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renderers
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Refactor frame synchronization
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2013-10-05 02:11:53 -07:00 |
gba-audio.c
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Clean up audio sync code
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2013-10-08 22:36:55 -07:00 |
gba-audio.h
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Don't trample audio buffer
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2013-10-03 12:08:52 -07:00 |
gba-bios.c
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Support loading BIOS
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2013-10-08 22:36:19 -07:00 |
gba-bios.h
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Split gba.c
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2013-04-14 13:24:55 -07:00 |
gba-io.c
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Sample FIFOs with sound DMA timer
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2013-10-02 00:46:51 -07:00 |
gba-io.h
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8-bit write to IO
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2013-07-18 02:13:49 -07:00 |
gba-memory.c
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Support loading BIOS
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2013-10-08 22:36:19 -07:00 |
gba-memory.h
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Support loading BIOS
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2013-10-08 22:36:19 -07:00 |
gba-savedata.c
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Fix bank switch detection
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2013-09-25 04:48:27 -07:00 |
gba-savedata.h
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Support flash game saves
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2013-09-23 23:05:25 -07:00 |
gba-thread.c
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Clean up thread starting, stopping and sound
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2013-10-09 00:44:31 -07:00 |
gba-thread.h
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Clean up thread starting, stopping and sound
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2013-10-09 00:44:31 -07:00 |
gba-video.c
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VCOUNT is not properly reset on wrap
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2013-10-09 01:09:09 -07:00 |
gba-video.h
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Refactor frame synchronization
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2013-10-05 02:11:53 -07:00 |
gba.c
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Clean up thread starting, stopping and sound
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2013-10-09 00:44:31 -07:00 |
gba.h
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Support loading BIOS
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2013-10-08 22:36:19 -07:00 |
hle-bios.c
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Update GBA BIOS from GBA.js
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2013-07-18 02:14:22 -07:00 |
hle-bios.h
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Squelch HLE BIOS warnings
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2013-04-19 21:04:53 -07:00 |
hle-bios.s
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Update GBA BIOS from GBA.js
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2013-07-18 02:14:22 -07:00 |