Commit Graph

56 Commits

Author SHA1 Message Date
profi200 4e4c2aa2b5
Updated all libretro based color profiles.
Added GB micro, GBA SP (AGS-101), DS lite and VBA/No$GBA profiles.
2024-12-04 00:44:14 +01:00
profi200 dd90d498c4
!Breaking change! Changed the config file format to use strings in many places instead of values.
Added a new saturation setting for color profiles other than none.
Removed lcdGamma and displayGamma temporarily.
Updated README.md with all the changes.
2024-12-03 20:34:53 +01:00
Elouan Martinet 877f7c61d0 Add an option to use current rom directory for config and saves 2024-10-28 09:30:36 +01:00
profi200 41db8760a6
Made ROM padding code ~42% faster. 2024-07-26 20:37:49 +02:00
profi200 b1c66e24a2 Added experimental support for true color correction to mimic the look of the crappy GBA LCD. Thanks to hunterk and Pokefan531 for their work on the libretro shaders this is based on. 2024-07-25 17:19:41 +02:00
profi200 073daac2bb Separated video functions into own .c file. 2024-07-25 17:19:41 +02:00
profi200 bd5b207106 Updated bitmap.h with comments. 2024-07-25 17:19:41 +02:00
profi200 d7f701f02a Fixed compatibility with latest libn3ds. 2024-07-25 17:19:41 +02:00
profi200 5f46a967a8
Hardcode GPU cmd list sizes in the header instead of 2 places so i don't make *that* mistake again. 2023-09-20 00:24:47 +02:00
profi200 855f6b131a
Added a few missing copyright headers. 2023-09-19 20:58:03 +02:00
profi200 e77b04f089
Split open_agb_firm.c into more .c files. A long overdue change. 2023-09-19 20:48:07 +02:00
profi200 4377d28d14
Use macro for GPU render buffer address. 2023-08-23 02:26:09 +02:00
spitzeqc 834c0ffbbf
Added IPS and UPS patch support (#75) 2022-07-14 02:46:37 +02:00
profi200 1fe529f4c5
Overhauled brightness control. 2022-06-29 15:58:09 +02:00
spitzeqc ee21e3edb0 Changed backlight power to use GFX_powerOffBacklights() and moved brightness control to 'main' function 2022-06-28 00:41:14 +02:00
profi200 9756e2eafc
Added configurable scaling. Very hacky implementation because no citro3d and DMA-330 JIT. 2022-01-05 00:01:03 +01:00
profi200 d7baad122a
Renamed a few config options and added a savegame path one (currently non-functional).
Moved config parsing and backlight setup to an earlier location.
Misc changes.
2021-12-18 03:04:25 +01:00
profi200 2308e59c85 Begin separating oaf into lib and FIRM. Removed unnecessary config.ini file. 2021-11-07 13:55:59 +01:00
Harrison 1ad3dcc0ef Changed backlightRange to maxBacklight
See updated README for more details.
2021-11-07 13:55:59 +01:00
profi200 a9881d3a32 Added CODEC headset detection/selction reg and bit defines. 2021-11-07 13:55:59 +01:00
profi200 3fe3f2cbba Use performance monitor bit defines in start.s. 2021-11-07 13:55:59 +01:00
profi200 ed91a742f1 Unorganized commit collecting many changes from the last months incoming. Yeah, i should have split this. 2021-11-07 13:55:59 +01:00
profi200 a6756d6115 Converted most I/O reg defines to structs for better optimization. 2021-11-07 13:55:59 +01:00
profi200 c3a1458541 Some cleanup and updates based on recent 3dbrew edits. 2021-11-07 13:55:59 +01:00
profi200 8e5562a9f7 Make scaling easier to configure at compile time. 2021-11-07 13:55:59 +01:00
profi200 f7785c67e8 Added 1:1 scaling support. 2021-11-07 13:55:59 +01:00
profi200 2224e23022 Use SELECT + Y for screenshots.
Bump copyright dates and add missing copyright notices.
2021-11-07 13:55:59 +01:00
profi200 07c489865c Moved lots of code out of main.c/cleanup. 2021-11-07 13:55:59 +01:00
profi200 f2fb5a62b3 Enabled more debugging techniques by default in debug builds.
Added more Arm intrinsics.
ARM7 stub now waits for REG_VCOUNT == 126 (same as after BIOS intro).
Enable ROM mirroring for all 8 Mbit games instead of just Classic NES Series.
Other misc. changes.
2021-11-07 13:55:59 +01:00
profi200 e2c295d784 Use anonymous structs instead of void for public kernel API. 2021-11-07 13:55:59 +01:00
profi200 8a6e9cdac9 More cleanup and bug fixes. 2021-11-07 13:55:59 +01:00
profi200 529c9535f2 Refactor. Moved code outside of the hardware drivers that doesn't belong there. 2021-11-07 13:55:59 +01:00
profi200 794111d802 First public release of my tiny kernel. 2021-11-07 13:55:59 +01:00
profi200 e70f80d408
Changed MCU init code to match the one from mcu module more closely.
More documentation for the color range adjustment and small cleanup.
2020-08-09 23:12:19 +02:00
profi200 83f8a2d1e7
Changed layout for GBA save type db. 2020-08-04 17:00:33 +02:00
profi200 592a7f28b3
Moved I2C LCD stuff to its own file and added register docs and defines. 2020-07-23 20:52:58 +02:00
profi200 1882ba8f06
Started work on better save detection. This will take quite a while to get right. 2020-07-15 18:48:21 +02:00
profi200 7879ce1597
Added a extremely basic and buggy file browser.
More documentation and bug fixes.
2020-07-01 23:55:27 +02:00
profi200 a852083583
Fixed swi in ARM7 stub. Fixes #5. 2020-06-15 02:17:09 +02:00
profi200 aecbee03e7
Split CFG11 and PDN into separate headers. Also (nearly) completed them.
Reimplemented filesystem access for ARM11.
Moved ROM loading to ARM11.
2020-06-13 00:49:30 +02:00
profi200 4316ad5c85
Bump color quality. Also removes output dithering. 2020-06-08 13:58:14 +02:00
profi200 1a93fd579d
Forgot to rename the GPIO IRQs in previous commit. 2020-06-06 14:56:00 +02:00
profi200 cdeec87351
Lots of small changes related to recent findings.
Some cleanup.
2020-06-06 00:25:10 +02:00
profi200 391bc4d05d
Moved lgy.h to include/hardware.
Define size symbols instead of calculating asm stub size at runtime.
Workaround poor optimization when passing GbaRtc struct by value.
2020-05-31 18:18:26 +02:00
profi200 efefa7b3db
Moved save type selection to ARM11. Save size is now auto calculated. 2020-05-30 15:20:29 +02:00
profi200 237fb25c19
Implemented basic error checking/error messages.
Use single buffering for the console.
Now turns off bottom screen backlight.
2020-05-29 15:54:19 +02:00
profi200 d0194dca50
Lots of small (functionality unrelated) improvements.
The GBA cart emu RTC is now set properly (with the exception of day of week).
2020-05-26 18:44:47 +02:00
profi200 f2168be00e
Lots of functionality unrelated code cleanup. 2020-05-20 23:25:40 +02:00
profi200 70f518b92f
Moved some GX/LCD regs to their own headers + more reg/bit definitions. 2020-05-17 20:15:43 +02:00
profi200 63f03cd824
Force LgyFb to insert 16 pixels of padding horizontally. Makes tiled output finally work. 2020-05-14 16:27:11 +02:00