2010-04-25 00:31:27 +00:00
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/*
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2009-02-09 21:15:56 +00:00
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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2010-04-25 00:31:27 +00:00
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*
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2009-02-09 21:15:56 +00:00
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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2010-04-25 00:31:27 +00:00
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*
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2009-02-09 21:15:56 +00:00
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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2012-09-09 18:16:11 +00:00
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA.
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2009-02-09 21:15:56 +00:00
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "stdafx.h"
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#include "GSTexture9.h"
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2016-02-19 18:05:39 +00:00
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#include "GSPng.h"
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2009-02-09 21:15:56 +00:00
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GSTexture9::GSTexture9(IDirect3DSurface9* surface)
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{
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m_surface = surface;
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surface->GetDevice(&m_dev);
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surface->GetDesc(&m_desc);
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2010-04-25 00:31:27 +00:00
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2009-02-09 21:15:56 +00:00
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if(m_desc.Type != D3DRTYPE_SURFACE)
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{
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2009-06-03 12:09:04 +00:00
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surface->GetContainer(__uuidof(IDirect3DTexture9), (void**)&m_texture);
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ASSERT(m_texture != NULL);
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2009-02-09 21:15:56 +00:00
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}
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2009-07-16 21:36:07 +00:00
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m_size.x = (int)m_desc.Width;
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m_size.y = (int)m_desc.Height;
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2009-08-02 23:07:30 +00:00
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if(m_desc.Usage & D3DUSAGE_RENDERTARGET) m_type = RenderTarget;
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else if(m_desc.Usage & D3DUSAGE_DEPTHSTENCIL) m_type = DepthStencil;
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else if(m_desc.Pool == D3DPOOL_MANAGED) m_type = Texture;
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else if(m_desc.Pool == D3DPOOL_SYSTEMMEM) m_type = Offscreen;
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m_format = (int)m_desc.Format;
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m_msaa = m_desc.MultiSampleType != D3DMULTISAMPLE_NONE;
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2009-02-09 21:15:56 +00:00
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}
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GSTexture9::GSTexture9(IDirect3DTexture9* texture)
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{
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m_texture = texture;
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texture->GetDevice(&m_dev);
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texture->GetLevelDesc(0, &m_desc);
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texture->GetSurfaceLevel(0, &m_surface);
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2009-06-05 15:15:02 +00:00
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ASSERT(m_surface != NULL);
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2009-07-16 21:36:07 +00:00
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m_size.x = (int)m_desc.Width;
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m_size.y = (int)m_desc.Height;
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2009-02-09 21:15:56 +00:00
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2009-08-02 23:07:30 +00:00
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if(m_desc.Usage & D3DUSAGE_RENDERTARGET) m_type = RenderTarget;
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else if(m_desc.Usage & D3DUSAGE_DEPTHSTENCIL) m_type = DepthStencil;
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else if(m_desc.Pool == D3DPOOL_MANAGED) m_type = Texture;
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else if(m_desc.Pool == D3DPOOL_SYSTEMMEM) m_type = Offscreen;
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2009-02-09 21:15:56 +00:00
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2009-08-02 23:07:30 +00:00
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m_format = (int)m_desc.Format;
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m_msaa = m_desc.MultiSampleType > 1;
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2009-02-09 21:15:56 +00:00
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}
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2009-08-02 23:07:30 +00:00
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GSTexture9::~GSTexture9()
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2009-02-09 21:15:56 +00:00
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{
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}
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2016-09-30 19:36:52 +00:00
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bool GSTexture9::Update(const GSVector4i& r, const void* data, int pitch, int layer)
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2009-02-09 21:15:56 +00:00
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{
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2009-06-05 15:15:02 +00:00
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if(m_surface)
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2009-02-09 21:15:56 +00:00
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{
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D3DLOCKED_RECT lr;
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2009-06-05 15:15:02 +00:00
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if(SUCCEEDED(m_surface->LockRect(&lr, r, 0)))
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2009-02-09 21:15:56 +00:00
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{
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2009-05-14 16:41:52 +00:00
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uint8* src = (uint8*)data;
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uint8* dst = (uint8*)lr.pBits;
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2009-02-09 21:15:56 +00:00
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2009-07-06 16:35:06 +00:00
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int bytes = r.width() * sizeof(uint32);
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2010-04-25 00:31:27 +00:00
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2009-07-06 16:35:06 +00:00
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switch(m_desc.Format)
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{
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case D3DFMT_A8: bytes >>= 2; break;
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case D3DFMT_A1R5G5B5: bytes >>= 1; break;
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default: ASSERT(m_desc.Format == D3DFMT_A8R8G8B8); break;
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}
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2009-05-15 07:48:51 +00:00
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bytes = min(bytes, pitch);
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bytes = min(bytes, lr.Pitch);
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2009-02-09 21:15:56 +00:00
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2009-05-14 16:41:52 +00:00
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for(int i = 0, j = r.height(); i < j; i++, src += pitch, dst += lr.Pitch)
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2009-02-09 21:15:56 +00:00
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{
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memcpy(dst, src, bytes);
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}
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2009-06-05 15:15:02 +00:00
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m_surface->UnlockRect();
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2009-02-09 21:15:56 +00:00
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return true;
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}
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}
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return false;
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}
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2016-09-30 19:36:52 +00:00
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bool GSTexture9::Map(GSMap& m, const GSVector4i* r, int layer)
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2009-02-09 21:15:56 +00:00
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{
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HRESULT hr;
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2009-06-05 15:15:02 +00:00
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if(m_surface)
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2009-02-09 21:15:56 +00:00
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{
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D3DLOCKED_RECT lr;
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2009-06-05 15:15:02 +00:00
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if(SUCCEEDED(hr = m_surface->LockRect(&lr, (LPRECT)r, 0)))
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2009-02-09 21:15:56 +00:00
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{
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2009-06-12 19:09:17 +00:00
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m.bits = (uint8*)lr.pBits;
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m.pitch = (int)lr.Pitch;
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2009-02-09 21:15:56 +00:00
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return true;
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}
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}
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return false;
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}
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void GSTexture9::Unmap()
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{
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2009-06-05 15:15:02 +00:00
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if(m_surface)
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2009-02-09 21:15:56 +00:00
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{
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2009-06-05 15:15:02 +00:00
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m_surface->UnlockRect();
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2009-02-09 21:15:56 +00:00
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}
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}
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2016-08-20 12:05:53 +00:00
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bool GSTexture9::Save(const string& fn, bool dds)
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2009-02-09 21:15:56 +00:00
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{
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2016-02-19 18:05:39 +00:00
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bool rb_swapped = true;
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2009-04-10 07:12:29 +00:00
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CComPtr<IDirect3DSurface9> surface;
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2010-04-25 00:31:27 +00:00
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2016-02-19 18:05:39 +00:00
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D3DSURFACE_DESC desc;
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m_surface->GetDesc(&desc);
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2009-02-09 21:15:56 +00:00
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2016-02-19 18:05:39 +00:00
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if (m_desc.Usage & D3DUSAGE_DEPTHSTENCIL && desc.Format != D3DFMT_D32F_LOCKABLE)
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{
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return false;
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}
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2009-02-09 21:15:56 +00:00
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2016-02-19 18:05:39 +00:00
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if (desc.Format == D3DFMT_A8 || desc.Pool == D3DPOOL_MANAGED || desc.Usage == D3DUSAGE_DEPTHSTENCIL)
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{
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surface = m_surface;
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rb_swapped = false;
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}
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else
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{
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HRESULT hr;
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2009-02-09 21:15:56 +00:00
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2016-02-19 18:05:39 +00:00
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hr = m_dev->CreateOffscreenPlainSurface(desc.Width, desc.Height, desc.Format, D3DPOOL_SYSTEMMEM, &surface, nullptr);
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if (FAILED(hr))
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{
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2009-02-09 21:15:56 +00:00
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return false;
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2016-02-19 18:05:39 +00:00
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}
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2009-02-09 21:15:56 +00:00
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2016-02-19 18:05:39 +00:00
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hr = m_dev->GetRenderTargetData(m_surface, surface);
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if (FAILED(hr))
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2009-02-09 21:15:56 +00:00
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{
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2016-02-19 18:05:39 +00:00
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return false;
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2009-02-09 21:15:56 +00:00
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}
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}
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2016-02-19 18:05:39 +00:00
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GSPng::Format format;
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switch (desc.Format)
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2009-02-09 21:15:56 +00:00
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{
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2016-02-19 18:05:39 +00:00
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case D3DFMT_A8:
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format = GSPng::R8I_PNG;
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break;
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case D3DFMT_A8R8G8B8:
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format = dds? GSPng::RGBA_PNG : GSPng::RGB_PNG;
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break;
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case D3DFMT_D32F_LOCKABLE:
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format = GSPng::RGB_A_PNG;
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break;
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default:
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fprintf(stderr, "D3DFMT %d not saved to image\n", desc.Format);
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return false;
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2009-02-09 21:15:56 +00:00
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}
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2016-02-19 18:05:39 +00:00
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D3DLOCKED_RECT slr;
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HRESULT hr = surface->LockRect(&slr, nullptr, 0);
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if (FAILED(hr))
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2009-02-09 21:15:56 +00:00
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{
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2016-02-19 18:05:39 +00:00
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return false;
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2009-02-09 21:15:56 +00:00
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}
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2016-02-19 18:05:39 +00:00
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2016-08-20 12:05:53 +00:00
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int compression = theApp.GetConfigI("png_compression_level");
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2016-02-24 21:52:17 +00:00
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bool success = GSPng::Save(format, fn, static_cast<uint8*>(slr.pBits), desc.Width, desc.Height, slr.Pitch, compression, rb_swapped);
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2016-02-19 18:05:39 +00:00
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surface->UnlockRect();
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return success;
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2009-02-09 21:15:56 +00:00
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}
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GSTexture9::operator IDirect3DSurface9*()
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{
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return m_surface;
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}
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GSTexture9::operator IDirect3DTexture9*()
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{
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return m_texture;
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}
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