS] = 2;
ClassVertexCountField[GS_TRIANGLE_CLASS] = 3;
ClassVertexCountField[GS_SPRITE_CLASS] = 2;
memset(CompatibleBitsField, 0, sizeof(CompatibleBitsField));
for(int i = 0; i < 64; i++)
{
CompatibleBitsField[i][i >> 5] |= 1 << (i & 0x1f);
}
CompatibleBitsField[PSM_PSMCT32][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
CompatibleBitsField[PSM_PSMCT24][PSM_PSMCT32 >> 5] |= 1 << (PSM_PSMCT32 & 0x1f);
CompatibleBitsField[PSM_PSMCT16][PSM_PSMCT16S >> 5] |= 1 << (PSM_PSMCT16S & 0x1f);
CompatibleBitsField[PSM_PSMCT16S][PSM_PSMCT16 >> 5] |= 1 << (PSM_PSMCT16 & 0x1f);
CompatibleBitsField[PSM_PSMZ32][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
CompatibleBitsField[PSM_PSMZ24][PSM_PSMZ32 >> 5] |= 1 << (PSM_PSMZ32 & 0x1f);
CompatibleBitsField[PSM_PSMZ16][PSM_PSMZ16S >> 5] |= 1 << (PSM_PSMZ16S & 0x1f);
CompatibleBitsField[PSM_PSMZ16S][PSM_PSMZ16 >> 5] |= 1 << (PSM_PSMZ16 & 0x1f);
memset(SharedBitsField, 0, sizeof(SharedBitsField));
SharedBitsField[PSM_PSMCT24][PSM_PSMT8H >> 5] |= 1 << (PSM_PSMT8H & 0x1f);
SharedBitsField[PSM_PSMCT24][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f);
SharedBitsField[PSM_PSMCT24][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f);
SharedBitsField[PSM_PSMZ24][PSM_PSMT8H >> 5] |= 1 << (PSM_PSMT8H & 0x1f);
SharedBitsField[PSM_PSMZ24][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f);
SharedBitsField[PSM_PSMZ24][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f);
SharedBitsField[PSM_PSMT8H][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
SharedBitsField[PSM_PSMT8H][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
SharedBitsField[PSM_PSMT4HL][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
SharedBitsField[PSM_PSMT4HL][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
SharedBitsField[PSM_PSMT4HL][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f);
SharedBitsField[PSM_PSMT4HH][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f);
SharedBitsField[PSM_PSMT4HH][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f);
SharedBitsField[PSM_PSMT4HH][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f);
}
} s_maps;
GS_PRIM_CLASS GSUtil::GetPrimClass(uint32 prim)
{
return (GS_PRIM_CLASS)s_maps.PrimClassField[prim];
}
int GSUtil::GetVertexCount(uint32 prim)
{
return s_maps.VertexCountField[prim];
}
int GSUtil::GetClassVertexCount(uint32 primclass)
{
return s_maps.ClassVertexCountField[primclass];
}
const uint32* GSUtil::HasSharedBitsPtr(uint32 dpsm)
{
return s_maps.SharedBitsField[dpsm];
}
bool GSUtil::HasSharedBits(uint32 spsm, const uint32* RESTRICT ptr)
{
return (ptr[spsm >> 5] & (1 << (spsm & 0x1f))) == 0;
}
bool GSUtil::HasSharedBits(uint32 spsm, uint32 dpsm)
{
return (s_maps.SharedBitsField[dpsm][spsm >> 5] & (1 << (spsm & 0x1f))) == 0;
}
bool GSUtil::HasSharedBits(uint32 sbp, uint32 spsm, uint32 dbp, uint32 dpsm)
{
return ((sbp ^ dbp) | (s_maps.SharedBitsField[dpsm][spsm >> 5] & (1 << (spsm & 0x1f)))) == 0;
}
bool GSUtil::HasCompatibleBits(uint32 spsm, uint32 dpsm)
{
return (s_maps.CompatibleBitsField[spsm][dpsm >> 5] & (1 << (dpsm & 0x1f))) != 0;
}
bool GSUtil::CheckSSE()
{
Xbyak::util::Cpu cpu;
Xbyak::util::Cpu::Type type;
#if _M_SSE >= 0x500
type = Xbyak::util::Cpu::tAVX;
#elif _M_SSE >= 0x402
type = Xbyak::util::Cpu::tSSE42;
#elif _M_SSE >= 0x401
type = Xbyak::util::Cpu::tSSE41;
#elif _M_SSE >= 0x301
type = Xbyak::util::Cpu::tSSSE3;
#elif _M_SSE >= 0x200
type = Xbyak::util::Cpu::tSSE2;
#endif
if(!cpu.has(type))
{
fprintf(stderr, "This CPU does not support SSE %d.%02d", _M_SSE >> 8, _M_SSE & 0xff);
return false;
}
return true;
}
#define OCL_PROGRAM_VERSION 3
#ifdef ENABLE_OPENCL
void GSUtil::GetDeviceDescs(list<OCLDeviceDesc>& dl)
{
dl.clear();
try
{
std::vector<cl::Platform> platforms;
cl::Platform::get(&platforms);
for(auto& p : platforms)
{
std::string platform_vendor = p.getInfo<CL_PLATFORM_VENDOR>();
std::vector<cl::Device> ds;
p.getDevices(CL_DEVICE_TYPE_ALL, &ds);
for(auto& device : ds)
{
string type;
switch(device.getInfo<CL_DEVICE_TYPE>())
{
case CL_DEVICE_TYPE_GPU: type = "GPU"; break;
case CL_DEVICE_TYPE_CPU: type = "CPU"; break;
}
if(type.empty()) continue;
std::string version = device.getInfo<CL_DEVICE_OPENCL_C_VERSION>();
int major = 0;
int minor = 0;
if(!type.empty() && sscanf(version.c_str(), "OpenCL C %d.%d", &major, &minor) == 2 && major == 1 && minor >= 1 || major > 1)
{
OCLDeviceDesc desc;
desc.device = device;
desc.name = GetDeviceUniqueName(device);
desc.version = major * 100 + minor * 10;
// TODO: linux
char* buff = new char[MAX_PATH + 1];
GetTempPath(MAX_PATH, buff);
desc.tmppath = string(buff) + "/" + desc.name;
WIN32_FIND_DATA FindFileData;
HANDLE hFind = FindFirstFile(desc.tmppath.c_str(), &FindFileData);
if(hFind != INVALID_HANDLE_VALUE) FindClose(hFind);
else CreateDirectory(desc.tmppath.c_str(), NULL);
sprintf(buff, "/%d", OCL_PROGRAM_VERSION);
desc.tmppath += buff;
delete[] buff;
hFind = FindFirstFile(desc.tmppath.c_str(), &FindFileData);
if(hFind != INVALID_HANDLE_VALUE) FindClose(hFind);
else CreateDirectory(desc.tmppath.c_str(), NULL);
dl.push_back(desc);
}
}
}
}
catch(cl::Error err)
{
printf("%s (%d)\n", err.what(), err.err());
}
}
string GSUtil::GetDeviceUniqueName(cl::Device& device)
{
std::string vendor = device.getInfo<CL_DEVICE_VENDOR>();
std::string name = device.getInfo<CL_DEVICE_NAME>();
std::string version = device.getInfo<CL_DEVICE_OPENCL_C_VERSION>();
string type;
switch(device.getInfo<CL_DEVICE_TYPE>())
{
case CL_DEVICE_TYPE_GPU: type = "GPU"; break;
case CL_DEVICE_TYPE_CPU: type = "CPU"; break;
}
version.erase(version.find_last_not_of(' ') + 1);
return vendor + " " + name + " " + version + " " + type;
}
#endif
#ifdef _WIN32
bool GSUtil::CheckDirectX()
{
if (GSDeviceDX::LoadD3DCompiler())
{
GSDeviceDX::FreeD3DCompiler();
return true;
}
// User's system is likely broken if it fails and is Windows 8.1 or greater.
if (!IsWindows8Point1OrGreater())
{
printf("Cannot find d3dcompiler_43.dll\n");
if (MessageBox(nullptr, TEXT("You need to update some DirectX libraries, would you like to do it now?"), TEXT("GSdx"), MB_YESNO) == IDYES)
{
ShellExecute(nullptr, TEXT("open"), TEXT("https://www.microsoft.com/en-us/download/details.aspx?id=8109"), nullptr, nullptr, SW_SHOWNORMAL);
}
}
return false;
}
// ---------------------------------------------------------------------------------
// DX11 Detection (includes DXGI detection and dynamic library method bindings)
// ---------------------------------------------------------------------------------
// Code 'Borrowed' from Microsoft's DXGI sources -- Modified to suit our needs. --air
// Stripped down because of unnecessary complexity and false positives
// e.g. (d3d11_beta.dll would fail at device creation time) --pseudonym
static int s_DXGI;
static int s_D3D11;
bool GSUtil::CheckDXGI()
{
if (0 == s_DXGI)
{
HMODULE hmod = LoadLibrary("dxgi.dll");
s_DXGI = hmod ? 1 : -1;
if (hmod)
FreeLibrary(hmod);
}
return s_DXGI > 0;
}
bool GSUtil::CheckD3D11()
{
if (!CheckDXGI())
return false;
if (0 == s_D3D11)
{
HMODULE hmod = LoadLibrary("d3d11.dll");
s_D3D11 = hmod ? 1 : -1;
if (hmod)
FreeLibrary(hmod);
}
return s_D3D11 > 0;
}
D3D_FEATURE_LEVEL GSUtil::CheckDirect3D11Level(IDXGIAdapter *adapter, D3D_DRIVER_TYPE type)
{
HRESULT hr;
D3D_FEATURE_LEVEL level;
if(!CheckD3D11())
return (D3D_FEATURE_LEVEL)0;
hr = D3D11CreateDevice(adapter, type, NULL, 0, NULL, 0, D3D11_SDK_VERSION, NULL, &level, NULL);
return SUCCEEDED(hr) ? level : (D3D_FEATURE_LEVEL)0;
}
GSRendererType GSUtil::GetBestRenderer()
{
CComPtr<IDXGIFactory1> dxgi_factory;
if (SUCCEEDED(CreateDXGIFactory1(IID_PPV_ARGS(&dxgi_factory))))
{
CComPtr<IDXGIAdapter1> adapter;
if (SUCCEEDED(dxgi_factory->EnumAdapters1(0, &adapter)))
{
DXGI_ADAPTER_DESC1 desc;
if (SUCCEEDED(adapter->GetDesc1(&desc)))
{
D3D_FEATURE_LEVEL level = GSUtil::CheckDirect3D11Level();
// Check for Nvidia VendorID. Latest OpenGL features need at least DX11 level GPU
if (desc.VendorId == 0x10DE && level >= D3D_FEATURE_LEVEL_11_0)
return GSRendererType::OGL_HW;
if (level >= D3D_FEATURE_LEVEL_10_0)
return GSRendererType::DX1011_HW;
}
}
}
return GSRendererType::DX9_HW;
}
#else
void GSmkdir(const char* dir)
{
int err = mkdir(dir, 0777);
if (!err && errno != EEXIST)
fprintf(stderr, "Failed to create directory: %s\n", dir);
}
#endif