pcsx2/plugins/GSdx/GSSetupPrimCodeGenerator.h

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/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#pragma once
#include "GSScanlineEnvironment.h"
#include "xbyak/xbyak.h"
#include "xbyak/xbyak_util.h"
using namespace Xbyak;
class GSSetupPrimCodeGenerator : public CodeGenerator
{
void operator = (const GSSetupPrimCodeGenerator&);
static const GSVector4 m_shift[5];
util::Cpu m_cpu;
GSScanlineEnvironment& m_env;
GSScanlineSelector m_sel;
struct {DWORD z:1, f:1, t:1, c:1;} m_en;
void Generate();
void Depth();
void Texture();
void Color();
public:
GSSetupPrimCodeGenerator(GSScanlineEnvironment& env, UINT64 key, void* ptr, size_t maxsize);
};