PCSX2 - The Playstation 2 Emulator
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cottonvibes 40447aabc1 microVU: fixed a bug in the Jump opcodes. this probably fixes a lot of problems in games (grandia 3 intro works properly now, ffxii shows more stuff in-game, etc...)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1178 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-14 08:56:50 +00:00
3rdparty Fix up r1169 a bit, and a few minor changes. 2009-05-11 12:12:56 +00:00
bin I don't think we really need someone's random Thumbs.db file on the SVN. 2009-03-31 10:21:22 +00:00
common Improved handling of jNO_DEFAULT so that it performs a sanity check in Devel builds [currently applies to Pcsx2 only since we don't have a standard define macro for devbuild in the plugins]. 2009-05-04 14:12:21 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
pcsx2 microVU: fixed a bug in the Jump opcodes. this probably fixes a lot of problems in games (grandia 3 intro works properly now, ffxii shows more stuff in-game, etc...) 2009-05-14 08:56:50 +00:00
plugins GSdx: small fixes 2009-05-11 21:10:08 +00:00
build.sh Linux: Add -m32 to the compiler flags of pcsx2 and all plugins. 2009-05-11 10:44:12 +00:00
pcsx2_suite_2008.sln Optimized vtlb direct path memory operations using some crafty asm code. Expect 2-3% speedups in most things, and perhaps more in some FMVs. 2009-05-06 02:15:43 +00:00