pcsx2/plugins/GSdx/GSRendererOGL.cpp

225 lines
5.1 KiB
C++

/*
* Copyright (C) 2011-2011 Gregory hainaut
* Copyright (C) 2007-2009 Gabest
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "GSRendererOGL.h"
#include "GSRenderer.h"
GSRendererOGL::GSRendererOGL()
// FIXME
//: GSRendererHW<GSVertexHWOGL>(new GSTextureCacheOGL(this))
: GSRendererHW<GSVertexHW11>(new GSTextureCacheOGL(this))
, m_topology(0)
{
m_logz = !!theApp.GetConfig("logz", 0);
m_fba = !!theApp.GetConfig("fba", 1);
UserHacks_AlphaHack = !!theApp.GetConfig("UserHacks_AlphaHack", 0);
m_pixelcenter = GSVector2(-0.5f, -0.5f);
// TODO must be implementer with macro InitVertexKick(GSRendererOGL)
// template<uint32 prim, uint32 tme, uint32 fst> void VertexKick(bool skip);
InitVertexKick(GSRendererOGL);
}
bool GSRendererOGL::CreateDevice(GSDevice* dev)
{
if(!GSRenderer::CreateDevice(dev))
return false;
return true;
}
template<uint32 prim, uint32 tme, uint32 fst>
void GSRendererOGL::VertexKick(bool skip)
{
GSVertexHW11& dst = m_vl.AddTail();
dst = *(GSVertexHW11*)&m_v;
#ifdef ENABLE_UPSCALE_HACKS
if(tme && fst)
{
//GSVector4::storel(&dst.ST, m_v.GetUV());
int Udiff = 0;
int Vdiff = 0;
int Uadjust = 0;
int Vadjust = 0;
int multiplier = GetUpscaleMultiplier();
if(multiplier > 1)
{
Udiff = m_v.UV.U & 4095;
Vdiff = m_v.UV.V & 4095;
if(Udiff != 0)
{
if (Udiff >= 4080) {/*printf("U+ %d %d\n", Udiff, m_v.UV.U);*/ Uadjust = -1; }
else if (Udiff <= 16) {/*printf("U- %d %d\n", Udiff, m_v.UV.U);*/ Uadjust = 1; }
}
if(Vdiff != 0)
{
if (Vdiff >= 4080) {/*printf("V+ %d %d\n", Vdiff, m_v.UV.V);*/ Vadjust = -1; }
else if (Vdiff <= 16) {/*printf("V- %d %d\n", Vdiff, m_v.UV.V);*/ Vadjust = 1; }
}
Udiff = m_v.UV.U & 255;
Vdiff = m_v.UV.V & 255;
if(Udiff != 0)
{
if (Udiff >= 248) { Uadjust = -1; }
else if (Udiff <= 8) { Uadjust = 1; }
}
if(Vdiff != 0)
{
if (Vdiff >= 248) { Vadjust = -1; }
else if (Vdiff <= 8) { Vadjust = 1; }
}
Udiff = m_v.UV.U & 15;
Vdiff = m_v.UV.V & 15;
if(Udiff != 0)
{
if (Udiff >= 15) { Uadjust = -1; }
else if (Udiff <= 1) { Uadjust = 1; }
}
if(Vdiff != 0)
{
if (Vdiff >= 15) { Vadjust = -1; }
else if (Vdiff <= 1) { Vadjust = 1; }
}
}
dst.ST.S = (float)m_v.UV.U - Uadjust;
dst.ST.T = (float)m_v.UV.V - Vadjust;
}
else if(tme)
{
// Wip :p
//dst.XYZ.X += 5;
//dst.XYZ.Y += 5;
}
#else
if(tme && fst)
{
GSVector4::storel(&dst.ST, m_v.GetUV());
}
#endif
int count = 0;
if(GSVertexHW11* v = DrawingKick<prim>(skip, count))
{
GSVector4i scissor = m_context->scissor.dx10;
GSVector4i pmin, pmax;
#if _M_SSE >= 0x401
GSVector4i v0, v1, v2;
switch(prim)
{
case GS_POINTLIST:
v0 = GSVector4i::load((int)v[0].p.xy).upl16();
pmin = v0;
pmax = v0;
break;
case GS_LINELIST:
case GS_LINESTRIP:
case GS_SPRITE:
v0 = GSVector4i::load((int)v[0].p.xy);
v1 = GSVector4i::load((int)v[1].p.xy);
pmin = v0.min_u16(v1).upl16();
pmax = v0.max_u16(v1).upl16();
break;
case GS_TRIANGLELIST:
case GS_TRIANGLESTRIP:
case GS_TRIANGLEFAN:
v0 = GSVector4i::load((int)v[0].p.xy);
v1 = GSVector4i::load((int)v[1].p.xy);
v2 = GSVector4i::load((int)v[2].p.xy);
pmin = v0.min_u16(v1).min_u16(v2).upl16();
pmax = v0.max_u16(v1).max_u16(v2).upl16();
break;
}
#else
switch(prim)
{
case GS_POINTLIST:
pmin.x = v[0].p.x;
pmin.y = v[0].p.y;
pmax.x = v[0].p.x;
pmax.y = v[0].p.y;
break;
case GS_LINELIST:
case GS_LINESTRIP:
case GS_SPRITE:
pmin.x = std::min<uint16>(v[0].p.x, v[1].p.x);
pmin.y = std::min<uint16>(v[0].p.y, v[1].p.y);
pmax.x = std::max<uint16>(v[0].p.x, v[1].p.x);
pmax.y = std::max<uint16>(v[0].p.y, v[1].p.y);
break;
case GS_TRIANGLELIST:
case GS_TRIANGLESTRIP:
case GS_TRIANGLEFAN:
pmin.x = std::min<uint16>(std::min<uint16>(v[0].p.x, v[1].p.x), v[2].p.x);
pmin.y = std::min<uint16>(std::min<uint16>(v[0].p.y, v[1].p.y), v[2].p.y);
pmax.x = std::max<uint16>(std::max<uint16>(v[0].p.x, v[1].p.x), v[2].p.x);
pmax.y = std::max<uint16>(std::max<uint16>(v[0].p.y, v[1].p.y), v[2].p.y);
break;
}
#endif
GSVector4i test = (pmax < scissor) | (pmin > scissor.zwxy());
switch(prim)
{
case GS_TRIANGLELIST:
case GS_TRIANGLESTRIP:
case GS_TRIANGLEFAN:
case GS_SPRITE:
test |= pmin == pmax;
break;
}
if(test.mask() & 0xff)
{
return;
}
m_count += count;
}
}