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renderers
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Move mode 0 loops out of macros
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2013-10-20 12:36:57 -07:00 |
gba-audio.c
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Implement sound length
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2013-10-20 16:33:37 -07:00 |
gba-audio.h
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Implement sound length
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2013-10-20 16:33:37 -07:00 |
gba-bios.c
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Check for some invalid memory regions before performing BIOS decompression routines
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2013-10-13 20:12:30 -07:00 |
gba-bios.h
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Split gba.c
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2013-04-14 13:24:55 -07:00 |
gba-gpio.c
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Expose rumble
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2013-10-21 21:50:29 -07:00 |
gba-gpio.h
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Expose rumble
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2013-10-21 21:50:29 -07:00 |
gba-io.c
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Mark more registers as safe to read
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2013-10-20 18:14:04 -07:00 |
gba-io.h
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8-bit write to IO
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2013-07-18 02:13:49 -07:00 |
gba-memory.c
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Implement gyro
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2013-10-21 02:54:52 -07:00 |
gba-memory.h
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Start GPIO
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2013-10-20 18:08:18 -07:00 |
gba-savedata.c
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Fix valgrind-found uninitialized values
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2013-10-18 08:42:15 -07:00 |
gba-savedata.h
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Start GPIO
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2013-10-20 18:08:18 -07:00 |
gba-sensors.h
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Implement gyro
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2013-10-21 02:54:52 -07:00 |
gba-thread.c
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Fix main thread stalling when starting a game
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2013-10-17 23:10:16 -07:00 |
gba-thread.h
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Functions for explicitly pausing and unpausing
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2013-10-16 00:52:52 -07:00 |
gba-video.c
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Fix video cycle timing to match audio timing fix
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2013-10-18 09:41:01 -07:00 |
gba-video.h
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Refactor frame synchronization
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2013-10-05 02:11:53 -07:00 |
gba.c
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Add Drill Dozer to the override list
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2013-10-22 00:18:56 -07:00 |
gba.h
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Expose rumble
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2013-10-21 21:50:29 -07:00 |
hle-bios.c
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Optimize and fix IntrWait, make sure that SVC doesn't trample its input register r0
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2013-10-15 00:50:07 -07:00 |
hle-bios.h
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Squelch HLE BIOS warnings
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2013-04-19 21:04:53 -07:00 |
hle-bios.s
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Optimize and fix IntrWait, make sure that SVC doesn't trample its input register r0
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2013-10-15 00:50:07 -07:00 |