2011-11-16 22:17:37 +00:00
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/*
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* Copyright (C) 2011-2011 Gregory hainaut
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* Copyright (C) 2007-2009 Gabest
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#include "GSRendererOGL.h"
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#include "GSRenderer.h"
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GSRendererOGL::GSRendererOGL()
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// FIXME
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//: GSRendererHW<GSVertexHWOGL>(new GSTextureCacheOGL(this))
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: GSRendererHW<GSVertexHW11>(new GSTextureCacheOGL(this))
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2011-12-19 21:03:23 +00:00
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, m_topology(0)
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2011-11-16 22:17:37 +00:00
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{
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2011-12-19 21:03:23 +00:00
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m_logz = !!theApp.GetConfig("logz", 0);
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m_fba = !!theApp.GetConfig("fba", 1);
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UserHacks_AlphaHack = !!theApp.GetConfig("UserHacks_AlphaHack", 0);
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m_pixelcenter = GSVector2(-0.5f, -0.5f);
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2011-11-16 22:17:37 +00:00
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// TODO must be implementer with macro InitVertexKick(GSRendererOGL)
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// template<uint32 prim, uint32 tme, uint32 fst> void VertexKick(bool skip);
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InitVertexKick(GSRendererOGL);
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}
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2011-12-19 21:03:23 +00:00
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bool GSRendererOGL::CreateDevice(GSDevice* dev)
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{
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if(!GSRenderer::CreateDevice(dev))
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return false;
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2011-11-16 22:17:37 +00:00
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2011-12-19 21:03:23 +00:00
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return true;
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}
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2011-11-16 22:17:37 +00:00
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template<uint32 prim, uint32 tme, uint32 fst>
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2011-12-19 21:03:23 +00:00
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void GSRendererOGL::VertexKick(bool skip)
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{
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GSVertexHW11& dst = m_vl.AddTail();
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dst = *(GSVertexHW11*)&m_v;
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2011-12-27 17:04:28 +00:00
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#ifdef ENABLE_UPSCALE_HACKS
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2011-12-19 21:03:23 +00:00
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if(tme && fst)
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{
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//GSVector4::storel(&dst.ST, m_v.GetUV());
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int Udiff = 0;
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int Vdiff = 0;
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int Uadjust = 0;
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int Vadjust = 0;
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int multiplier = GetUpscaleMultiplier();
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if(multiplier > 1)
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{
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Udiff = m_v.UV.U & 4095;
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Vdiff = m_v.UV.V & 4095;
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if(Udiff != 0)
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{
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if (Udiff >= 4080) {/*printf("U+ %d %d\n", Udiff, m_v.UV.U);*/ Uadjust = -1; }
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else if (Udiff <= 16) {/*printf("U- %d %d\n", Udiff, m_v.UV.U);*/ Uadjust = 1; }
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}
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if(Vdiff != 0)
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{
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if (Vdiff >= 4080) {/*printf("V+ %d %d\n", Vdiff, m_v.UV.V);*/ Vadjust = -1; }
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else if (Vdiff <= 16) {/*printf("V- %d %d\n", Vdiff, m_v.UV.V);*/ Vadjust = 1; }
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}
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Udiff = m_v.UV.U & 255;
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Vdiff = m_v.UV.V & 255;
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if(Udiff != 0)
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{
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if (Udiff >= 248) { Uadjust = -1; }
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else if (Udiff <= 8) { Uadjust = 1; }
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}
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if(Vdiff != 0)
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{
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if (Vdiff >= 248) { Vadjust = -1; }
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else if (Vdiff <= 8) { Vadjust = 1; }
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}
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Udiff = m_v.UV.U & 15;
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Vdiff = m_v.UV.V & 15;
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if(Udiff != 0)
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{
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if (Udiff >= 15) { Uadjust = -1; }
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else if (Udiff <= 1) { Uadjust = 1; }
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}
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if(Vdiff != 0)
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{
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if (Vdiff >= 15) { Vadjust = -1; }
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else if (Vdiff <= 1) { Vadjust = 1; }
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}
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}
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2011-11-16 22:17:37 +00:00
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2011-12-19 21:03:23 +00:00
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dst.ST.S = (float)m_v.UV.U - Uadjust;
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dst.ST.T = (float)m_v.UV.V - Vadjust;
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}
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else if(tme)
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{
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// Wip :p
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//dst.XYZ.X += 5;
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//dst.XYZ.Y += 5;
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}
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#else
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if(tme && fst)
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{
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GSVector4::storel(&dst.ST, m_v.GetUV());
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}
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#endif
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int count = 0;
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if(GSVertexHW11* v = DrawingKick<prim>(skip, count))
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{
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GSVector4i scissor = m_context->scissor.dx10;
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GSVector4i pmin, pmax;
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#if _M_SSE >= 0x401
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GSVector4i v0, v1, v2;
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switch(prim)
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{
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case GS_POINTLIST:
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v0 = GSVector4i::load((int)v[0].p.xy).upl16();
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pmin = v0;
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pmax = v0;
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break;
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case GS_LINELIST:
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case GS_LINESTRIP:
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case GS_SPRITE:
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v0 = GSVector4i::load((int)v[0].p.xy);
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v1 = GSVector4i::load((int)v[1].p.xy);
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pmin = v0.min_u16(v1).upl16();
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pmax = v0.max_u16(v1).upl16();
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break;
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case GS_TRIANGLELIST:
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case GS_TRIANGLESTRIP:
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case GS_TRIANGLEFAN:
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v0 = GSVector4i::load((int)v[0].p.xy);
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v1 = GSVector4i::load((int)v[1].p.xy);
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v2 = GSVector4i::load((int)v[2].p.xy);
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pmin = v0.min_u16(v1).min_u16(v2).upl16();
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pmax = v0.max_u16(v1).max_u16(v2).upl16();
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break;
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}
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#else
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switch(prim)
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{
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case GS_POINTLIST:
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pmin.x = v[0].p.x;
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pmin.y = v[0].p.y;
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pmax.x = v[0].p.x;
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pmax.y = v[0].p.y;
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break;
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case GS_LINELIST:
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case GS_LINESTRIP:
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case GS_SPRITE:
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pmin.x = std::min<uint16>(v[0].p.x, v[1].p.x);
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pmin.y = std::min<uint16>(v[0].p.y, v[1].p.y);
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pmax.x = std::max<uint16>(v[0].p.x, v[1].p.x);
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pmax.y = std::max<uint16>(v[0].p.y, v[1].p.y);
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break;
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case GS_TRIANGLELIST:
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case GS_TRIANGLESTRIP:
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case GS_TRIANGLEFAN:
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pmin.x = std::min<uint16>(std::min<uint16>(v[0].p.x, v[1].p.x), v[2].p.x);
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pmin.y = std::min<uint16>(std::min<uint16>(v[0].p.y, v[1].p.y), v[2].p.y);
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pmax.x = std::max<uint16>(std::max<uint16>(v[0].p.x, v[1].p.x), v[2].p.x);
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pmax.y = std::max<uint16>(std::max<uint16>(v[0].p.y, v[1].p.y), v[2].p.y);
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break;
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}
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#endif
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GSVector4i test = (pmax < scissor) | (pmin > scissor.zwxy());
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switch(prim)
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{
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case GS_TRIANGLELIST:
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case GS_TRIANGLESTRIP:
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case GS_TRIANGLEFAN:
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case GS_SPRITE:
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test |= pmin == pmax;
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break;
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}
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if(test.mask() & 0xff)
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{
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return;
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}
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m_count += count;
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}
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}
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