mgba/src/gba/gba-video.c

177 lines
5.2 KiB
C

#include "gba-video.h"
#include "gba.h"
#include "gba-io.h"
#include "gba-thread.h"
#include <limits.h>
#include <string.h>
#include <sys/mman.h>
static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
static struct GBAVideoRenderer dummyRenderer = {
.init = GBAVideoDummyRendererInit,
.deinit = GBAVideoDummyRendererDeinit,
.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
.drawScanline = GBAVideoDummyRendererDrawScanline,
.finishFrame = GBAVideoDummyRendererFinishFrame
};
void GBAVideoInit(struct GBAVideo* video) {
video->renderer = &dummyRenderer;
video->inHblank = 0;
video->inVblank = 0;
video->vcounter = 0;
video->vblankIRQ = 0;
video->hblankIRQ = 0;
video->vcounterIRQ = 0;
video->vcountSetting = 0;
video->vcount = -1;
video->lastHblank = 0;
video->nextHblank = VIDEO_HDRAW_LENGTH;
video->nextEvent = video->nextHblank;
video->eventDiff = video->nextEvent;
video->nextHblankIRQ = 0;
video->nextVblankIRQ = 0;
video->nextVcounterIRQ = 0;
video->vram = mmap(0, SIZE_VRAM, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANON, -1, 0);
}
void GBAVideoDeinit(struct GBAVideo* video) {
GBAVideoAssociateRenderer(video, &dummyRenderer);
munmap(video->vram, SIZE_VRAM);
}
void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
video->renderer->deinit(video->renderer);
video->renderer = renderer;
renderer->palette = video->palette;
renderer->vram = video->vram;
renderer->oam = &video->oam;
video->renderer->init(video->renderer);
}
int32_t GBAVideoProcessEvents(struct GBAVideo* video, int32_t cycles) {
video->nextEvent -= cycles;
if (video->nextEvent <= 0) {
video->lastHblank -= video->eventDiff;
video->nextHblank -= video->eventDiff;
video->nextHblankIRQ -= video->eventDiff;
video->nextVcounterIRQ -= video->eventDiff;
if (video->inHblank) {
// End Hblank
video->inHblank = 0;
video->nextEvent = video->nextHblank;
++video->vcount;
video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
switch (video->vcount) {
case VIDEO_VERTICAL_PIXELS:
video->inVblank = 1;
if (GBASyncDrawingFrame(video->p->sync)) {
video->renderer->finishFrame(video->renderer);
}
video->nextVblankIRQ = video->nextEvent + VIDEO_TOTAL_LENGTH;
GBAMemoryRunVblankDMAs(&video->p->memory);
if (video->vblankIRQ) {
GBARaiseIRQ(video->p, IRQ_VBLANK);
}
GBASyncPostFrame(video->p->sync);
break;
case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
video->inVblank = 0;
break;
case VIDEO_VERTICAL_TOTAL_PIXELS:
video->vcount = 0;
video->p->memory.io[REG_VCOUNT >> 1] = 0;
break;
}
video->vcounter = video->vcount == video->vcountSetting;
if (video->vcounter && video->vcounterIRQ) {
GBARaiseIRQ(video->p, IRQ_VCOUNTER);
video->nextVcounterIRQ += VIDEO_TOTAL_LENGTH;
}
if (video->vcount < VIDEO_VERTICAL_PIXELS && GBASyncDrawingFrame(video->p->sync)) {
video->renderer->drawScanline(video->renderer, video->vcount);
}
} else {
// Begin Hblank
video->inHblank = 1;
video->lastHblank = video->nextHblank;
video->nextEvent = video->lastHblank + VIDEO_HBLANK_LENGTH;
video->nextHblank = video->nextEvent + VIDEO_HDRAW_LENGTH;
video->nextHblankIRQ = video->nextHblank;
if (video->vcount < VIDEO_VERTICAL_PIXELS) {
GBAMemoryRunHblankDMAs(&video->p->memory);
}
if (video->hblankIRQ) {
GBARaiseIRQ(video->p, IRQ_HBLANK);
}
}
video->eventDiff = video->nextEvent;
}
return video->nextEvent;
}
void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
video->vblankIRQ = value & 0x0008;
video->hblankIRQ = value & 0x0010;
video->vcounterIRQ = value & 0x0020;
video->vcountSetting = (value & 0xFF00) >> 8;
if (video->vcounterIRQ) {
// FIXME: this can be too late if we're in the middle of an Hblank
video->nextVcounterIRQ = video->nextHblank + VIDEO_HBLANK_LENGTH + (video->vcountSetting - video->vcount) * VIDEO_HORIZONTAL_LENGTH;
if (video->nextVcounterIRQ < video->nextEvent) {
video->nextVcounterIRQ += VIDEO_TOTAL_LENGTH;
}
}
}
uint16_t GBAVideoReadDISPSTAT(struct GBAVideo* video) {
return (video->inVblank) | (video->inHblank << 1) | (video->vcounter << 2);
}
static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
(void)(renderer);
// Nothing to do
}
static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
(void)(renderer);
// Nothing to do
}
static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
(void)(renderer);
(void)(address);
return value;
}
static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
(void)(renderer);
(void)(y);
// Nothing to do
}
static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
(void)(renderer);
// Nothing to do
}